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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
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2017-06-12
try to mk jenkins happy
UbitUmarov
1
-1
/
+1
2017-06-12
stop doing UpdateMovementAnimations on avatar collisions, that may cause inco...
UbitUmarov
1
-2
/
+2
2017-06-11
fix a error message
UbitUmarov
1
-2
/
+5
2017-06-09
add a adicional in transit flag to signal HG tps, and use it to ignore userna...
UbitUmarov
6
-6
/
+33
2017-06-09
make SendCoarseLocations async, since it is http. Make some actions use thre...
UbitUmarov
2
-13
/
+20
2017-06-09
Fixed typo in log message
Kevin Cozens
1
-1
/
+1
2017-06-09
still losing time with of halcyon incompatibile oars... cathch exceptions of ...
UbitUmarov
1
-8
/
+6
2017-06-08
Another attempt at parsing MOAP <Media> elements in OAR files.
Robert Adams
1
-1
/
+22
2017-06-09
bug fix plus some cleanup
UbitUmarov
1
-56
/
+65
2017-06-08
revert fa5bf4fd0bb6a855eacdb7b5eec9cd71ad9bf606 for test
UbitUmarov
1
-2
/
+1
2017-06-07
so no real need for Maintenance thread.. so removed
UbitUmarov
1
-77
/
+1
2017-06-07
course locations is a also heartbeat job (for now sync)
UbitUmarov
1
-30
/
+13
2017-06-07
remove some more dead scene options
UbitUmarov
2
-117
/
+1
2017-06-07
remove nonsense SendPeriodicAppearanceUpdates. if we need such a thing, then ...
UbitUmarov
2
-41
/
+5
2017-06-06
set optional group position and rotation before attach to scene
UbitUmarov
2
-19
/
+6
2017-06-06
bug fix: handle current region on GetChildAgentsToClose
UbitUmarov
1
-4
/
+19
2017-06-04
Correct parsing of 'Media' XML element in PrimitiveBaseShape when reading an ...
Robert Adams
1
-1
/
+2
2017-06-03
remove redundant UpdateMovementAnimations();
UbitUmarov
1
-2
/
+2
2017-06-03
add a delayed stop so fast tap on move keys does not stop the avatar in some ...
UbitUmarov
1
-6
/
+28
2017-06-03
cross mouse buttons state
UbitUmarov
1
-0
/
+14
2017-06-03
fix MouseDown in case it gets any use
UbitUmarov
1
-15
/
+8
2017-06-02
move a execution overlap guard to end of job
UbitUmarov
1
-1
/
+1
2017-06-01
avoi null refs on tests simple clients
UbitUmarov
1
-6
/
+16
2017-05-31
change child agents close control; disablesimulator is not a caps event message
UbitUmarov
5
-162
/
+126
2017-05-31
mantis 8182: update/fix GenerateRandomAnimation(). not updating libomv avatar...
UbitUmarov
1
-7
/
+141
2017-05-31
we don't need to keep refs to baked textures assets
UbitUmarov
1
-1
/
+1
2017-05-31
we don't need to keep refs to baked textures assets
UbitUmarov
1
-6
/
+9
2017-05-31
remove the option to store baked textures on assets service, thats suicide us...
UbitUmarov
2
-172
/
+21
2017-05-31
merge LocalNeighbourServicesConnector and RemoteNeighbourServicesConnector in...
UbitUmarov
2
-202
/
+34
2017-05-30
remove anoying crossing messages on open borders
UbitUmarov
1
-3
/
+4
2017-05-30
do another dns request via new cache. My problems bf wheren't mono after all,...
UbitUmarov
1
-17
/
+2
2017-05-29
change servicePoint dns expire also to 5min, let the endpoints expire slide. ...
UbitUmarov
1
-2
/
+1
2017-05-29
some cleanup and assume Linux/mono DNS is just broken...
UbitUmarov
1
-8
/
+7
2017-05-29
no.. still a fail
UbitUmarov
1
-1
/
+1
2017-05-29
mono is a total crap
UbitUmarov
2
-7
/
+8
2017-05-29
cleanup util.cs get dns
UbitUmarov
1
-1
/
+1
2017-05-29
add temporary debug msgs
UbitUmarov
2
-0
/
+8
2017-05-29
remove a now anoying message..
UbitUmarov
1
-3
/
+3
2017-05-28
enclose GetRequestStream on try/catch
UbitUmarov
1
-6
/
+6
2017-05-28
need to delay even more agent close after teleport to compensate for slow ma...
UbitUmarov
1
-3
/
+4
2017-05-28
make use of a rare thing called StringBuilder on LSL_List. LSL_List uses may...
UbitUmarov
1
-30
/
+39
2017-05-28
make LSL_list a CLASS again. Now we need to it allover again. Scripts need t...
UbitUmarov
1
-1
/
+1
2017-05-27
minor cleanup
UbitUmarov
1
-0
/
+1
2017-05-27
minor cleanup
UbitUmarov
3
-86
/
+56
2017-05-26
lose a ref
UbitUmarov
1
-5
/
+12
2017-05-26
mantis 8181: don't try to delete contents of a non exitent folder
UbitUmarov
1
-4
/
+13
2017-05-26
avoid some wrong watchdog timeouts
UbitUmarov
2
-3
/
+2
2017-05-26
make BlockingQueue.Dequeue timeouts more coerent (just less than watchdog tim...
UbitUmarov
4
-10
/
+9
2017-05-26
change wrong watchdog stopped thread check code, and don't log it
UbitUmarov
1
-2
/
+0
2017-05-25
add some checks for valid endpoints
UbitUmarov
1
-29
/
+23
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