Commit message (Collapse) | Author | Files | Lines | ||
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2011-05-04 | use getters instead of member variables in velocity network filter code and ↵ | dahlia | 1 | -6/+8 | |
add some more descriptive comments. | |||||
2011-05-03 | adjust terse avatar update filtering to send updates when distance traveled ↵ | dahlia | 1 | -3/+17 | |
does not match expected distance, rather than at a fixed time period. this should smooth avatar motion somewhat when moving in a straight line and velocity is constant. | |||||
2011-05-02 | Changed the defaults, so that it behaves exactly is it has been behaving (no ↵ | Diva Canto | 1 | -0/+2 | |
WebFetch cap by default). | |||||
2011-05-02 | Fixed: EventQueueGet and other caps were being wrongly deregistered. Also ↵ | Diva Canto | 3 | -6/+3 | |
CapabilitiesModule was being instantiated twice (damn Mono.Addins). | |||||
2011-05-02 | WebFetchInventoryDescendents working. Tested with robust. | Diva Canto | 2 | -279/+137 | |
2011-05-02 | Refactored the GetMesh module into a handler and a module, to be the same as ↵ | Diva Canto | 2 | -113/+40 | |
GetTexture. | |||||
2011-05-02 | Works! | Diva Canto | 5 | -11/+35 | |
2011-05-01 | Start to drill down on GetTexture. Read the config and do different things. | Diva Canto | 1 | -4/+12 | |
2011-05-01 | Broke down Caps.cs into a generic Caps object that simply ↵ | Diva Canto | 8 | -48/+1331 | |
registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps. Renamed a few methods that were misnomers. Compiles but doesn't work. | |||||
2011-05-01 | Change GetTextureModule.cs to conform to the new IRegion module interface. ↵ | Diva Canto | 1 | -6/+21 | |
NOTHING OF THIS WORKS. Compiles. | |||||
2011-05-01 | Move CapabilitiesModule back to CoreModules. This one belongs there. | Diva Canto | 1 | -1/+1 | |
2011-05-01 | Added OpenSim.Capabilities.Handlers. For the moment it has only the ↵ | Diva Canto | 1 | -311/+4 | |
GetTexture handler. The region module in Linden space uses it. WARNING: nothing of this works yet, it just compiles. | |||||
2011-04-30 | Check for RegionID instead of RegionHandle. Other minor tweaks | Diva Canto | 2 | -3/+3 | |
2011-04-30 | Nope, that didn't feel right. Moving all those modules to Linden space. | Diva Canto | 7 | -6/+12 | |
2011-04-30 | Moved several cap-based-service-providing modules from where they were into ↵ | Diva Canto | 6 | -6/+6 | |
a newly created CoreModules/Caps. Not all. | |||||
2011-04-30 | Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll | Diva Canto | 4 | -5/+1 | |
2011-04-30 | First stab at cleaning up Caps. Compiles. Untested. | Diva Canto | 23 | -16/+25 | |
2011-04-30 | When coming in from a legacy region without fatpacks, start scripts the | Melanie | 1 | -0/+16 | |
usual way | |||||
2011-04-29 | Delaying starting the scripts on TPs and crossings until the agent is root. | Diva Canto | 2 | -23/+40 | |
2011-04-29 | Remove the scripts of the attachments in the departing region and recreate ↵ | Diva Canto | 2 | -2/+12 | |
them if fail. | |||||
2011-04-29 | Fix crash when [Mesh] section is missing from configuration files | Dan Lake | 1 | -1/+2 | |
2011-04-29 | Minor correction to yesterday's changes. Make normal prim crossing (no ↵ | Diva Canto | 2 | -2/+3 | |
attach) work well again. | |||||
2011-04-28 | Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵ | Diva Canto | 8 | -138/+84 | |
the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service. | |||||
2011-04-28 | Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim. | Justin Clark-Casey (justincc) | 3 | -6/+14 | |
Addresses http://opensimulator.org/mantis/view.php?id=5444 Fix is to stop the asset transaction calling UpdateInventoryItem() since the caller is doing it anyway, which is more correct. This did not effect scripts. | |||||
2011-04-28 | Eliminated sAgentCircuitData, a data structure that has been obsolete for ↵ | Diva Canto | 1 | -1/+1 | |
quite some time. | |||||
2011-04-28 | Fix a bug where physical objects rezzed with an initial velocity by script ↵ | Justin Clark-Casey (justincc) | 1 | -0/+6 | |
do not receive this velocity. This is a minimal fix for the 0.7.1 release, pending a non copy/paste solution. This hopefully addresses http://opensimulator.org/mantis/view.php?id=5457 The bug was introduced in commit 3ba5eeb | |||||
2011-04-26 | network traffic reduction - decrease update frequency for moving avatars ↵ | dahlia | 1 | -10/+24 | |
when velocity is unchanged | |||||
2011-04-26 | Add back the high prioritization for other avatars in the | Mic Bowman | 1 | -6/+8 | |
