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2013-02-06Remove unused ScriptEngineLoader and ScriptEngineInterface in OpenSim.Region....Justin Clark-Casey (justincc)3-168/+0
2013-02-06Remove wrong code in ScriptUtils.GetAssetIdFromKeyOrItemName which would retu...Justin Clark-Casey (justincc)1-15/+0
2013-02-06Allow JsonReadNotecard() to accept the name of the notecard as well as the as...Justin Clark-Casey (justincc)1-8/+18
2013-02-05BulletSim: make removing zero width triangles from meshes optionalRobert Adams2-24/+33
2013-02-06refactor: Move functions that lookup asset ids from task inventory or pass th...Justin Clark-Casey (justincc)2-89/+137
2013-02-05BulletSim: remove degenerate triangles from meshes. This fixes theRobert Adams5-45/+59
2013-02-05BulletSim: add debugging looking for doorway sculpty problemsRobert Adams3-4/+33
2013-02-05BulletSim: rework some parameter setting implementation moving functionality ...Robert Adams5-158/+152
2013-02-05BulletSim: correct angular vertical attraction to properly correct an upside ...Robert Adams1-1/+1
2013-02-05* the root prim was being given an OffsetPosition in addition to setting the ...teravus1-1/+1
2013-02-05Try to fix uploaded mesh rotations - code from Avination code base.Melanie1-12/+27
2013-02-05Fix bug where viewers would not see the "Module command functions not enabled...Justin Clark-Casey (justincc)1-2/+62
2013-02-05Bump version and assembly version numbers from 0.7.5 to 0.7.6Justin Clark-Casey (justincc)23-23/+23
2013-02-03Adds the ability to load more then one IClientNetworkServer thereby allowing ...teravus2-47/+73
2013-02-01Revert "Update assembly version numbers"BlueWall23-23/+23
2013-02-02minor: change comment about assuming script references are textures in UuidGa...Justin Clark-Casey (justincc)1-1/+2
2013-02-01Update assembly version numbersBlueWall23-23/+23
2013-02-02Log missing assets on "fcache assets" found. This ignores references found b...Justin Clark-Casey (justincc)2-17/+31
2013-02-02Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantomJustin Clark-Casey (justincc)2-3/+3
2013-02-02Stop exceptions being thrown if GenerateMapTiles = false but no static map ti...Justin Clark-Casey (justincc)2-7/+18
2013-02-01Sit and Spin reduction. If sitting, slam avatar angular velocity to zero.teravus1-2/+3
2013-02-01BulletSim: fix problem where editting a physical linkset caused theRobert Adams2-19/+33
2013-01-31BulletSim: fix crash caused when linksets were rebuilt. A problem addedRobert Adams5-80/+106
2013-01-31BulletSim: make sure vehicle physical properties are set when goingRobert Adams5-46/+35
2013-01-31BulletSim: clean up TargetVelocity implementation by using the default defn i...Robert Adams2-14/+2
2013-01-31Move the JsonStore regular expressions to static variables to avoidMic Bowman2-87/+190
2013-01-31Whitespace fix and removing unneccessary parenthesesMelanie1-1/+1
2013-01-31Added option for UUID as command parameters. This lets the command handle the...Dan Lake1-0/+4
2013-01-30Allow use of MaptileStaticUUID in Regions.ini to override the global setting ...Jak Daniels2-19/+69
2013-01-30Add JsonTestStore to determine if a JsonStore is associated withMic Bowman3-0/+25
2013-01-30* This adds a bit more to the previous flying roll effect by adding additiona...teravus1-10/+50
2013-01-30* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...teravus2-1/+82
2013-01-30Add JsonDestroyStore() basic regression testJustin Clark-Casey (justincc)1-0/+15
2013-01-30refactor: Make invocations of json store functions from the regression test s...Justin Clark-Casey (justincc)1-42/+17
2013-01-30Add regression test for script func JsonRemoveValue()Justin Clark-Casey (justincc)1-0/+52
2013-01-30Fix issue where lsl -> c# generation in co-operative termination mode did not...Justin Clark-Casey (justincc)2-22/+171
2013-01-29BulletSim: fix physics repositioning when under ground to only happenRobert Adams3-15/+50
2013-01-29minor: change name of json script tests to JsonStoreScriptModuleTests instead...Justin Clark-Casey (justincc)1-1/+1
2013-01-29minor: remove EnableLogging() left over in CoopTerminationTestsJustin Clark-Casey (justincc)1-1/+1
2013-01-29Try ignoring json tests if they can't be run due to being on <=.net 3.5Justin Clark-Casey (justincc)1-6/+17
2013-01-29minor: Tidy up disabled logging on AssetTransactionModule for future use. Ma...Justin Clark-Casey (justincc)1-8/+10
2013-01-29minor: remove some mono compile warnings in XEngine.csJustin Clark-Casey (justincc)1-2/+0
2013-01-28BulletSim: enable angular vertical attraction.Robert Adams2-3/+3
2013-01-28BulletSim: first unit test: vehicle angular attractionRobert Adams5-79/+150
2013-01-28BulletSim: do not zero an avatar's standing velocity if it is standingRobert Adams3-96/+118
2013-01-28BulletSim: rename 'uint' to 'UInt32' to make clear the type that is passed to...Robert Adams1-14/+14
2013-01-28BulletSim: fix the trimming of colliders so only the top 25 are returned.Robert Adams2-4/+4
2013-01-27BulletSim: simplify the initialization of some of the parameters.Robert Adams2-32/+23
2013-01-27BulletSim: reinstate the supression of rotational velocity for vehiclesRobert Adams1-1/+1
2013-01-27BulletSim: add framework for BulletSim unit tests. No tests yet.Robert Adams3-0/+193