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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-06-08
*UNTESTED* added PRIM_POS_LOCAL and PRIM_ROT_LOCAL in SetPrimParams for avata...
UbitUmarov
1
-6
/
+46
2012-06-08
Add a frame based watchdog function to keyframed motion
Melanie
1
-0
/
+20
2012-06-08
Stop sending a DisableSimulator packet in LLClientView.Close(), which is a du...
Justin Clark-Casey (justincc)
1
-4
/
+0
2012-06-08
Instead of retrieving the known client again in LLUDPServer.RemoveClient(), c...
Justin Clark-Casey (justincc)
1
-21
/
+10
2012-06-08
If logging a client out due to ack timeout, do this asynchronously rather tha...
Justin Clark-Casey (justincc)
2
-10
/
+20
2012-06-08
Add regression test for client logout due to ack timeout.
Justin Clark-Casey (justincc)
4
-93
/
+103
2012-06-08
Remove null checks at top of LLUDPServer.ProcessInPacket(). Neither packet n...
Justin Clark-Casey (justincc)
1
-8
/
+1
2012-06-08
Store already retrieve IClientAPI in IncomingPacket structure for later use r...
Justin Clark-Casey (justincc)
2
-15
/
+16
2012-06-08
Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...
Justin Clark-Casey (justincc)
4
-82
/
+74
2012-06-08
Go back to calling IncomingCloseAgent() in the "kick user" command for consis...
Justin Clark-Casey (justincc)
2
-7
/
+1
2012-06-08
Remove duplicate update of user count in Scene.IncomingCloseAgent()
Justin Clark-Casey (justincc)
3
-14
/
+27
2012-06-08
Fix bug with "kick user" reducing agent counts by 2 instead of 1.
Justin Clark-Casey (justincc)
3
-22
/
+24
2012-06-07
Record the fact that child agents can have asset transactions.
Justin Clark-Casey (justincc)
4
-32
/
+26
2012-06-07
Don't send kill object messages to clients when a child agent is closed.
Justin Clark-Casey (justincc)
1
-18
/
+21
2012-06-08
Cut off collision sounds with avatar at 3.2. This makes most walkig collisions
Melanie
1
-1
/
+1
2012-06-07
Further limit the amount of avatar collisions that will actually trigger
Melanie
1
-2
/
+4
2012-06-07
Add the ability to query the MYSQL databse for a list of the stored prim UUIDs
Melanie
2
-0
/
+3
2012-06-07
Implement playing of the real collision sounds, change scaling for avatar
Melanie
1
-133
/
+57
2012-06-07
Fix not sending TransferInfo when an asset is not found. This clogs
Melanie
1
-4
/
+29
2012-06-07
Make not_at_target stop when the target is reached even if the script
Melanie
1
-1
/
+2
2012-06-07
Typo correction
Melanie
1
-1
/
+1
2012-06-07
Disable default collision sounds until they can be uploaded, but enable custo...
Melanie
1
-55
/
+56
2012-06-07
Set collision sound type so custom sound types are recognized
Melanie
1
-0
/
+2
2012-06-07
Make the "delay restart" button delay restart for 1 hour rather than aborting
Melanie
3
-31
/
+61
2012-06-07
Log warning if we try to remove a UDP client that has already been removed.
Justin Clark-Casey (justincc)
1
-0
/
+6
2012-06-07
Allow the thread watchdog to accept an alarm method that is invoked if the ti...
Justin Clark-Casey (justincc)
2
-8
/
+71
2012-06-07
Make timed bans / timed passes work as expected. Prevent transmission of media
Melanie
2
-2
/
+34
2012-06-07
Prevent a null ref when getting the velocity of an avatar during login or
Melanie
1
-2
/
+3
2012-06-06
Remove a null ref when an avatar's attachment gets the avatar velocity
Melanie
1
-4
/
+3
2012-06-06
Remove two causes of recursive locking. Merge artefact cleanup.
Melanie
1
-7
/
+5
2012-06-06
Reverse the logic of a conditional. Clears up a merge artefact.
Melanie
1
-1
/
+1
2012-06-06
Fix not sending TransferInfo when an asset is not found. This clogs
Melanie
1
-4
/
+29
2012-06-06
minor: Change log messages on Warp3DImageModule to show they are from this mo...
Justin Clark-Casey (justincc)
1
-7
/
+9
2012-06-06
Rename MapImageModule for Warp3D to Warp3DImageModule to match its class name...
Justin Clark-Casey (justincc)
1
-0
/
+0
2012-06-06
Actively dispose of Bitmaps in Warp3D image module and world map module once ...
Justin Clark-Casey (justincc)
3
-215
/
+248
2012-06-06
enabling all corners of a sim to be set in one call
SignpostMarv
1
-1
/
+11
2012-06-06
Ensure closure of bitmap and memory stream with using() statements in WorldVi...
Justin Clark-Casey (justincc)
1
-7
/
+8
2012-06-05
Stop accidentally reading 4 Int16s instead of 2 in SIZE section of Terragen f...
Justin Clark-Casey (justincc)
1
-2
/
+0
2012-06-05
fix the real cause of double velocity
UbitUmarov
1
-1
/
+0
2012-06-05
revert last bad commit but fix recoil direction
UbitUmarov
1
-4
/
+4
2012-06-05
Stop llRezAtRoot() from applying velocity setting impulse in World.RezObject...
UbitUmarov
1
-2
/
+3
2012-06-05
minor: Add user feedback when executing fix-phantoms
Justin Clark-Casey (justincc)
1
-0
/
+2
2012-06-05
Allow fix-phantoms command to appear even if CombineContiguousRegions = false...
Justin Clark-Casey (justincc)
1
-13
/
+11
2012-06-05
Mantis 4597 AgentPaused packet is ignored.
Talun
1
-3
/
+15
2012-06-05
Fix land collisions to work like SL.
Melanie
1
-6
/
+16
2012-06-05
Remove unused ScenePresence list structure in llGetAgentList()
Justin Clark-Casey (justincc)
1
-1
/
+0
2012-06-05
Scale down per frame MS stats to match scaled simulator FPS stat.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-06-05
Start sending spare frame time MS viewer stat. Make frame time correctly dis...
Justin Clark-Casey (justincc)
2
-78
/
+124
2012-06-04
Properly show per frame millisecond statistics per frame, not as amount of ti...
Justin Clark-Casey (justincc)
1
-22
/
+41
2012-06-04
Add replaceable region modules to the "show modules" command
BlueWall
1
-29
/
+49
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