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2014-07-29In TerrainModule, lock m_perClientPatchUpdates when removing entries.Justin Clark-Casey (justincc)1-3/+2
2014-07-29Implement "scene debug set root-upd-per" for dropping 1 in N root agent updat...Justin Clark-Casey (justincc)3-7/+41
2014-07-29Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents.Justin Clark-Casey (justincc)3-1/+30
2014-07-29Add "debug scene set appear-refresh true|false" to control whether periodic a...Justin Clark-Casey (justincc)1-0/+12
2014-07-29Make it possible to change avatar position update, rotation and velocity tole...Justin Clark-Casey (justincc)3-29/+79
2014-07-29Allow the "debug scene set physics false|true" command to work when bulletsim...Justin Clark-Casey (justincc)6-29/+66
2014-07-29minor: make "debug scene set" usage command accurate again from last commit f...Justin Clark-Casey (justincc)1-2/+1
2014-07-29Add a "debug scene set child-repri <double>" command that allows child reprio...Justin Clark-Casey (justincc)3-19/+37
2014-07-26BulletSim: rearrange code for sensing whether shapes have beenRobert Adams3-60/+60
2014-07-25Revert "Write UDP statistics to the log, not just the console (e.g., "show qu...Justin Clark-Casey (justincc)1-37/+32
2014-07-22Fix recent regression in 3c6becd5 where login or hg login to variable sized r...Justin Clark-Casey (justincc)2-16/+12
2014-07-21On login and first HG entrance to a foreign grid, perform query access checks...Justin Clark-Casey (justincc)2-11/+16
2014-07-21Fixed: after a Hypergrid teleport, attachments often either disappear, or app...Oren Hurvitz1-10/+13
2014-07-21Fixed avatar hovering above the ground. The avatar physics capsule was too tall.Oren Hurvitz1-2/+4
2014-07-21Allow reading the BulletSim detail log while the sim is runningOren Hurvitz1-2/+2
2014-07-21XBakes: store the assets only in the sim's local assets cache; not in the mai...Oren Hurvitz2-90/+39
2014-07-21Fixed problems if an avatar tries to cross regions when the previous cross ha...Oren Hurvitz2-136/+134
2014-07-21Added locking in AccessModule to prevent possible errors when shutting down a...Oren Hurvitz1-3/+7
2014-07-21Eliminated common but un-useful log messagesOren Hurvitz2-3/+7
2014-07-21Minor: changed "existant" to "existent"Oren Hurvitz2-3/+3
2014-07-21In "show throttles", show the maximum drip rate. This shows whether a client ...Oren Hurvitz3-14/+19
2014-07-21Write UDP statistics to the log, not just the console (e.g., "show queues")Oren Hurvitz1-32/+37
2014-07-21Added "debug packet --all" option, which changes the packet logging level for...Oren Hurvitz1-8/+26
2014-07-21Fixed the logic that decides if a packet was queued (it was reversed)Oren Hurvitz1-5/+6
2014-07-21Eliminated some warningsOren Hurvitz2-2/+1
2014-07-21Close streams immediately when we finish using themOren Hurvitz12-147/+143
2014-07-20Set "[Terrain]SendTerrainUpdatesByViewDistance=true" by default.Robert Adams1-1/+1
2014-07-18BulletSim: Modify first and default vehicle vertical attractor to be feature ...Vegaslon1-0/+14
2014-07-18minor: Add meters unit to water height console displayJustin Clark-Casey (justincc)1-1/+1
2014-07-18Add "show region" command which will show parameters for current region.Justin Clark-Casey (justincc)1-1/+73
2014-07-18In grid mode, add SuppressConsoleCommands flag to [GridService] so that we ca...Justin Clark-Casey (justincc)1-4/+3
2014-07-18refactor: slightly adjust some code in ODECharacter.Move() to eliminate a con...Justin Clark-Casey (justincc)1-18/+19
2014-07-18With ODE physics, fix an issue where the avatar couldn't jump and then move f...Justin Clark-Casey (justincc)1-18/+5
2014-07-17BulletSim: rearrange code to prevent using null pointers when aRobert Adams1-11/+10
2014-07-17fix all instances of "non-existant" to "non-existent" (spelling mistakes) tha...Michael Cerquoni4-6/+6
2014-07-16Change default script stop method to co-op instead of abort.Justin Clark-Casey (justincc)1-1/+5
2014-07-14Use thread-safe version of .NET Random as the SDK class is not thread-safe.Justin Clark-Casey (justincc)1-4/+2
2014-07-14Call RemoveScriptInstance when removing from inventoryDev Random1-2/+2
2014-07-11minor: Move debug xengine script console command to Debug help section where ...Justin Clark-Casey (justincc)1-1/+1
2014-07-11minor: further cleanup of old vb and yield prolog script engine references th...Justin Clark-Casey (justincc)3-20/+2
2014-07-11If [XEngine] ScriptStopStrategy is changed between abort and co-op, for the e...Justin Clark-Casey (justincc)6-67/+111
2014-07-10refactor: use existing Compiler.CreateScriptsDirectory() (renamed to CheckOrC...Justin Clark-Casey (justincc)1-26/+4
2014-07-09Fix bug in "show modules" comamnd that was showing shared modules as non-shar...Justin Clark-Casey (justincc)1-1/+1
2014-07-04Small change to my previous commit: not so aggressive on the trigger, please.Diva Canto1-2/+0
2014-07-05Show region size column in simulator version of "show regions" console commandJustin Clark-Casey (justincc)1-2/+8
2014-07-04Instrument the UDP path of creating assets so that it triggers an asset post ...Diva Canto2-5/+11
2014-07-04minor: put standard 'category' in brackets at front of log messages from prev...Justin Clark-Casey (justincc)1-2/+8
2014-07-04When uploading mesh objects with textures also create inventory items for upl...Latif Khalifa1-0/+63
2014-07-04Include option to remove auto backup files older than given number of days. N...AliciaRaven2-2/+52
2014-07-04Still log (but this time with warning rather than an exception) if we regener...Justin Clark-Casey (justincc)1-2/+8