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2013-02-07Revert "Add plumbing for physics properties to get to the physics engine."Melanie2-55/+6
2013-02-07Add plumbing for physics properties to get to the physics engine.Robert Adams2-6/+55
2013-02-07Change passed PhysicsParameter value from float to the more general string valueRobert Adams4-43/+57
2013-02-07Websocket Echo module should not be on by default.teravus1-1/+1
2013-02-07* missing example module.. Oops.teravus1-0/+174
2013-02-07Rename Bounciness to RestitutionMelanie5-10/+10
2013-02-07Rename "Bounciness" to "Restitution"Melanie3-7/+7
2013-02-07Add TestJsonWriteReadNotecard() regression testJustin Clark-Casey (justincc)1-1/+44
2013-02-06Enables script access to the per object dynamic attributes through the JsonStoreMic Bowman4-13/+96
2013-02-07Make json store tests operate on a single thread to ensure we don't run into ...Justin Clark-Casey (justincc)1-0/+16
2013-02-06WebStats will now use actual logfile as specified in OpenSim.exe.config rathe...Dan Lake1-1/+1
2013-02-06BulletSim: set removing zero width triangles in meshes to be enabled by defau...Robert Adams2-1/+2
2013-02-06BulletSim: check for completely degenerate meshes (ones with allRobert Adams1-9/+19
2013-02-06BulletSim: remove an exception which occurs if a physics meshRobert Adams1-2/+4
2013-02-06Partial port of Avination's support for the new physics parameters.Melanie4-3/+163
2013-02-06Remove long unused Scene.DumpAssetsToFile boolean.Justin Clark-Casey (justincc)2-6/+1
2013-02-06Remove very long unused IScriptHost and NullScriptHostJustin Clark-Casey (justincc)3-138/+1
2013-02-06Remove unused ScriptEngineLoader and ScriptEngineInterface in OpenSim.Region....Justin Clark-Casey (justincc)3-168/+0
2013-02-06Remove wrong code in ScriptUtils.GetAssetIdFromKeyOrItemName which would retu...Justin Clark-Casey (justincc)1-15/+0
2013-02-06Allow JsonReadNotecard() to accept the name of the notecard as well as the as...Justin Clark-Casey (justincc)1-8/+18
2013-02-05BulletSim: make removing zero width triangles from meshes optionalRobert Adams2-24/+33
2013-02-06refactor: Move functions that lookup asset ids from task inventory or pass th...Justin Clark-Casey (justincc)2-89/+137
2013-02-05BulletSim: remove degenerate triangles from meshes. This fixes theRobert Adams5-45/+59
2013-02-05BulletSim: add debugging looking for doorway sculpty problemsRobert Adams3-4/+33
2013-02-05BulletSim: rework some parameter setting implementation moving functionality ...Robert Adams5-158/+152
2013-02-05BulletSim: correct angular vertical attraction to properly correct an upside ...Robert Adams1-1/+1
2013-02-05* the root prim was being given an OffsetPosition in addition to setting the ...teravus1-1/+1
2013-02-05We're not really done here.. but we're getting there. Socket Read is work...teravus1-3/+3
2013-02-05Try to fix uploaded mesh rotations - code from Avination code base.Melanie1-12/+27
2013-02-05Fix bug where viewers would not see the "Module command functions not enabled...Justin Clark-Casey (justincc)1-2/+62
2013-02-05Bump version and assembly version numbers from 0.7.5 to 0.7.6Justin Clark-Casey (justincc)23-23/+23
2013-02-03Adds the ability to load more then one IClientNetworkServer thereby allowing ...teravus2-47/+73
2013-02-03Adds the ability to load more then one IClientNetworkServer thereby allowing ...teravus4-48/+77
2013-02-03Commit 1 in of this branch feature. This is one of many...teravus5-0/+446
2013-02-01Revert "Update assembly version numbers"BlueWall23-23/+23
2013-02-02minor: change comment about assuming script references are textures in UuidGa...Justin Clark-Casey (justincc)1-1/+2
2013-02-01Update assembly version numbersBlueWall23-23/+23
2013-02-02Log missing assets on "fcache assets" found. This ignores references found b...Justin Clark-Casey (justincc)2-17/+31
2013-02-02Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantomJustin Clark-Casey (justincc)2-3/+3
2013-02-02Stop exceptions being thrown if GenerateMapTiles = false but no static map ti...Justin Clark-Casey (justincc)2-7/+18
2013-02-01Sit and Spin reduction. If sitting, slam avatar angular velocity to zero.teravus1-2/+3
2013-02-01BulletSim: fix problem where editting a physical linkset caused theRobert Adams2-19/+33
2013-01-31BulletSim: fix crash caused when linksets were rebuilt. A problem addedRobert Adams5-80/+106
2013-01-31BulletSim: make sure vehicle physical properties are set when goingRobert Adams5-46/+35
2013-01-31BulletSim: clean up TargetVelocity implementation by using the default defn i...Robert Adams2-14/+2
2013-01-31Move the JsonStore regular expressions to static variables to avoidMic Bowman2-87/+190
2013-01-31Whitespace fix and removing unneccessary parenthesesMelanie1-1/+1
2013-01-31* This adds a bit more to the previous flying roll effect by adding additiona...teravus1-10/+50
2013-01-31* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...Melanie2-2/+84
2013-01-31Added option for UUID as command parameters. This lets the command handle the...Dan Lake1-0/+4