Commit message (Collapse) | Author | Files | Lines | ||
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2010-12-07 | Allow TPing multiple people in the friends list in one go. | Melanie | 1 | -5/+10 | |
2010-12-07 | Add the interface needed to revive calling cards | Melanie | 1 | -0/+13 | |
2010-12-07 | Cowardly refuse to keep running when no application plugins are loaded. | Melanie | 3 | -3/+27 | |
Prevents empty instances from hanging around when Mono.Addins messes up | |||||
2010-12-05 | Fixed some inconsistency with trailing /. Made debug messages consistent. ↵ | Diva Canto | 4 | -10/+9 | |
Changed the stored region names of HG regions. Increased the size of regionName in DB. | |||||
2010-12-04 | Add some safeguards: DOn't send someone else's HUDs, don't send deleted prims | Melanie | 1 | -15/+10 | |
Removed some unneccessarily wordy core comments | |||||
2010-12-04 | Monitor the UUIDs used to create and update wearable assets. Reject any changed | Melanie | 2 | -0/+125 | |
texture that is not present in the user's inventory full perm. This will prevent "UUID snatching", a copybot-type of attack that can cause clothing makers to be forced to destroy and replace legit items in order to invalidate the copies. | |||||
2010-12-04 | Simplify updating of agent inventory assets. Make newly created asset IDs | Melanie | 1 | -19/+6 | |
random rather than using IDs known by the client ahead of time. | |||||
2010-12-04 | Convert the agent asset transactions module to a new style module. | Melanie | 3 | -168/+156 | |
Refactor to remove the property "MyScene" and the pointless circular refs to the managing classes. Converted the module to a non-shared module. Reformatted source for 80 columns. Removed the special role the module had in the old loader. | |||||
2010-12-04 | Simplify updating of agent inventory assets. Make newly created asset IDs | Melanie | 1 | -19/+6 | |
random rather than using IDs known by the client ahead of time. | |||||
2010-12-04 | Convert the agent asset transactions module to a new style module. | Melanie | 3 | -168/+156 | |
Refactor to remove the property "MyScene" and the pointless circular refs to the managing classes. Converted the module to a non-shared module. Reformatted source for 80 columns. Removed the special role the module had in the old loader. | |||||
2010-12-04 | minor: add class doc line to older region module example code pointing ↵ | Justin Clark-Casey (justincc) | 1 | -0/+2 | |
towards newer | |||||
2010-12-04 | comment out the extension attribute | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2010-12-04 | add bare bones shared example module | Justin Clark-Casey (justincc) | 1 | -0/+91 | |
2010-12-04 | refactor some common code in RegionModulesControllerPlugin | Justin Clark-Casey (justincc) | 1 | -6/+9 | |
also some minor doc changes in BareBonesNonSharedModule | |||||
2010-12-04 | correct the id of the example module | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2010-12-04 | Add the most bare bones non-shared region module example. Not active unless ↵ | Justin Clark-Casey (justincc) | 1 | -0/+83 | |
the correct line is uncommented. | |||||
2010-12-04 | add warning decals and information to RegionModule.cs in probably ↵ | Justin Clark-Casey (justincc) | 1 | -0/+9 | |
non-functional OpenSim.Region.Examples.SimpleModule project | |||||
2010-12-04 | minor: correction to logging category | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
2010-12-03 | minor: change OpenSimBase log messages associated with newer module loader ↵ | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
to make the association clear | |||||
2010-12-03 | Various bug fixes for appearance handling: more aggressive reset of textures ↵ | Mic Bowman | 2 | -52/+93 | |
and vparams when appearance is not cached and when wearables change. Send appearance to the viewer with initial data. Cleaned up (and added) debugging. | |||||
2010-12-03 | When linking something, immediately persist the linked set. | Melanie | 1 | -0/+1 | |
2010-12-03 | Fix spurious Av move when clothing item worn or removed. | Kitto Flora | 1 | -1/+1 | |
2010-12-03 | Revert "Revert "Trigger changed event with CHANGED_TELEPORT when teleporting ↵ | Melanie | 3 | -17/+18 | |
to another region."" This reverts commit 6c01ebb87541ecf66d678606bb97d996bee51953. | |||||
