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2010-08-08Tests for distance-sorted fallback regions.Marck1-7/+57
With some extensions to existing grid service tests.
2010-08-08In my crusade against facelights, I am striking the killing blow. Add aMelanie2-0/+26
DisableFacelights option to OpenSim.ini to finally kill those immersion- breaking, silly vanity lights that destroy nighttime RP. Girls, you look just fine without them. Guys, you too. Thank you. Melanie has left the building.
2010-08-07minor: Remove overly verbose schedule full update log message for attachmentsJustin Clark-Casey (justincc)1-2/+2
2010-08-07Correct display of landmark about info. Also correct region maturity ratingMelanie Thielker5-9/+17
in LM info. Maturity is NOT the parcel's setting, that is only for the image and text. Parcel maturity is governed by region maturity.
2010-08-07Change the (hackish) constant to match the changed enum for attachsMelanie Thielker1-2/+2
2010-08-07Make the landmark properties work againMelanie Thielker1-1/+1
2010-08-06Added Check4096 config var under [GridService], at the request of many. ↵Diva Canto2-7/+7
Changed the iteration that Marck had on the Hyperlinker. ATTENTION! CONFIGURATION CHANGE AFFECTING Robust.HG.ini.example and StandaloneCommon.ini.example.
2010-08-07Add new SceneGraphTests class. Add simple TestDuplicateObject()Justin Clark-Casey (justincc)3-2/+72
2010-08-06Allow creation of link regions if there is an existing region within a 4096 ↵Marck2-0/+10
range. Also add GetHyperlinks() to the grid service.
2010-08-07Remove old test classes that don't actually test anything not done elsewhereJustin Clark-Casey (justincc)3-234/+1
Also comment out log4net line in InventoryArchiverTests
2010-08-07minor: a few miscellaneous commentsJustin Clark-Casey (justincc)2-0/+9
2010-08-06Fix a parenthesis in prior commitMelanie1-1/+1
2010-08-06Fixes: llSetLinkPrimitiveParams - PRIM_POSITION is not relative to root, ↵unknown1-8/+14
causes unexpected movement of child prims Signed-off-by: Melanie <melanie@t-data.com>
2010-08-06Change XEngine to use the new constantMelanie Thielker1-1/+1
2010-08-06Correct some script constants.Melanie5-10/+12
2010-08-06People can't leave their hands ooff "well enough". StateSource 0 was regionMelanie1-4/+5
start, and they started at 1 for real values. Whoever changed that enum to start at 0 should bow their head in shame. They broke the region start event. This puts it right again. Meow!
2010-08-05Prevent users from becoming stuck online. This affects only 0.7Melanie Thielker1-0/+2
2010-08-05Prevent hammering the grid services with llRequestAgentData requests. Cache theMelanie Thielker1-7/+48
user information permanently, and the online status for 20 seconds. Also cache negatives.
2010-08-05Addresses http://opensimulator.org/mantis/view.php?id=4919Diva Canto1-1/+6
2010-08-05Prevent setting the hovertext from firing changed_colorMelanie1-1/+0
2010-08-04Remove StandAlone from default hardcoded configMelanie Thielker1-15/+0
2010-08-04Clean up some messiness in IM sending. Having offline IM enabled now no longerMelanie Thielker2-6/+10
suppresses "Inventory Saved" messages.
2010-08-03Simplify serialized version string. Change element capitalization for ↵Justin Clark-Casey (justincc)1-31/+45
consistency THIS CHANGE ALTERS THE SERIALIZATION FORMAT, HOPEFULLY FOR THE LAST TIME. If you're testing, please start with a new database. This commit also improves locking for manipulation of media entries.
2010-08-03get rid of PrimitiveBaseShape.MediaRaw staging postJustin Clark-Casey (justincc)1-34/+0
using an OSD serialization rather than auto forces serialization code to be placed in OpenSim.Framework this makes the media texture raw data staging post in PrimitiveBaseShape redundant, now we just directly call the code in PrimitiveBaseShape.MediaList itself
2010-08-03remove duplicated serialization codeJustin Clark-Casey (justincc)1-55/+3
2010-08-03serialize media textures to inventory with a largely osd representation ↵Justin Clark-Casey (justincc)1-4/+4
rather than .net auto-serialization THIS WILL BREAK ANY EXISTING MEDIA TEXTURE SERIALIZATIONS. If you're testing this, please start with new databases. This makes media textures serialized in the same way, which is probably better in the long term.
