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2010-12-03Improve health reportingMelanie1-10/+18
2010-12-03Fix health reporting. This will now actually monitor the threads properlyMelanie1-3/+3
and not just the http server. It will also restart a dead heartbeat.
2010-12-03Revert "Trigger changed event with CHANGED_TELEPORT when teleporting to ↵Melanie3-18/+17
another region." This reverts commit 2827deffe822378b6cb35dac6c90a21c3fbc0de7. Pulling out a bad core commit that broke attachment teleporting for us
2010-12-03Change the way sim health reporting reports sim startupMelanie1-6/+14
2010-12-03Only force prim persistence before delete if the prim is the result of an ↵Justin Clark-Casey (justincc)3-8/+26
unpersisted delink This considerably improves delete performance for objects with large linksets
2010-12-02Stop LLUDPServer sending updates after object deletes by always queueing deletesJustin Clark-Casey (justincc)3-19/+28
If an LL 1.23.5 client (and possibly earlier and later) receives an object update after a kill object packet, it leaves the deleted prim in the scene until client relog This is possible in LLUDPServer if an object update packet is queued but a kill packet sent immediately. Beyond invasive tracking of kill sending, most expedient solution is to always queue kills, so that they always arrive after updates. In tests, this doesn't appear to affect performance. There is probably still an issue present where an update packet might not be acked and then resent after the kill packet.
2010-12-02minor: add some method docJustin Clark-Casey (justincc)2-0/+22
2010-12-01Added some comments. Better than listening to the boring speaker...Diva Canto1-1/+4
2010-11-30Various bug fixes for appearance handlingMic Bowman2-50/+89
2010-11-30Prevent the restart module from barfing if it's not configuredMelanie1-1/+1
2010-11-29Change inworld restart to use blue boxes rather than notices to match SLMelanie2-3/+3
2010-11-29Fix unit test.Diva Canto3-9/+16
2010-11-29Preservation of creator information now also working in IARs. Cleaned up ↵Diva Canto9-79/+114
usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
2010-11-29Fix the build breakMelanie1-3/+3
2010-11-29Fix the build breakMelanie1-3/+3
2010-11-28Remove the most spammy XML dumps from the FS voice moduleMelanie1-6/+6
2010-11-28Remove the most spammy XML dumps from the FS voice moduleMelanie1-6/+6
2010-11-28Implement health monitoring of the packet receiving and sending threadsMelanie2-3/+38
2010-11-28Implement god summonsMelanie1-7/+21
2010-11-27Changed the parser for InventoryItem deserialization. Moved some utility ↵Diva Canto1-91/+31
functions around.
2010-11-27Remove hard limit on prim owners. The new LibOMV autosplits packets toMelanie1-8/+8
prevent overflow
2010-11-27Amend GetLinkPrimitiveParams with implementations for PRIM_TEXGEN, ↵Marck1-10/+76
PRIM_BUMP_SHINY, PRIM_FULLBRIGHT, and PRIM_GLOW
2010-11-26Creator information preserved upon HG transfers.Diva Canto2-8/+87
2010-11-27Reformat an overzealous comment. Remove end of line marks and reference to theMelanie1-21/+24
Mantis solved, as that isn't needed to understand the code. Reformat the comment for 80 col screens.
2010-11-27llUnsit position fix 4063 (updated 11-20-2010)Micheil Merlin1-2/+27
2010-11-27llVecNorm nant testMicheil Merlin1-0/+24
2010-11-27Refactor appearance and avatar data sending code. Paritioning the routines ↵Mic Bowman4-142/+132
into "one-to-many" and "many-to-one" makes it possible to call the right function on presence creation (both child and root) and when a child agent is promoted to root. This brings the total number of appearance sends down to one or two on login. Cleaned up the avatar update calls in the groups code. Cleaned up some commented and debugging code, and a few formating fixes.
2010-11-27If we fail to gather asset uuids for a particular asset, log the failing ↵Justin Clark-Casey (justincc)1-15/+25
asset id and type
2010-11-26Convert the scope id in the im session id to a URL variable. Fixes offlineMelanie1-10/+2
group notice attachments not working
2010-11-26Trigger changed event with CHANGED_TELEPORT when teleporting to another region.Marck3-17/+18
2010-11-26Add marker files to the restart module so external scripts can be used toMelanie1-0/+35
kill a process that hasn't restarted properly
2010-11-25Allow group lookup during tp / login to make restricting parcels to groupMelanie1-0/+15
work.
2010-11-25Add the ability for gods to impersonate users. For this, bit 6 needs to beMelanie1-0/+5
set in the target's UserFlags and the impersonator must have UserLevel 200 or above. The user can then log in using the target's name and their own password.
2010-11-25WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ↵Diva Canto6-2/+34
capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs.
2010-11-25Export the module interface for restartMelanie1-1/+2
2010-11-25Change all restarting to use the restart module. Remove hardcoded behaviorMelanie4-71/+49
2010-11-25Export the module interface for restartMelanie1-1/+2
2010-11-25Finish the RestartModule and fix some bugs. Add new console commands:Melanie1-2/+60
region restart bluebox <msg> <time> ... region restart notice <msg> <time> ... region restart abort [<message>]
2010-11-25Finish the RestartModule and fix some bugs. Add new console commands:Melanie1-2/+60
region restart bluebox <msg> <time> ... region restart notice <msg> <time> ... region restart abort [<message>]
2010-11-25Implement the restart moduleMelanie2-3/+114
2010-11-24Adding the skeleton for the restart moduleMelanie2-0/+132
2010-11-24Prevent an overlength button label from producing a debug dump and abortingMelanie7-148/+138
the script.
2010-11-24catch an exception when a mesh asset header cant be decodeddahlia1-2/+9
2010-11-23Prevent a dump in the llGetLinkKey method when using LINK_ROOT in a single primMelanie1-0/+3
2010-11-23Fix: Allow use of parameters without specifying a file path with command ↵Marck1-1/+1
"save oar"
2010-11-23Only perform the take object permissions check if an object is being ↵Justin Clark-Casey (justincc)1-55/+50
attached directly from the scene, not from existing inventory
2010-11-22adapt tests to use DeRezObjects() since DeRezObject() has recently disappearedJustin Clark-Casey (justincc)1-2/+7
2010-11-22add basic tests to check that under default permissions module owner can ↵Justin Clark-Casey (justincc)4-11/+186
delete objects and that non-owners (who are also not administrators, etc.) cannot
2010-11-22Fix some crashes caused by the addition of the CreatorData columnMelanie2-1/+24
2010-11-22Let CHANGED_SCALE also trigger when editing prims and linksets with the ↵Marck1-0/+2
viewer's edit tools. This event used to trigger only when the scale was changed with a script.