Commit message (Collapse) | Author | Files | Lines | ||
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2010-05-30 | Fix a nullref in EventManager caused by RegionReady not setting the scene | Melanie Thielker | 1 | -0/+1 | |
2010-05-28 | Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars. | Justin Clark-Casey (justincc) | 1 | -2/+6 | |
This is going to be the right behaviour in all cases, I should think. This means that avatars in region when an oar is loaded do not lose their attachments | |||||
2010-05-27 | commit code which stops full updates being fired multiple times when ↵ | Justin Clark-Casey (justincc) | 9 | -22/+122 | |
attachments cross standalone region boundaries lots of messy debug code here too which would need to be removed | |||||
2010-05-24 | backport from master fix for attachment display | Justin Clark-Casey (justincc) | 3 | -3/+5 | |
this fix stops two full updates being sent on attachment rather than one. Sending two can stop the client displaying attachments properly | |||||
2010-05-24 | backport some IGroupsModule method doc and an extra exposed method from git ↵ | Justin Clark-Casey (justincc) | 1 | -2/+31 | |
master | |||||
2010-05-24 | stop "load oar" reporting ignored objects when those objects were actually ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
loaded just fine this fix also means that loaded scripts are properly/more promptly started here, the fix is only done in the oar module. In master, the underlying problem was fixed instead but this is more invasive. | |||||
2010-05-21 | Only send dialogs and notices to root agents, not child agents | Justin Clark-Casey (justincc) | 1 | -5/+5 | |
Small change for backport Conflicts: OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs | |||||
2010-05-21 | Change the way the object perms are propagated to attempt to salvage | Melanie | 1 | -21/+23 | |
some older content | |||||
2010-05-20 | minor: correctly print out missing item id when it can't be found rather ↵ | Justin Clark-Casey (justincc) | 2 | -2/+4 | |
than a NullReferenceException | |||||
2010-05-20 | Don't append ACKs to zerocoded packets. Although this should fine in theory, ↵ | John Hurliman | 1 | -15/+20 | |
I'm seeing the viewer ignore or fail to parse ACKs appended to our zerocoded packets. This should cut down on viewer->sim resend traffic | |||||
2010-05-20 | minor: commented out code removal | Justin Clark-Casey (justincc) | 1 | -1/+0 | |
2010-05-20 | Completely prevent full update packets being sent after kill object packets | Justin Clark-Casey (justincc) | 1 | -3/+0 | |
If a full update is sent after the kill, the object remains as in the linden viewer but in an undeletable and unowned state until relog This patch prevents this by recording kills in LLClientView Backport from master | |||||
2010-05-20 | Completely prevent full update packets being sent after kill object packets | Justin Clark-Casey (justincc) | 1 | -5/+46 | |
If a full update is sent after the kill, the object remains as in the linden viewer but in an undeletable and unowned state until relog This patch prevents this by recording kills in LLClientView | |||||
2010-05-20 | minor: Print out port that http servers are using | Justin Clark-Casey (justincc) | 2 | -9/+9 | |
do this in callers so that we know who is setting up these things | |||||
2010-05-20 | move linden notecard parsing from LSL_Api.cs to SLUtil so that region ↵ | Justin Clark-Casey (justincc) | 4 | -108/+25 | |
modules can use it backport from master | |||||
2010-05-15 | Address symptom of Mantis 4588 (though not the cause) by moving the avatar ↵ | Justin Clark-Casey (justincc) | 1 | -2/+3 | |
dereference inside the exception catch | |||||
2010-05-14 | * Allows both old and new OpenSim.ini params for the XmlRpc Groups Service ↵ | unknown | 2 | -31/+80 | |
Connector * Fix problem with RequestingAgentID not being sent correctly to server resulting in failed xmlrpc calls * Improved debug output | |||||
2010-05-14 | Apply patch from http://opensimulator.org/mantis/bug_view_page.php?bug_id=4671 | Justin Clark-Casey | 1 | -0/+4 | |
Fixes a bug where the viewer didn't recieve the uuid of a chat broadcasting object Thanks crystalsgalicia! | |||||
2010-05-05 | back port groups changes | unknown | 2 | -1329/+73 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-05-05 | back port groups changes | unknown | 5 | -443/+1798 | |
2010-05-05 | Revert "Patch from mcortez: Update groups, add ALPHA Siman grid connector ↵ | Melanie | 4 | -1570/+320 | |