BestAvatarResponsiveness prioritizer. | |||||
2011-04-25 | recover from unhandled exception from bad rotation data while processing ↵ | dahlia | 1 | -1/+9 | |
entity updates in LLClientView.cs | |||||
2011-04-25 | Removed debug message in the token bucket code | Mic Bowman | 1 | -1/+1 | |
2011-04-25 | Fix the totals shown by show throttle | Mic Bowman | 1 | -1/+1 | |
2011-04-25 | Fixed the transmission of throttles from root agent to child | Mic Bowman | 3 | -34/+41 | |
agents. Child throttles are based on the number of child agents known to the root and at least 1/4 of the throttle given to the root. | |||||
2011-04-25 | Made things consistent between LocalInventoryServiceConnector and ↵ | Diva Canto | 2 | -11/+32 | |
RemoteXInventoryServiceConnector on GetFolderContent. | |||||
2011-04-25 | Cleaned up various configuration options. Removed the category throttle | Mic Bowman | 4 | -87/+43 | |
limits because the only ones used now are the defaults (which are overwritten by the client throttles anyway). Updated the default rates to correspond to about 350kbps. Also added a configuration to disable adaptive throttle. The default is the previous behavior (no adaptation). | |||||
2011-04-23 | Added MaxAgents configuration option to RegionConfig.ini allowing region ↵ | E. Allen Soard | 1 | -1/+4 | |
hosters to setup regions maintaining more control over system resources. | |||||
2011-04-22 | Added a second immediate queue to be used for the BestAvatar policy | Mic Bowman | 1 | -4/+30 | |
and currently used for all of an avatars attachments by the other policies. Also changed the way items are pulled from the update queues to bias close objects even more. | |||||
2011-04-22 | Set the initial rate for the adaptive throttle to 160Kpbs | Mic Bowman | 1 | -4/+6 | |
or about 15 packets per second. | |||||
2011-04-22 | Various clean ups. Removed some debugging code. Added a new "show pqueues" | Mic Bowman | 3 | -25/+107 | |
command to look at the entity update priority queue. Added a "name" parameter to show queues, show pqueues and show throttles to look at data for a specific user. | |||||
2011-04-21 | some mesh config asthetics | BlueWall | 2 | -2/+2 | |
2011-04-21 | Add some locking on the child list for the token bucket | Mic Bowman | 1 | -15/+22 | |
hiearchy. A few other cosmetic changes. | |||||
2011-04-21 | Refactor UnackedPacketCollection so ProcessQueues will handle Adds, Acks, ↵ | Dan Lake | 2 | -26/+34 | |
and Removes in that order. | |||||
2011-04-21 | Implement agent limits | Melanie | 2 | -0/+25 | |
2011-04-21 | Group collada meshies settings under [Mesh] in OpensimDefaults.ini | BlueWall | 1 | -1/+2 | |
2011-04-21 | Adjust freeswitch logging to be somewhat less noisy. However, there is ↵ | Justin Clark-Casey (justincc) | 1 | -9/+18 | |
still quite a large amount of logging present for debug purposes. | |||||
2011-04-21 | minor: small amount of method doc and some commented out odds and ends | Justin Clark-Casey (justincc) | 1 | -6/+15 | |
2011-04-21 | Alter uuid gather so that it properly analyzes coalesced objects. | Justin Clark-Casey (justincc) | 2 | -22/+43 | |
This should correct save all the assets required for the items within the coalesced objects in an IAR. This should also correctly gather the items on hypergrid takes. | |||||
2011-04-21 | Added ability to remove unacked packet from UnackedPacketCollection without ↵ | Dan Lake | 2 | -2/+38 | |
an acknowledgement from the network. This prevents RTT and throttles from being updated as they would when an ACK is actually received. Also fixed stats logging for unacked bytes and resent packets in this case. | |||||
2011-04-20 | bug fix. Now when an unacked update packet is handled through ↵ | Dan Lake | 3 | -16/+25 | |
ResendPrimUpdates, it is removed from the UnackedPacketCollection. | |||||
2011-04-20 | Added an "immediate" queue to the priority queue. This is | Mic Bowman | 2 | -247/+2 | |
per Melanie's very good suggestion. The immediate queue is serviced completely before all others, making it a very good place to put avatar updates & attachments. Moved the priority queue out of the LLUDP directory and into the framework. It is now a fairly general utility. | |||||
2011-04-20 | Adds the first pass at an adaptive throttle to slow start new | Mic Bowman | 4 | -18/+95 | |
clients. If the sent packets are ack'ed successfully the throttle will open quickly up to the maximum specified by the client and/or the sims client throttle. This still needs a lot of adjustment to get the rates correct. |