Commit message (Collapse) | Author | Files | Lines | ||
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2007-11-01 | Partialy fixed a bug with collisions in BulletXPlugin. | darok | 1 | -37/+19 | |
2007-11-01 | Changes in BulletXPlugin: Added new class BulletXActor class inherits from ↵ | darok | 1 | -289/+312 | |
PhysicsActor and it's the ancestor for BulletXCharacter and BulletXPrim. | |||||
2007-11-01 | Goodbye LSO to .Net translator. May your bits live on in our memories. | Tedd Hansen | 11 | -3251/+0 | |
2007-11-01 | Thank you, Melanie for solving: When receiving an ObjectAdd packet, the ↵ | Charles Krinke | 4 | -9/+22 | |
Rotation member is silently ignored and the prim is created with 0,0,0,1 rotation. The patch introduces a fix that passes the Rotation parameter from the packet to the object and uses it in the actual object creation. | |||||
2007-11-01 | Thank you Melanie for a patch to SceneObjectPart.cs so that on first ↵ | Charles Krinke | 1 | -2/+19 | |
transmission of task data to the connection of the creator/owner, the CreateSelected bit in the object flags is now set. | |||||
2007-10-31 | redefault to sqlite for all services, especially now that | Sean Dague | 1 | -4/+4 | |
we can run without a config file | |||||
2007-10-31 | * Added a streamhandler that does streams both in and out | lbsa71 | 1 | -1/+1 | |
* The RestDeserialisehandler now does streams and returns an object instead of string | |||||
2007-10-31 | fixed bug with user not getting land properties on login | Jeff Ames | 3 | -6/+20 | |
2007-10-31 | some small changes | MW | 4 | -10/+12 | |
2007-10-31 | fixed filenames in log messages | Jeff Ames | 6 | -8/+8 | |
2007-10-31 | made illogical bitwise operations logical | Jeff Ames | 4 | -7/+7 | |
2007-10-31 | Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ↵ | Charles Krinke | 6 | -43/+177 | |
all three physics plugins. | |||||
2007-10-30 | Tevarus' patch for object flags & implemented Phantom edits | dan miller | 5 | -5/+129 | |
2007-10-30 | Step one on the long march towards grid based inventory. Introduction of an ↵ | Tleiades Hax | 7 | -10/+29 | |
InevntoryServer | |||||
2007-10-30 | temporary fix for sitting collisions in ODE | Jeff Ames | 4 | -26/+61 | |
2007-10-30 | * Optimized usings | lbsa71 | 182 | -5541/+8023 | |
* Shortened type references * Removed redundant 'this' qualifier | |||||
2007-10-30 | * Deleted .user file | lbsa71 | 1 | -12/+0 | |
2007-10-29 | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵ | MW | 65 | -87/+84 | |
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. | |||||
2007-10-29 | * Removed AssetNotFound as it crashes client | lbsa71 | 1 | -37/+43 | |
* Fixed introduced bugs in ScenePresence | |||||
2007-10-29 | * ModuleLoader: Privatized some too-public fields | lbsa71 | 5 | -56/+80 | |
* Scene: Changed name from MakeAvatarPhysical to MakeRootAgent and added ForEachClient * SceneManager: Added ForEachScene * Worked some on appearances. | |||||
2007-10-29 | Started the process of cleaning up AssetCache and moving most of the code ↵ | MW | 11 | -23/+241 | |
into modules. Have moved TextureRequest handling (from the client) to a module. But even though to start with I just did a little bit of cleaning up of the existing code, it doesn't seem to work as good as the old code so I need to spend more time on it. So for now am committing my changes but with them not in use. So for now all Texture and asset requests are still handled by the old code in AssetCache. | |||||
2007-10-29 | normalized line endings | Jeff Ames | 2 | -70/+70 | |
2007-10-29 | should help with ODE bounce on region cross | dan miller | 1 | -8/+18 | |
2007-10-28 | Added preliminary support for sitting on prims | Jeff Ames | 4 | -18/+113 | |
2007-10-28 | *Replaced -useexecutepath with an updated -inifile extension. You can now ↵ | mingchen | 1 | -15/+15 | |