for groups" The patch was for 0.7 This reverts commit 608bb0dfefbbc97aded6d1357dd9d350053411fb. | |||||
2010-05-05 | Patch from mcortez: Update groups, add ALPHA Siman grid connector for groups | Melanie | 4 | -320/+1570 | |
Mantis #4646 Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-04-30 | Fix linking issue introduced in my earlier commit | Melanie Thielker | 1 | -1/+19 | |
2010-04-30 | Fix some symbol errors | Melanie | 1 | -2/+2 | |
2010-04-30 | Fix link security issue | Melanie | 6 | -40/+67 | |
2010-04-08 | Changed the GetTextureModule backport to work with the 0.6.9 codebase | John Hurliman | 1 | -2/+11 | |
2010-04-08 | Backported GetTextureModule and IAssetService.GetCached() | John Hurliman | 5 | -2/+246 | |
2010-03-09 | Fix bug where approximately half the time, attachments would rez only their ↵ | Justin Clark-Casey (justincc) | 4 | -43/+138 | |
root prim until right clicked (or otherwise updated). The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client. Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates. The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do. Backport from head. | |||||
2010-03-07 | Small consistency change | Melanie | 1 | -1/+1 | |
2010-03-06 | - implementing server 1.38 functions | unknown | 5 | -10/+119 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-03-04 | Remove a superfluous array creation | Melanie | 1 | -1/+0 | |
2010-02-26 | fix bug where region settings loaded via an oar (water height, terrain ↵ | Justin Clark-Casey (justincc) | 1 | -0/+2 | |
textures, etc.) were not being persisted to the database this meant that the loaded settings would disappear after a restart | |||||
2010-02-22 | Separate PhysX classes into separate files. | Jeff Ames | 4 | -770/+882 | |
2010-02-22 | Formatting cleanup. | Jeff Ames | 2 | -5/+5 | |
2010-02-20 | Formatting cleanup. | Jeff Ames | 2 | -74/+59 | |
2010-02-19 | Apply http://opensimulator.org/mantis/view.php?id=4495 | Justin Clark-Casey (justincc) | 2 | -0/+8 | |
Adds IsChildAgent property to IAvatar in MRM. Thanks ziah | |||||
2010-02-19 | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2010-02-19 | forestall bug reports about the Command error: ↵ | Justin Clark-Casey (justincc) | 3 | -8/+86 | |
System.EntryPointNotFoundException: CreateZStream save/load oar/iar issue by telling the user what the likely problem is | |||||
2010-02-19 | minor: Make FlotsamAssetCache default loglevel 0 to match that given in ↵ | Justin Clark-Casey (justincc) | 2 | -4/+4 | |
bin/config-include/FlotsamCache.ini.example | |||||
2010-02-18 | Change handling of the SYSTEMIP constant to be more sane. | Melanie | 1 | -0/+2 | |
This will now choose the first network interface IP address, or the loopback interface if no external interfaces are found. It will log the IP address used as [NETWORK]: Using x.x.x.x for SYSTEMIP. | |||||
2010-02-17 | remove old commented out switch statement in LLClientView since this has ↵ | Justin Clark-Casey (justincc) | 1 | -4845/+2 | |
successfully been split into separate methods for quite some time now | |||||
2010-02-17 | minor: fix error inserting field in log message | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2010-02-16 | minor: Make SOG.DelinkFromGroup() return the newly delinked scene object ↵ | Justin Clark-Casey (justincc) | 2 | -11/+26 | |
instead of void | |||||
2010-02-15 | Formatting cleanup. | Jeff Ames | 18 | -181/+178 | |
2010-02-15 | Fixes a bug in the previous patch. | Revolution | 1 | -18/+13 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-02-14 | Plug a small hole | Melanie | 1 | -0/+3 | |
2010-02-14 | Revolution is on the roll again! :) | Revolution | 32 | -215/+1380 | |
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-02-12 | Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 | Justin Clark-Casey (justincc) | 8 | -50/+50 | |
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place. | |||||
2010-02-12 | minor: remove completely commented out and unused class | Justin Clark-Casey (justincc) | 1 | -226/+0 | |
2010-02-12 | Fix http://opensimulator.org/mantis/view.php?id=4224 | Justin Clark-Casey (justincc) | 8 | -50/+70 | |
This resolves the problem where eyes and hair would turn white on standalone configurations When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it. This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white. This bug did not affect grids since they use a different service connector. |