2010-12-03 | Improve health reporting | Melanie | 1 | -10/+18 | |
2010-12-03 | Fix health reporting. This will now actually monitor the threads properly | Melanie | 1 | -3/+3 | |
and not just the http server. It will also restart a dead heartbeat. | |||||
2010-12-03 | Revert "Trigger changed event with CHANGED_TELEPORT when teleporting to ↵ | Melanie | 3 | -18/+17 | |
another region." This reverts commit 2827deffe822378b6cb35dac6c90a21c3fbc0de7. Pulling out a bad core commit that broke attachment teleporting for us | |||||
2010-12-03 | Change the way sim health reporting reports sim startup | Melanie | 1 | -6/+14 | |
2010-12-03 | Only force prim persistence before delete if the prim is the result of an ↵ | Justin Clark-Casey (justincc) | 3 | -8/+26 | |
unpersisted delink This considerably improves delete performance for objects with large linksets | |||||
2010-12-02 | Stop LLUDPServer sending updates after object deletes by always queueing deletes | Justin Clark-Casey (justincc) | 3 | -19/+28 | |
If an LL 1.23.5 client (and possibly earlier and later) receives an object update after a kill object packet, it leaves the deleted prim in the scene until client relog This is possible in LLUDPServer if an object update packet is queued but a kill packet sent immediately. Beyond invasive tracking of kill sending, most expedient solution is to always queue kills, so that they always arrive after updates. In tests, this doesn't appear to affect performance. There is probably still an issue present where an update packet might not be acked and then resent after the kill packet. | |||||
2010-12-02 | minor: add some method doc | Justin Clark-Casey (justincc) | 2 | -0/+22 | |
2010-12-01 | Added some comments. Better than listening to the boring speaker... | Diva Canto | 1 | -1/+4 | |
2010-11-30 | Various bug fixes for appearance handling | Mic Bowman | 2 | -50/+89 | |
2010-11-30 | Prevent the restart module from barfing if it's not configured | Melanie | 1 | -1/+1 | |
2010-11-29 | Change inworld restart to use blue boxes rather than notices to match SL | Melanie | 2 | -3/+3 | |
2010-11-29 | Fix unit test. | Diva Canto | 3 | -9/+16 | |
2010-11-29 | Preservation of creator information now also working in IARs. Cleaned up ↵ | Diva Canto | 9 | -79/+114 | |
usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function. | |||||
2010-11-29 | Fix the build break | Melanie | 1 | -3/+3 | |
2010-11-29 | Fix the build break | Melanie | 1 | -3/+3 | |
2010-11-28 | Remove the most spammy XML dumps from the FS voice module | Melanie | 1 | -6/+6 | |
2010-11-28 | Remove the most spammy XML dumps from the FS voice module | Melanie | 1 | -6/+6 | |
2010-11-28 | Implement health monitoring of the packet receiving and sending threads | Melanie | 2 | -3/+38 | |
2010-11-28 | Implement god summons | Melanie | 1 | -7/+21 | |
2010-11-27 | Changed the parser for InventoryItem deserialization. Moved some utility ↵ | Diva Canto | 1 | -91/+31 | |
functions around. | |||||
2010-11-27 | Remove hard limit on prim owners. The new LibOMV autosplits packets to | Melanie | 1 | -8/+8 | |
prevent overflow | |||||
2010-11-27 | Amend GetLinkPrimitiveParams with implementations for PRIM_TEXGEN, ↵ | Marck | 1 | -10/+76 | |
PRIM_BUMP_SHINY, PRIM_FULLBRIGHT, and PRIM_GLOW | |||||
2010-11-26 | Creator information preserved upon HG transfers. | Diva Canto | 2 | -8/+87 | |
2010-11-27 | llUnsit position fix 4063 (updated 11-20-2010) | Micheil Merlin | 1 | -2/+27 | |
2010-11-27 | llVecNorm nant test | Micheil Merlin | 1 | -0/+24 | |
2010-11-27 | Reformat an overzealous comment. Remove end of line marks and reference to the | Melanie | 1 | -21/+24 | |
Mantis solved, as that isn't needed to understand the code. Reformat the comment for 80 col screens. | |||||
2010-11-27 | Refactor appearance and avatar data sending code. Paritioning the routines ↵ | Mic Bowman | 4 | -142/+132 | |
into "one-to-many" and "many-to-one" makes it possible to call the right function on presence creation (both child and root) and when a child agent is promoted to root. This brings the total number of appearance sends down to one or two on login. Cleaned up the avatar update calls in the groups code. Cleaned up some commented and debugging code, and a few formating fixes. |