2010-08-02Remove the (wrong) implementation if llPointAt. It never worked on the LLMelanie Thielker1-6/+0
grid and is officially deprecated. There is no way to rotate an avatar programmatically.
2010-07-31Thank you, Snoopy, for a patch to fix child prim movement. This still doesn'tMelanie1-7/+5
address limiting link distance, but at least it makes the UI and LSL match.
2010-07-30Changed the way HG client verification is done: now transforming local and ↵Diva Canto1-1/+3
LAN client IPs into external IPs. This addresses some issues related to running both the user agents service and the viewer in the same machine/LAN, which then presents a problem when the user agent goes to an external network.
2010-07-30remove gods event subscription to gods module from sceneJustin Clark-Casey (justincc)3-25/+32
2010-07-30remove empty, unused and uncalled UnsubscribeToClientEvents()Justin Clark-Casey (justincc)1-4/+0
2010-07-30move attachment subscription events into AttachmentsModule from scene.Justin Clark-Casey (justincc)3-38/+28
restored to some heavy casting in order to preserve RegionCombinerModule semantics, pending better events.
2010-07-30remove unused BasicQuadTreeNodeJustin Clark-Casey (justincc)2-274/+0
2010-07-30store terrain module trying to load plugins if plugin path does not existJustin Clark-Casey (justincc)1-2/+7
2010-07-30move ChannelDigger from its own project into the main terrain module with ↵Justin Clark-Casey (justincc)1-1/+1
the rest of the effects
2010-07-30Remove unused LLFileTransferJustin Clark-Casey (justincc)1-367/+0
2010-07-30convert attachments module from old region module style to newJustin Clark-Casey (justincc)1-19/+25
2010-07-29Make dataserver() return a 0 when agent id offline, instead of a timeoutMelanie Thielker1-5/+4
2010-07-29Allow gods and estate managers/owners to be unaffected by parcel bansMelanie Thielker3-0/+24
2010-07-28add userExposed parameter to part copy eventJustin Clark-Casey (justincc)4-5/+14
2010-07-28relocate moap specific cloning code to MoapModuleJustin Clark-Casey (justincc)3-15/+49
2010-07-28Fix problem where changes to media textures for prims duplicated by shify ↵Justin Clark-Casey (justincc)3-16/+33
copy would change both prims until server restart I also found out that you can crash the current viewer by giving it more media entrys than it's expecting
2010-07-27comment out verbose debug loggingJustin Clark-Casey (justincc)1-34/+36
2010-07-27make MoapModule ignore possible future media texture data that it can't handleJustin Clark-Casey (justincc)1-2/+4
2010-07-27Make MoapModule ignore non-sl media texture dataJustin Clark-Casey (justincc)1-2/+10
2010-07-26provide config option for media on a primJustin Clark-Casey (justincc)2-4/+21
2010-07-26relocate serialization code from SQLiteRegionData to MoapModule using load ↵Justin Clark-Casey (justincc)1-2/+68
and save events. This is better modularity. It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future. Remaining non-modularity: PrimitiveBaseShape needs explicit Media and MediaRaw fields. MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer. The database also needs to know about MediaRaw though not about Media. IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time.
2010-07-26Add EventManager.OnSceneObjectPreSave() for future use. This is triggered ↵Justin Clark-Casey (justincc)3-5/+46
immediately before a copy of the group is persisted to storage
2010-07-26Add EventManager.OnSceneObjectLoaded() for future use. This is fired ↵Justin Clark-Casey (justincc)3-9/+46
immediately after a scene object is loaded from storage.
2010-07-26also add avatar id to an updated media url - not just new onesJustin Clark-Casey (justincc)1-1/+1