| Commit message (Collapse) | Author | Files | Lines |
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array indexes all over the place
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for now, since SimExtraStatsCollector cant reach SimStatsReport etc
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rearrange on stat code ( MOSES special ones still out )
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simulation time). improved a bit old ode simulations per call math
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scenepresence)
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position. Also reset camera to position on makeroot
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stop sending also
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no visible impact, just cpu saving)
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conforming to protocol, and no longer in agreement with how patchs are
schedule to send
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Slow it down to 1/4 heartbeat rate (once every 363ms aprox)
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this costed me hours :P
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for 0.7 sims, etc that we don't have. Also still not using the homeURL
added in core.
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sl terrain, but may break existent terrain and that may cost a lot more
than the cost of memory
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suporte height from 0 to 655.53m that includes SL limits ( still need to
add code to trap eventual negative values from dbs or user input)
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Remove these changes until the region crossing problems can be figured out.
This reverts commit 062ec0efbda0e4ca6df5541039569e023d0d0e79.
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