specify either a filename (will use the default config path, or you can specify a full path. | |||||
2007-10-26 | Added method to create default config file in region server(OpenSim) ↵ | Tleiades Hax | 2 | -7/+76 | |
following along the same priciples as in the other servers. | |||||
2007-10-26 | Temporary fix for a missing Opensim.ini file. | MW | 2 | -10/+3 | |
2007-10-26 | * Added prototypical AvatarFactory module interface to load avatar parameters | lbsa71 | 14 | -105/+212 | |
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to | |||||
2007-10-26 | Region ground texture was not marked as temporary, when being created, and ↵ | Tleiades Hax | 1 | -0/+1 | |
assetcache did not check if an asset was temporary prior to uploading the cache to the asset server. Consequently the asset server was constantly being swamped by temporary ground textures. | |||||
2007-10-26 | Very early first implementation of grid based assets. | Tleiades Hax | 1 | -0/+4 | |
Run this on a major grid, and weep | |||||
2007-10-25 | fix line endings | Sean Dague | 1 | -132/+132 | |
2007-10-25 | apply http://bug.opensecondlife.org/view.php?id=512 from chillken | Sean Dague | 3 | -5/+5 | |
which cleans up the verbose logic | |||||
2007-10-25 | * Added static mutex to terrain load-tile to prevent file IO locking issues. | Adam Frisby | 1 | -20/+31 | |
2007-10-25 | * Added XMLRPC Controller Module to OpenSimMain which allows XML-RPC queries ↵ | Adam Frisby | 5 | -1/+148 | |
to be sent to the core application. * Disabled by default, but has two functions so far -- shutdown (timed or now), and create-region. * Added SendGeneralAlert function to SceneManager allowing all-user alerts to be sent from OpenSimMain. | |||||
2007-10-24 | Introduced a build error in the last patch | Tleiades Hax | 1 | -3/+0 | |
2007-10-23 | add locking to the terrain database calls | Sean Dague | 1 | -28/+31 | |
2007-10-23 | * Fix for issue#514 - Sim crash when editing near terrain edge. | Adam Frisby | 1 | -1/+13 | |
2007-10-23 | * Added "create-region" console command. Syntax: create-region <name> ↵ | Adam Frisby | 2 | -31/+36 | |
<region.xml filename> * Spring cleaning. | |||||
2007-10-23 | remove debug line | Sean Dague | 1 | -1/+1 | |
2007-10-22 | * Removed plenty more untagged console messages. Everything now has shiny ↵ | Adam Frisby | 5 | -11/+18 | |
groups. :) | |||||
2007-10-22 | * Table creation now checks if the table already exists before building it. | Adam Frisby | 1 | -3/+27 | |
2007-10-22 | * Temporary fix for SQLite error -- temporarily disables terrain storage. | Adam Frisby | 1 | -2/+2 | |
2007-10-22 | * Return of R2162. /Take that SVN!/ | Adam Frisby | 8 | -23/+138 | |
2007-10-22 | * Made EstateSetting static since there's only one instance, and we only ↵ | lbsa71 | 6 | -106/+125 | |
need to create it once * Now cacheing RegionInfos indefinitively; we should add a tiomeout to this cache | |||||
2007-10-22 | after a small misunderstanding with the match group numbers | Sean Dague | 1 | -5/+8 | |
IRC relay mode now has much more sensible broadcast messages in world and ignores non PRIVMSG commands | |||||
2007-10-22 | my confusion on matches vs. groups in regex. This should work a bit better | Sean Dague | 1 | -5/+5 | |
2007-10-22 | make for nicer IRC messages. No promiss that this works yet, but | Sean Dague | 1 | -4/+25 | |
it is a first attempt. Will tune shortly. | |||||
2007-10-22 | make IRC uglier for a while to get a better handle on writing a parser for ↵ | Sean Dague | 1 | -1/+1 | |
the messages | |||||
2007-10-22 | nice catch by chi11ken that I was setting the wrong property | Sean Dague | 5 | -558/+558 | |
2007-10-22 | revert r2162 as it completely clobbered all the work on | Sean Dague | 9 | -519/+451 | |
the ChatModule by MW and myself. Couldn't find Adam online after that rev went in. |