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2015-11-20ubOde: add threading related calls new ode.dll may need. Hope this doesn't ↵UbitUmarov2-4/+23
break with current linux ode library
2015-11-20remove unused return value on DeliverMessageTo()UbitUmarov2-10/+8
2015-11-20remove duplicate object chat messages ( mantis 7745 ),fix llRegionSay, this ↵UbitUmarov2-7/+12
are still merge issues
2015-11-19clean code a bitUbitUmarov1-13/+5
2015-11-19ClearPartAttachmentData before adding object to scene, not afterUbitUmarov1-3/+3
2015-11-19 work around some 'tests' errors: use one autoresetevent per sceneUbitUmarov1-5/+9
2015-11-19 work around some 'tests' errors: reset the event at start of new test.UbitUmarov1-1/+5
2015-11-19 work around some 'tests' errors: just a testUbitUmarov1-0/+2
2015-11-19 work around some 'tests' errors: add a DefaultPermitions module to sceneBUbitUmarov1-2/+3
2015-11-18 cleanup indentationUbitUmarov1-70/+30
2015-11-18 fix another variable number of wearable types issueUbitUmarov1-2/+5
2015-11-18 work around some 'tests' errors: dont expect a particular http error responseUbitUmarov1-2/+3
2015-11-17 add LegacySitOffsets handling at LSL apiUbitUmarov1-8/+22
2015-11-17start adding LegacySitOffsets option. TRUE will prevent the use of new math ↵UbitUmarov2-19/+70
for the compensation of SL sittarget bug, and so not break content. (this is the main code change)
2015-11-17 work around some 'tests' errors: UUID.Zero is a invalid ownerIDUbitUmarov1-2/+2
2015-11-17 remove unused parameter - missing fileUbitUmarov1-5/+7
2015-11-17 remove unused parameterUbitUmarov5-9/+10
2015-11-17 work around some 'tests' errors: fix wrong parametersUbitUmarov1-5/+5
2015-11-17 work around some 'tests' errors: sp attachments and appearance are not in syncUbitUmarov1-24/+24
2015-11-17 work around some 'tests' errors: AgentGroupDataUpdate is udpUbitUmarov1-1/+3
2015-11-17 work around some 'tests' errors: a new event queue has a few null eventsUbitUmarov1-0/+7
2015-11-17 work around some 'tests' errors: a new event queue has a few null eventsUbitUmarov1-0/+9
2015-11-17 work around some 'tests' errors: missing call to InventoryDeQueueAndDelete()UbitUmarov1-2/+2
2015-11-17 work around some 'tests' errors: terrain effects limits changedUbitUmarov1-2/+2
2015-11-17fix llRequestAgentData cache timeoutUbitUmarov1-1/+2
2015-11-17 work around some 'tests' errors: add a httpserverUbitUmarov1-3/+3
2015-11-17 work around some 'tests' errors: allow sitTargetposition and orientation to ↵UbitUmarov1-1/+2
be read from OAR on opensim, they are reset at avination, this may cause issues with old sits
2015-11-17 work around some 'tests' errors: suspend ↵UbitUmarov1-0/+2
TestllSetLinkPrimitiveParamsForAgent bc avatar sit math changed
2015-11-17 work around some 'tests' errors: Coalesced objects handling has changedUbitUmarov1-0/+2
2015-11-17 work around some 'tests' errors: test for null cacheItemsUbitUmarov1-0/+3
2015-11-17 work around some 'tests' errors: suspend sit on sittarget until im not 2 ↵UbitUmarov1-0/+2
sleepy to fix the math
2015-11-17 work around some 'tests' errors: suspend undo-redo tests until new ones can ↵UbitUmarov1-1/+3
be written to conform to new code
2015-11-17 bug fix: improve chat to child avatars. Still not good because of low ↵UbitUmarov1-10/+11
resolution of child position updates
2015-11-17 bug fix: StateSource of a SOG that is not a attachment is ↵UbitUmarov1-1/+3
StateSource.PrimCrossing
2015-11-16 work around some 'tests' errors: backup is asyncUbitUmarov1-1/+3
2015-11-16 work around some 'tests' errors: dont use references to objects that may ↵UbitUmarov1-3/+6
have been deleted
2015-11-16 work around some 'tests' errors: fix mathUbitUmarov1-3/+2
2015-11-16 work around some 'tests' error: internal GroupResize() doesn't heave UndoUbitUmarov1-1/+1
2015-11-16 work around some 'tests' error: object is deleted on DeRezObjects, fix last ↵UbitUmarov1-2/+2
commit side effects
2015-11-16 dont find parts of groups marked as DeletedUbitUmarov1-1/+1
2015-11-16 work around some 'tests' error: object is deleted on DeRezObjectsUbitUmarov1-7/+7
2015-11-16 work around some 'tests' error: object crossing is asyncUbitUmarov1-0/+14
2015-11-16 deatach from backup on attachmentUbitUmarov1-0/+2
2015-11-16 coment out excessive debug messagesUbitUmarov1-4/+5
2015-11-14That didn't actually do anything for Simian, and it broke the locahostDiva Canto1-5/+6
case Revert "Also restoring proper function for Simian external GetTexture functionality." This reverts commit 366e81b977e7fcad4b19aeedc6f3674612b7587b.
2015-11-13 Add some values to the SimulatorFeatures cap's OpenSimExtras section ↵UbitUmarov1-1/+40
relative to FPS statistics. This is transition code ported from avinationmerge.
2015-11-13 add the option Normalized55FPS. This is transition code ported from ↵UbitUmarov2-18/+28
avinationmerge branch. (configration file changes will be commited later)
2015-11-12minor: reset character collision flags, even if without a BodyUbitUmarov1-2/+6
2015-11-12 add some safeguard checksUbitUmarov1-3/+4
2015-11-12Add some values to the SimulatorFeatures cap's OpenSimExtras section:Melanie Thielker1-0/+29
SimulatorFPS: The actual optimal FPS of the simulator, un-fudged SimulatorFPSFactor: The fudge factor that is applied to the stats sent to the viewer SimulatorFPSWarnPercent: The percentage below which a lag meter should go to amber SimulatorFPSCritPercent: The percentage below which a lag meter should go to red To display the real values, a viewer would divide the reported FPS by the SimulatorFPSFactor and use that to calculate the percentage of SimulatorFPS. E.g. reported is 55fps, SimulatorFPSFactor is 5.0 and SimulatorFPS is 11.