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2011-05-04use getters instead of member variables in velocity network filter code and ↵dahlia1-6/+8
add some more descriptive comments.
2011-05-03adjust terse avatar update filtering to send updates when distance traveled ↵dahlia1-3/+17
does not match expected distance, rather than at a fixed time period. this should smooth avatar motion somewhat when moving in a straight line and velocity is constant.
2011-05-02Changed the defaults, so that it behaves exactly is it has been behaving (no ↵Diva Canto1-0/+2
WebFetch cap by default).
2011-05-02Fixed: EventQueueGet and other caps were being wrongly deregistered. Also ↵Diva Canto3-6/+3
CapabilitiesModule was being instantiated twice (damn Mono.Addins).
2011-05-02WebFetchInventoryDescendents working. Tested with robust.Diva Canto2-279/+137
2011-05-02Refactored the GetMesh module into a handler and a module, to be the same as ↵Diva Canto2-113/+40
GetTexture.
2011-05-02Works!Diva Canto5-11/+35
2011-05-01Start to drill down on GetTexture. Read the config and do different things.Diva Canto1-4/+12
2011-05-01Broke down Caps.cs into a generic Caps object that simply ↵Diva Canto8-48/+1331
registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps. Renamed a few methods that were misnomers. Compiles but doesn't work.
2011-05-01Change GetTextureModule.cs to conform to the new IRegion module interface. ↵Diva Canto1-6/+21
NOTHING OF THIS WORKS. Compiles.
2011-05-01Move CapabilitiesModule back to CoreModules. This one belongs there.Diva Canto1-1/+1
2011-05-01Added OpenSim.Capabilities.Handlers. For the moment it has only the ↵Diva Canto1-311/+4
GetTexture handler. The region module in Linden space uses it. WARNING: nothing of this works yet, it just compiles.
2011-04-30Check for RegionID instead of RegionHandle. Other minor tweaksDiva Canto2-3/+3
2011-04-30Nope, that didn't feel right. Moving all those modules to Linden space.Diva Canto7-6/+12
2011-04-30Moved several cap-based-service-providing modules from where they were into ↵Diva Canto6-6/+6
a newly created CoreModules/Caps. Not all.
2011-04-30Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dllDiva Canto4-5/+1
2011-04-30First stab at cleaning up Caps. Compiles. Untested.Diva Canto23-16/+25
2011-04-30When coming in from a legacy region without fatpacks, start scripts theMelanie1-0/+16
usual way
2011-04-29Delaying starting the scripts on TPs and crossings until the agent is root.Diva Canto2-23/+40
2011-04-29Remove the scripts of the attachments in the departing region and recreate ↵Diva Canto2-2/+12
them if fail.
2011-04-29Fix crash when [Mesh] section is missing from configuration filesDan Lake1-1/+2
2011-04-29Minor correction to yesterday's changes. Make normal prim crossing (no ↵Diva Canto2-2/+3
attach) work well again.
2011-04-28Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵Diva Canto8-138/+84
the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
2011-04-28Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.Justin Clark-Casey (justincc)3-6/+14
Addresses http://opensimulator.org/mantis/view.php?id=5444 Fix is to stop the asset transaction calling UpdateInventoryItem() since the caller is doing it anyway, which is more correct. This did not effect scripts.
2011-04-28Eliminated sAgentCircuitData, a data structure that has been obsolete for ↵Diva Canto1-1/+1
quite some time.
2011-04-28Fix a bug where physical objects rezzed with an initial velocity by script ↵Justin Clark-Casey (justincc)1-0/+6
do not receive this velocity. This is a minimal fix for the 0.7.1 release, pending a non copy/paste solution. This hopefully addresses http://opensimulator.org/mantis/view.php?id=5457 The bug was introduced in commit 3ba5eeb
2011-04-26network traffic reduction - decrease update frequency for moving avatars ↵dahlia1-10/+24
when velocity is unchanged
2011-04-26Add back the high prioritization for other avatars in theMic Bowman1-6/+8
BestAvatarResponsiveness prioritizer.
