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2010-01-02Add virtual method StateChange to ScriptBaseClassMelanie1-0/+4
2009-12-31Readds llCollisionFilter and adds llPassCollision.Revolution3-64/+293
Applied with whitespace cleanup Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31Whitespace cleanup (changed hard tabs to 4 spaces)Melanie1-425/+425
2009-12-31Adds Friend Finding functionality.Revolution1-0/+23
Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31Adds tons of packets.Revolution6-3/+661
Applied with change: Changed spelling to Summary (from Summery) Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31This patch caused serialization errors and needs to be reexaminedMelanie2-315/+67
Revert "[PATCH] Adds llCollisionFilter" This reverts commit eab2b4c6a96cd5b2a0f079f27a9c2ac15273d3f0.
2009-12-31[PATCH] Adds llCollisionFilterMelanie2-67/+315
Thank you, Revolution. Applied with minor changes.
2009-12-31Adds osKickUser and osSetSpeedunknown3-0/+97
Signed-off-by: Melanie <melanie@t-data.com>
2009-12-30* Fixes Sitting on the ground.Teravus Ovares (Dan Olivares)2-3/+13
2009-12-30* Makes forward and backward key reactions faster by responding to the NUDGE ↵Teravus Ovares (Dan Olivares)2-9/+35
type movements.
2009-12-29* Attempts to resolve the megaregion terrain edit rebound.Teravus Ovares (Dan Olivares)1-0/+82
* It does this by tweaking the throttles on child agent connection to a megaregion and multiplying the land throttle by 50. (various bit and byte magic ensue) * While, I doubt this will cause terrain crater sized potholes.. since it actually increases the bandwidth available for land in child regions when MegaRegions area active, more testing would be good. * This, in theory, also shouldn't cause missing objects in child regions.. because all objects are in the root region anyway. As I said, more testing would be good.
2009-12-30Fix an omission in LSL that causes a viewer crashMelanie1-0/+5
2009-12-29Change teleports so the TeleportFlags are sent to the destination sim. ItMelanie8-20/+37
can now determine if a connection is from login, teleport or crossing. Needed for a meaningful banlines implementation
2009-12-27One should not copy/paste so much :)Melanie1-3/+3
2009-12-27Fix the spelling :/Melanie1-3/+3
2009-12-27Encode the published and mature checkboxes into the user flags forMelanie1-0/+3
profiles
2009-12-26Add AvatarInterestsReplyMelanie4-0/+29
2009-12-25Enable the profile module to be replaced completely, even for the baseMelanie1-0/+13
profile data
2009-12-24Clear Shape.SculptEntry if prim type is not a sculptie in ↵dahlia1-0/+4
llSetPrimitiveParams() - addresses Mantis #4462
2009-12-24Add the LSL List Size propertyMelanie1-1/+40
2009-12-23No-op in this commit. Just increasing the tag number due to weirdnesses.Diva Canto1-1/+1
2009-12-23Library Module: allows adding folders/items to the Library from IAR files ↵Diva Canto3-0/+483
placed under bin/Library. This works only for standalones.
2009-12-23Fixes the broken build of the previous commit.Diva Canto1-1/+2
2009-12-23Add saving assets from gestures to IARMelanie1-1/+41
2009-12-23Fix a bounds exception I came across in IAR restoreMelanie1-0/+5
2009-12-23Thank you kindly, Ziah for a patch that adds the channel to the class ↵Charles Krinke4-2/+16
ChatEventArgs and retrieves it's value along with the others from the OSChatMessage in HandleChatPackage. With this the MRM Script can check if a ChatEvent is coming in on a specifc Channel. The Second Part adds the Method say(string msg , int channel) to send a chat message on the specified channel. The idea behind this is to enable MRM's to communicate with regular LSL or OSSL Scripts so that they may can act as a Backend to access a Database or do business Logic for those Scripts. Signed-off-by: Charles Krinke <cfk@pacbell.net>
2009-12-22Added Close() to Inventory/Archiver/InventoryArchiveReadRequest, so that the ↵Diva Canto1-1/+7
stream can be closed.
2009-12-22Remove GetState. It is really unused and was reinstated by the revertMelanie1-7/+0
2009-12-22Revert "Remove an insterface member that was never used"Melanie2-0/+16
It was used. By the API, which is dynamically loaded. So it didn't complain until it hit Bamboo This reverts commit 33d5018e94e52cb875bf43bced623bdc6aa41ef0.
2009-12-22Remove an insterface member that was never usedMelanie2-16/+0
2009-12-22FINALLY! Script compile errors now appear in the script error pane,Melanie5-75/+98
not in a funky debug window.
2009-12-22Add a data path for error messagesroot5-6/+44
Committed from my other box where git is not configured properly Signed-off-by: Melanie <melanie@t-data.com>
2009-12-22Glue code for a couple of new LSL function implementationsMelanie13-5/+237
2009-12-21When a script has been loaded, remove it's state entry, so recompilingMelanie1-0/+1
doesn't pick up the old state again.
2009-12-21Fixes some incorrect values returned by llGetPrimitiveParams() and ↵Jeff Lee1-7/+20
osGetLinkPrimitiveParams(). Signed-off-by: Melanie <melanie@t-data.com>
2009-12-21Bug fix: in standalone, HGInventoryBroker needs to get the local inventory ↵Diva Canto1-2/+13
server URL from NetworkServersInfo.
2009-12-21Patch from Ziah.Melanie1-8/+32
Mantis #4456: Patch to implement some minor MRM Functions : SitTarget, SitTargetText, TouchText and Text
2009-12-21Script State Fix: Part 2Melanie3-24/+69
Change the reader to wrap old-style definitions in new style wrappers. Change importer to not check irrelevant data that can't be reconstructed This removes the last bit of knowledge of XEngine's .state files from core.
2009-12-21Remove extra checking on the itemID of saved state, since it changes duringMelanie1-4/+5
rez from inventory.
2009-12-21Script State Fix: Step 1Melanie1-0/+6
Add Engine=xxx attribute and check for it's presence. Ignore state data written bby another engine
2009-12-20Fix a case where an idle sim can eat 100% of a coreMelanie1-1/+1
2009-12-19* Bug fix in HG: preserve the home region coordinates across multiple HG TPs.Diva Canto2-3/+14
* Removed unnecessary debug messages.
2009-12-15random drive-by minor math optimization. No need for concern, bitshed was ↵dahlia1-2/+2
within acceptable limits
2009-12-15minor: remove some mono compiler warningsJustin Clark-Casey (justincc)1-3/+3
2009-12-15Prevent OSSL from crashing if the sim was loaded from a remote config andMelanie1-3/+3
osGetGridName, osGetGridNick or osGetGridLoginURI is used.
2009-12-14Make the HG map search recognize host names without ports.Diva Canto1-1/+1
2009-12-14Add an option to exit an instance rather than restarting a region within itMelanie1-1/+12
2009-12-13Tweaking the ModifyLand packet to be async. Advice from AdamTeravus Ovares (Dan Olivares)1-1/+1
2009-12-13* Add some glue that allows LocalPacketHandlers to decide if they want the ↵Teravus Ovares (Dan Olivares)2-48/+90
packet to be processed asynchronously or not. * Make several packets not asynchronous (such as AgentUpdate). In theory, all fast returning packet handling methods should not be asynchronous. Ones that wait on an external resource or a long held lock, should be asynchronous.
2009-12-13* Mistaken ThreatLevel classification on osGetSimulatorMemory - should have ↵Adam Frisby1-1/+1
been MODERATE.