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My fork of OpenSim for IG and DG, called SledjChisl.
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Lines
2015-10-01
make bakes reception handle empty BakedTexture elements. But at same time st...
UbitUmarov
1
-36
/
+36
2015-10-01
change GetNewRezLocation physics ray results processing
UbitUmarov
1
-21
/
+38
2015-10-01
remove a forgotten if that is actually only a statement
UbitUmarov
1
-1
/
+1
2015-10-01
fix missing clear of queued timer even and state transition flags on scripts...
UbitUmarov
1
-0
/
+7
2015-09-30
let hoverheight rest position be a falling state
UbitUmarov
2
-2
/
+12
2015-09-30
add get method on physics actors PIDHoverActive
UbitUmarov
11
-5
/
+21
2015-09-30
first steps adding suport for llSetHoverHeight() called from attachments on ...
UbitUmarov
1
-16
/
+143
2015-09-30
add high level code suport for SetHoverHeight() called from a attachment, so...
UbitUmarov
2
-13
/
+14
2015-09-30
some fixes/changes on land send
UbitUmarov
1
-7
/
+14
2015-09-30
let sp know about scene before anything else on creation
UbitUmarov
1
-1
/
+1
2015-09-30
clamp all draw distance changes within region limits
UbitUmarov
1
-8
/
+14
2015-09-30
add several options for NPC creation so abusive use can be reduced (restrict...
UbitUmarov
3
-10
/
+81
2015-09-29
remove some restrictions on NPCs creation
UbitUmarov
1
-41
/
+19
2015-09-29
clean some spacing issues
UbitUmarov
1
-1
/
+1
2015-09-29
try fix some whitespaces VS decided to change
UbitUmarov
1
-26
/
+28
2015-09-29
add processing of AvatarGroupsRequest message that should be used to get oth...
UbitUmarov
1
-7
/
+34
2015-09-28
remove groups handlers onClientClosed
UbitUmarov
1
-29
/
+32
2015-09-28
let us see our online friends
UbitUmarov
1
-6
/
+6
2015-09-28
remove a auxiliar vector no longer needed
UbitUmarov
1
-7
/
+5
2015-09-28
recover a lost position check for mega regions
UbitUmarov
1
-6
/
+7
2015-09-28
... ossl merge issue
UbitUmarov
3
-5
/
+9
2015-09-28
... post merge issue
UbitUmarov
1
-6
/
+14
2015-09-28
add missing handlers for preferences
UbitUmarov
1
-0
/
+2
2015-09-28
change copyright to opensim
UbitUmarov
1
-3
/
+27
2015-09-28
change copyright to opensim
UbitUmarov
1
-5
/
+26
2015-09-28
add missing handlers for preferences
UbitUmarov
1
-0
/
+4
2015-09-27
let SendAvatarGroupsReply fall back to UDP if no caps and make use of it
UbitUmarov
2
-72
/
+10
2015-09-27
add missing SendAgentGroupDataUpdate to llClientView
UbitUmarov
3
-1
/
+45
2015-09-27
AvatarGroupsReply message does not have ListInProfile fields
UbitUmarov
1
-4
/
+4
2015-09-27
several changes to xmlrpcGroups. Packets AgentData and AgentGroupData are pr...
UbitUmarov
1
-83
/
+67
2015-09-26
in xmlrpcGroups send all groups on MakeRoot. this will slow down crossings e...
UbitUmarov
1
-2
/
+2
2015-09-26
add the Default Groups module lost in the merge
UbitUmarov
1
-0
/
+260
2015-09-26
coment out some debug, clean a bit
UbitUmarov
2
-24
/
+3
2015-09-26
fix unscripted sits without physics help
UbitUmarov
1
-9
/
+4
2015-09-26
fix object rez on terrain, i broke adding physics assistance
UbitUmarov
1
-11
/
+19
2015-09-26
fix object crossings to other scene on same instance
UbitUmarov
3
-1
/
+10
2015-09-25
revert previus wrong commit
UbitUmarov
1
-8
/
+1
2015-09-25
patch objects crossings for var regions, until region location is fully fixed
UbitUmarov
1
-1
/
+7
2015-09-25
rearrange source code
UbitUmarov
1
-313
/
+304
2015-09-25
add butterflies to terrain
UbitUmarov
1
-185
/
+757
2015-09-24
we still don't have extended wind and cloud neither do viewers
UbitUmarov
2
-49
/
+36
2015-09-24
some cleanup on terrain encoder
UbitUmarov
2
-182
/
+63
2015-09-24
save a few more bits per flat patch
UbitUmarov
1
-4
/
+5
2015-09-24
don't mess ray direction..
UbitUmarov
1
-74
/
+78
2015-09-24
add physics assistance on placement of a new object. This may help on mantis...
UbitUmarov
2
-67
/
+104
2015-09-24
bug fix, let ubODE see more than one mesh on cast ray
UbitUmarov
1
-14
/
+1
2015-09-24
slow down terrain sending so other users of LAND queue do have a chance to s...
UbitUmarov
2
-4
/
+4
2015-09-23
fix the DC term on flat patch encoding
UbitUmarov
1
-3
/
+3
2015-09-23
speedup flat terrain patchs encoding, plus a few minor changes.
UbitUmarov
1
-173
/
+62
2015-09-23
add Culture.FormatProvider on all casts to LSLString on Vectors and Quaterni...
UbitUmarov
1
-6
/
+4
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