2011-04-25recover from unhandled exception from bad rotation data while processing ↵dahlia1-1/+9
entity updates in LLClientView.cs
2011-04-25Removed debug message in the token bucket codeMic Bowman1-1/+1
2011-04-25Fix the totals shown by show throttleMic Bowman1-1/+1
2011-04-25Fixed the transmission of throttles from root agent to childMic Bowman3-34/+41
agents. Child throttles are based on the number of child agents known to the root and at least 1/4 of the throttle given to the root.
2011-04-25Made things consistent between LocalInventoryServiceConnector and ↵Diva Canto2-11/+32
RemoteXInventoryServiceConnector on GetFolderContent.
2011-04-25Cleaned up various configuration options. Removed the category throttleMic Bowman4-87/+43
limits because the only ones used now are the defaults (which are overwritten by the client throttles anyway). Updated the default rates to correspond to about 350kbps. Also added a configuration to disable adaptive throttle. The default is the previous behavior (no adaptation).
2011-04-23Added MaxAgents configuration option to RegionConfig.ini allowing region ↵E. Allen Soard1-1/+4
hosters to setup regions maintaining more control over system resources.
2011-04-22Added a second immediate queue to be used for the BestAvatar policyMic Bowman1-4/+30
and currently used for all of an avatars attachments by the other policies. Also changed the way items are pulled from the update queues to bias close objects even more.
2011-04-22Set the initial rate for the adaptive throttle to 160KpbsMic Bowman1-4/+6
or about 15 packets per second.
2011-04-22Various clean ups. Removed some debugging code. Added a new "show pqueues"Mic Bowman3-25/+107
command to look at the entity update priority queue. Added a "name" parameter to show queues, show pqueues and show throttles to look at data for a specific user.
2011-04-21some mesh config astheticsBlueWall2-2/+2
2011-04-21Add some locking on the child list for the token bucketMic Bowman1-15/+22
hiearchy. A few other cosmetic changes.
2011-04-21Refactor UnackedPacketCollection so ProcessQueues will handle Adds, Acks, ↵Dan Lake2-26/+34
and Removes in that order.
2011-04-21Implement agent limitsMelanie2-0/+25
2011-04-21Group collada meshies settings under [Mesh] in OpensimDefaults.iniBlueWall1-1/+2
2011-04-21Adjust freeswitch logging to be somewhat less noisy. However, there is ↵Justin Clark-Casey (justincc)1-9/+18
still quite a large amount of logging present for debug purposes.
2011-04-21minor: small amount of method doc and some commented out odds and endsJustin Clark-Casey (justincc)1-6/+15
2011-04-21Alter uuid gather so that it properly analyzes coalesced objects.Justin Clark-Casey (justincc)2-22/+43
This should correct save all the assets required for the items within the coalesced objects in an IAR. This should also correctly gather the items on hypergrid takes.
2011-04-21Added ability to remove unacked packet from UnackedPacketCollection without ↵Dan Lake2-2/+38
an acknowledgement from the network. This prevents RTT and throttles from being updated as they would when an ACK is actually received. Also fixed stats logging for unacked bytes and resent packets in this case.
2011-04-20bug fix. Now when an unacked update packet is handled through ↵Dan Lake3-16/+25
ResendPrimUpdates, it is removed from the UnackedPacketCollection.
2011-04-20Added an "immediate" queue to the priority queue. This isMic Bowman2-247/+2
per Melanie's very good suggestion. The immediate queue is serviced completely before all others, making it a very good place to put avatar updates & attachments. Moved the priority queue out of the LLUDP directory and into the framework. It is now a fairly general utility.
2011-04-20Adds the first pass at an adaptive throttle to slow start newMic Bowman4-18/+95
clients. If the sent packets are ack'ed successfully the throttle will open quickly up to the maximum specified by the client and/or the sims client throttle. This still needs a lot of adjustment to get the rates correct.