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2010-05-30Fix a nullref in EventManager caused by RegionReady not setting the sceneMelanie Thielker1-0/+1
2010-05-28Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars.Justin Clark-Casey (justincc)1-2/+6
This is going to be the right behaviour in all cases, I should think. This means that avatars in region when an oar is loaded do not lose their attachments
2010-05-27commit code which stops full updates being fired multiple times when ↵Justin Clark-Casey (justincc)9-22/+122
attachments cross standalone region boundaries lots of messy debug code here too which would need to be removed
2010-05-24backport from master fix for attachment displayJustin Clark-Casey (justincc)3-3/+5
this fix stops two full updates being sent on attachment rather than one. Sending two can stop the client displaying attachments properly
2010-05-24backport some IGroupsModule method doc and an extra exposed method from git ↵Justin Clark-Casey (justincc)1-2/+31
master
2010-05-24stop "load oar" reporting ignored objects when those objects were actually ↵Justin Clark-Casey (justincc)1-1/+1
loaded just fine this fix also means that loaded scripts are properly/more promptly started here, the fix is only done in the oar module. In master, the underlying problem was fixed instead but this is more invasive.
2010-05-21Only send dialogs and notices to root agents, not child agentsJustin Clark-Casey (justincc)1-5/+5
Small change for backport Conflicts: OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs
2010-05-21Change the way the object perms are propagated to attempt to salvageMelanie1-21/+23
some older content
2010-05-20minor: correctly print out missing item id when it can't be found rather ↵Justin Clark-Casey (justincc)2-2/+4
than a NullReferenceException
2010-05-20Don't append ACKs to zerocoded packets. Although this should fine in theory, ↵John Hurliman1-15/+20
I'm seeing the viewer ignore or fail to parse ACKs appended to our zerocoded packets. This should cut down on viewer->sim resend traffic
2010-05-20minor: commented out code removalJustin Clark-Casey (justincc)1-1/+0
2010-05-20Completely prevent full update packets being sent after kill object packetsJustin Clark-Casey (justincc)1-3/+0
If a full update is sent after the kill, the object remains as in the linden viewer but in an undeletable and unowned state until relog This patch prevents this by recording kills in LLClientView Backport from master
2010-05-20Completely prevent full update packets being sent after kill object packetsJustin Clark-Casey (justincc)1-5/+46
If a full update is sent after the kill, the object remains as in the linden viewer but in an undeletable and unowned state until relog This patch prevents this by recording kills in LLClientView
2010-05-20minor: Print out port that http servers are usingJustin Clark-Casey (justincc)2-9/+9
do this in callers so that we know who is setting up these things
2010-05-20move linden notecard parsing from LSL_Api.cs to SLUtil so that region ↵Justin Clark-Casey (justincc)4-108/+25
modules can use it backport from master
2010-05-15Address symptom of Mantis 4588 (though not the cause) by moving the avatar ↵Justin Clark-Casey (justincc)1-2/+3
dereference inside the exception catch
2010-05-14* Allows both old and new OpenSim.ini params for the XmlRpc Groups Service ↵unknown2-31/+80
Connector * Fix problem with RequestingAgentID not being sent correctly to server resulting in failed xmlrpc calls * Improved debug output
2010-05-14Apply patch from http://opensimulator.org/mantis/bug_view_page.php?bug_id=4671Justin Clark-Casey1-0/+4
Fixes a bug where the viewer didn't recieve the uuid of a chat broadcasting object Thanks crystalsgalicia!
2010-05-05back port groups changesunknown2-1329/+73
Signed-off-by: Melanie <melanie@t-data.com>
2010-05-05back port groups changesunknown5-443/+1798
2010-05-05Revert "Patch from mcortez: Update groups, add ALPHA Siman grid connector ↵Melanie4-1570/+320
for groups" The patch was for 0.7 This reverts commit 608bb0dfefbbc97aded6d1357dd9d350053411fb.
2010-05-05Patch from mcortez: Update groups, add ALPHA Siman grid connector for groupsMelanie4-320/+1570
Mantis #4646 Signed-off-by: Melanie <melanie@t-data.com>
2010-04-30Fix linking issue introduced in my earlier commitMelanie Thielker1-1/+19
2010-04-30Fix some symbol errorsMelanie1-2/+2
2010-04-30Fix link security issueMelanie6-40/+67
2010-04-08Changed the GetTextureModule backport to work with the 0.6.9 codebaseJohn Hurliman1-2/+11
2010-04-08Backported GetTextureModule and IAssetService.GetCached()John Hurliman5-2/+246
2010-03-09Fix bug where approximately half the time, attachments would rez only their ↵Justin Clark-Casey (justincc)4-43/+138
root prim until right clicked (or otherwise updated). The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client. Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates. The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do. Backport from head.
2010-03-07Small consistency changeMelanie1-1/+1
2010-03-06- implementing server 1.38 functionsunknown5-10/+119
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-04Remove a superfluous array creationMelanie1-1/+0
2010-02-26fix bug where region settings loaded via an oar (water height, terrain ↵Justin Clark-Casey (justincc)1-0/+2
textures, etc.) were not being persisted to the database this meant that the loaded settings would disappear after a restart
2010-02-22Separate PhysX classes into separate files.Jeff Ames4-770/+882
2010-02-22Formatting cleanup.Jeff Ames2-5/+5
2010-02-20Formatting cleanup.Jeff Ames2-74/+59
2010-02-19Apply http://opensimulator.org/mantis/view.php?id=4495Justin Clark-Casey (justincc)2-0/+8
Adds IsChildAgent property to IAvatar in MRM. Thanks ziah
2010-02-19minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2010-02-19forestall bug reports about the Command error: ↵Justin Clark-Casey (justincc)3-8/+86
System.EntryPointNotFoundException: CreateZStream save/load oar/iar issue by telling the user what the likely problem is
2010-02-19minor: Make FlotsamAssetCache default loglevel 0 to match that given in ↵Justin Clark-Casey (justincc)2-4/+4
bin/config-include/FlotsamCache.ini.example
2010-02-18Change handling of the SYSTEMIP constant to be more sane.Melanie1-0/+2
This will now choose the first network interface IP address, or the loopback interface if no external interfaces are found. It will log the IP address used as [NETWORK]: Using x.x.x.x for SYSTEMIP.
2010-02-17remove old commented out switch statement in LLClientView since this has ↵Justin Clark-Casey (justincc)1-4845/+2
successfully been split into separate methods for quite some time now
2010-02-17minor: fix error inserting field in log messageJustin Clark-Casey (justincc)1-1/+1
2010-02-16minor: Make SOG.DelinkFromGroup() return the newly delinked scene object ↵Justin Clark-Casey (justincc)2-11/+26
instead of void
2010-02-15Formatting cleanup.Jeff Ames18-181/+178
2010-02-15Fixes a bug in the previous patch.Revolution1-18/+13
Signed-off-by: Melanie <melanie@t-data.com>
2010-02-14Plug a small holeMelanie1-0/+3
2010-02-14Revolution is on the roll again! :)Revolution32-215/+1380
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
2010-02-12Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)8-50/+50
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-02-12minor: remove completely commented out and unused classJustin Clark-Casey (justincc)1-226/+0
2010-02-12Fix http://opensimulator.org/mantis/view.php?id=4224Justin Clark-Casey (justincc)8-50/+70
This resolves the problem where eyes and hair would turn white on standalone configurations When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it. This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white. This bug did not affect grids since they use a different service connector.