Commit message (Collapse) | Author | Files | Lines | ||
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2014-08-11 | dont do ParcelCrossCheck() on child avatars | UbitUmarov | 1 | -0/+3 | |
2014-08-11 | remove confusing defonly control | UbitUmarov | 1 | -14/+4 | |
2014-08-11 | ... one day.. | UbitUmarov | 1 | -1/+2 | |
2014-08-11 | will get there.. | UbitUmarov | 1 | -4/+3 | |
2014-08-11 | validatebaked still not ok | UbitUmarov | 1 | -5/+4 | |
2014-08-10 | make sensors detect sitting avatars also by the distance to the root prim | UbitUmarov | 1 | -1/+10 | |
of the object as sl does (as sl avatar needs to be in the arc) | |||||
2014-08-10 | TEST move parcelRegionCross to EntityTransferModule cross so it works on | UbitUmarov | 2 | -8/+14 | |
sitting avatars. (may be bad) comented out sending root avatars information to the child that was just a root it should have it all already. Dont turn a sitting avatar physical, that needs to be a stand at SOG | |||||
2014-08-10 | actually let delay match throttles as original design | UbitUmarov | 1 | -11/+9 | |
2014-08-10 | OutgoingPacketHandler can not be paced by hits on SendPacket() | UbitUmarov | 1 | -4/+8 | |
2014-08-09 | also on other case | UbitUmarov | 1 | -0/+11 | |
2014-08-09 | return even zero costs ( prims on other regions ) | UbitUmarov | 1 | -1/+1 | |
2014-08-09 | move from RegisterInventoryServiceHandlers to | UbitUmarov | 1 | -9/+14 | |
RegisterRegionServiceHandlers what belongs there ( readabilitly only ) | |||||
2014-08-09 | dont do for children what is for growups ( root agents) ( needs check) | UbitUmarov | 1 | -47/+39 | |
2014-08-08 | of course.. bug.. | UbitUmarov | 1 | -1/+2 | |
2014-08-08 | lock set appearence during ValidateBakedTextureCache there seems to be a | UbitUmarov | 1 | -93/+97 | |
overlap in same cases | |||||
2014-08-07 | Reduce delay time on regin handshake reply to speed up terrain sending. | Melanie Thielker | 1 | -1/+1 | |
Terrain IS more important than avatar! | |||||
2014-08-07 | bug | UbitUmarov | 1 | -1/+2 | |
2014-08-07 | remove annoying debug msg . still a lot of spam, but to remove later | UbitUmarov | 1 | -1/+1 | |
2014-08-07 | make grid baked textures override the ones on appearance. Due to bug | UbitUmarov | 1 | -35/+60 | |
somewhere they are always bad at ValidateBakedTextures entry. ( even if they where good and on assets cache we whould need to generate the cacheID hash ) | |||||
2014-08-07 | bug on upload new bakes decision | UbitUmarov | 1 | -2/+3 | |
2014-08-07 | minor clean, dont check for cache if we aren't using it.. | UbitUmarov | 2 | -105/+27 | |
2014-08-07 | reply to cached checks with same serial number | UbitUmarov | 1 | -3/+4 | |
2014-08-07 | bug | UbitUmarov | 1 | -1/+1 | |
2014-08-07 | only send to bakedmodule the baked textures :) | UbitUmarov | 1 | -10/+13 | |
2014-08-07 | bugg | UbitUmarov | 2 | -29/+27 | |
2014-08-07 | DANGER... changed bakedtextures caching. Assuming grid baking is cache | UbitUmarov | 4 | -217/+298 | |
only, reduced number of accesses to it. TESTING | |||||
2014-08-06 | bakemodule didnt like last changes | UbitUmarov | 2 | -13/+8 | |
2014-08-06 | some debug to remove later | UbitUmarov | 2 | -1/+9 | |
2014-08-06 | try to make the baked textures cache work | UbitUmarov | 1 | -33/+40 | |
2014-08-05 | apply objectSlamSale to all roots of coalescence objects. replace the | UbitUmarov | 2 | -8/+8 | |
single object condition for renaming | |||||
2014-08-05 | dont mess with names and descriptions on coalescence objects. Inventory | UbitUmarov | 2 | -2/+7 | |
name can change for inventory purposes only. | |||||
2014-08-05 | revert to old avn-current code, not using ApplyPermissionsOnRez() till its | UbitUmarov | 1 | -1/+43 | |
reviewed/fixed | |||||
2014-08-05 | dont change agentItem.BasePermissions where avination-current didn't | UbitUmarov | 1 | -2/+3 | |
change | |||||
2014-08-04 | diference fix | UbitUmarov | 1 | -1/+4 | |
2014-08-04 | check... | UbitUmarov | 3 | -606/+598 | |
2014-08-04 | Revert "start sending terrain in scenePresence after well defined avatar. Minor" | UbitUmarov | 5 | -629/+616 | |
This reverts commit 05a2feba5d780c57c252891a20071800fd9f2e3e. | |||||
2014-08-04 | start sending terrain in scenePresence after well defined avatar. Minor | UbitUmarov | 5 | -616/+629 | |
change on significante AgentUpdate check. | |||||
2014-08-04 | local chat gods bug fix | UbitUmarov | 1 | -2/+2 | |
2014-08-04 | missing child login parcel overlay | UbitUmarov | 1 | -0/+8 | |
2014-08-03 | missing currentParcelUUID update | UbitUmarov | 1 | -0/+1 | |
2014-08-03 | some mess cleanup | UbitUmarov | 1 | -40/+35 | |
2014-08-03 | mess update ( hide avatars ) | UbitUmarov | 2 | -33/+47 | |
2014-08-03 | remove debug msgs at attachments deRez | UbitUmarov | 1 | -7/+1 | |
2014-08-03 | bugg | UbitUmarov | 1 | -11/+15 | |
2014-08-03 | dont get script states for NPCs on deRez | UbitUmarov | 1 | -8/+11 | |
2014-08-03 | replace debug msgs by others | UbitUmarov | 3 | -10/+21 | |
2014-08-03 | several debug msgs, need to be removed asap | UbitUmarov | 2 | -0/+12 | |
2014-08-03 | Stop deleting objects that have status DIE_AT_EDGE set when they cross regions. | Melanie Thielker | 1 | -13/+17 | |
This was an OpenSim hack to prevent vehicles from trying to cross. | |||||
2014-08-03 | debug... | UbitUmarov | 1 | -25/+110 | |
2014-08-03 | .... | UbitUmarov | 1 | -3/+4 | |