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My fork of OpenSim for IG and DG, called SledjChisl.
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2013-02-07
Revert "Add plumbing for physics properties to get to the physics engine."
Melanie
2
-55
/
+6
2013-02-07
Add plumbing for physics properties to get to the physics engine.
Robert Adams
2
-6
/
+55
2013-02-07
Change passed PhysicsParameter value from float to the more general string value
Robert Adams
4
-43
/
+57
2013-02-07
Websocket Echo module should not be on by default.
teravus
1
-1
/
+1
2013-02-07
* missing example module.. Oops.
teravus
1
-0
/
+174
2013-02-07
Rename Bounciness to Restitution
Melanie
5
-10
/
+10
2013-02-07
Rename "Bounciness" to "Restitution"
Melanie
3
-7
/
+7
2013-02-07
Add TestJsonWriteReadNotecard() regression test
Justin Clark-Casey (justincc)
1
-1
/
+44
2013-02-06
Enables script access to the per object dynamic attributes through the JsonStore
Mic Bowman
4
-13
/
+96
2013-02-07
Make json store tests operate on a single thread to ensure we don't run into ...
Justin Clark-Casey (justincc)
1
-0
/
+16
2013-02-06
WebStats will now use actual logfile as specified in OpenSim.exe.config rathe...
Dan Lake
1
-1
/
+1
2013-02-06
BulletSim: set removing zero width triangles in meshes to be enabled by defau...
Robert Adams
2
-1
/
+2
2013-02-06
BulletSim: check for completely degenerate meshes (ones with all
Robert Adams
1
-9
/
+19
2013-02-06
BulletSim: remove an exception which occurs if a physics mesh
Robert Adams
1
-2
/
+4
2013-02-06
Partial port of Avination's support for the new physics parameters.
Melanie
4
-3
/
+163
2013-02-06
Remove long unused Scene.DumpAssetsToFile boolean.
Justin Clark-Casey (justincc)
2
-6
/
+1
2013-02-06
Remove very long unused IScriptHost and NullScriptHost
Justin Clark-Casey (justincc)
3
-138
/
+1
2013-02-06
Remove unused ScriptEngineLoader and ScriptEngineInterface in OpenSim.Region....
Justin Clark-Casey (justincc)
3
-168
/
+0
2013-02-06
Remove wrong code in ScriptUtils.GetAssetIdFromKeyOrItemName which would retu...
Justin Clark-Casey (justincc)
1
-15
/
+0
2013-02-06
Allow JsonReadNotecard() to accept the name of the notecard as well as the as...
Justin Clark-Casey (justincc)
1
-8
/
+18
2013-02-05
BulletSim: make removing zero width triangles from meshes optional
Robert Adams
2
-24
/
+33
2013-02-06
refactor: Move functions that lookup asset ids from task inventory or pass th...
Justin Clark-Casey (justincc)
2
-89
/
+137
2013-02-05
BulletSim: remove degenerate triangles from meshes. This fixes the
Robert Adams
5
-45
/
+59
2013-02-05
BulletSim: add debugging looking for doorway sculpty problems
Robert Adams
3
-4
/
+33
2013-02-05
BulletSim: rework some parameter setting implementation moving functionality ...
Robert Adams
5
-158
/
+152
2013-02-05
BulletSim: correct angular vertical attraction to properly correct an upside ...
Robert Adams
1
-1
/
+1
2013-02-05
* the root prim was being given an OffsetPosition in addition to setting the ...
teravus
1
-1
/
+1
2013-02-05
We're not really done here.. but we're getting there. Socket Read is work...
teravus
1
-3
/
+3
2013-02-05
Try to fix uploaded mesh rotations - code from Avination code base.
Melanie
1
-12
/
+27
2013-02-05
Fix bug where viewers would not see the "Module command functions not enabled...
Justin Clark-Casey (justincc)
1
-2
/
+62
2013-02-05
Bump version and assembly version numbers from 0.7.5 to 0.7.6
Justin Clark-Casey (justincc)
23
-23
/
+23
2013-02-03
Adds the ability to load more then one IClientNetworkServer thereby allowing ...
teravus
2
-47
/
+73
2013-02-03
Adds the ability to load more then one IClientNetworkServer thereby allowing ...
teravus
4
-48
/
+77
2013-02-03
Commit 1 in of this branch feature. This is one of many...
teravus
5
-0
/
+446
2013-02-01
Revert "Update assembly version numbers"
BlueWall
23
-23
/
+23
2013-02-02
minor: change comment about assuming script references are textures in UuidGa...
Justin Clark-Casey (justincc)
1
-1
/
+2
2013-02-01
Update assembly version numbers
BlueWall
23
-23
/
+23
2013-02-02
Log missing assets on "fcache assets" found. This ignores references found b...
Justin Clark-Casey (justincc)
2
-17
/
+31
2013-02-02
Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantom
Justin Clark-Casey (justincc)
2
-3
/
+3
2013-02-02
Stop exceptions being thrown if GenerateMapTiles = false but no static map ti...
Justin Clark-Casey (justincc)
2
-7
/
+18
2013-02-01
Sit and Spin reduction. If sitting, slam avatar angular velocity to zero.
teravus
1
-2
/
+3
2013-02-01
BulletSim: fix problem where editting a physical linkset caused the
Robert Adams
2
-19
/
+33
2013-01-31
BulletSim: fix crash caused when linksets were rebuilt. A problem added
Robert Adams
5
-80
/
+106
2013-01-31
BulletSim: make sure vehicle physical properties are set when going
Robert Adams
5
-46
/
+35
2013-01-31
BulletSim: clean up TargetVelocity implementation by using the default defn i...
Robert Adams
2
-14
/
+2
2013-01-31
Move the JsonStore regular expressions to static variables to avoid
Mic Bowman
2
-87
/
+190
2013-01-31
Whitespace fix and removing unneccessary parentheses
Melanie
1
-1
/
+1
2013-01-31
* This adds a bit more to the previous flying roll effect by adding additiona...
teravus
1
-10
/
+50
2013-01-31
* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
Melanie
2
-2
/
+84
2013-01-31
Added option for UUID as command parameters. This lets the command handle the...
Dan Lake
1
-0
/
+4
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