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2016-08-28disable AttacmentsModule tests because they depend on OnAttach event ↵UbitUmarov1-2/+4
currently not avaiable
2016-08-28mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrongUbitUmarov2-2/+36
2016-08-28mantis: 8006 remove duplication of attach script events. This is a temporary ↵UbitUmarov1-2/+7
fix because TriggerOnAttach will not be trigger on attachment from inventory, (for now only Xengine connects to it on core).
2016-08-28mantis: 8008 unscripted child prim collisions didn't trigger scripted root ↵UbitUmarov6-7/+32
prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing
2016-08-28let mouse steer work on crossings; some cleanupUbitUmarov3-13/+8
2016-08-28missing fileUbitUmarov1-0/+1
2016-08-28my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)UbitUmarov5-43/+141
2016-08-27reduce math on use of camerarotation (need to add a lock there). Fix a bug ↵UbitUmarov1-8/+14
on sits AToffset for some reason ATaxis got in there (needs testing)
2016-08-27remove excess dataUbitUmarov2-7/+1
2016-08-27Import plumbing from Halcyon for camera data to physics engine.Vegaslon2-7/+70
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-08-27 experimental function. Results still too volatile to be usefullUbitUmarov4-2/+33
2016-08-27 stack overflow is (not)funny :)UbitUmarov1-1/+7
2016-08-27llCollisionSound(,value) back to disable all sounds. new ↵UbitUmarov4-9/+46
osCollisionSound(..). allows defualt sounds with volume
2016-08-25 send selected objects Proprieties udp part outside update queues and as a ↵UbitUmarov4-11/+53
physics single caps message per selection request
2016-08-25 suspend the use of SelectedObjects list. It is not threadSafe and is not in ↵UbitUmarov1-4/+0
use (possible cant even be used)
2016-08-25 first step changing Object Select codeUbitUmarov2-107/+61
2016-08-25 fix missing PhysicsProprieties sending on Object select. This is a ↵UbitUmarov1-24/+1
temporary Fix, entire Object select code needs to be changed
2016-08-25 why did u used RunInThread? change to RunInThreadPoolUbitUmarov1-1/+1
2016-08-24 respect landpoint Z position also on the ugly LandingPointBehavior_OS ↵UbitUmarov1-0/+1
option (default one)
2016-08-24 dont request a workjob if we can see there is nothing to doUbitUmarov1-12/+18
2016-08-24 fix the conditions to do parcel objects autoreturnUbitUmarov1-7/+8
2016-08-24minor change on warp3d libUbitUmarov1-3/+1
2016-08-24potencial null refUbitUmarov1-15/+15
2016-08-24potencial null refUbitUmarov1-40/+36
2016-08-24estate handleTerrainRequest memory leaksUbitUmarov1-6/+15
2016-08-24 DynamicTextureModule memory leaksUbitUmarov1-28/+35
2016-08-24 remove some dead codeUbitUmarov1-9/+0
2016-08-24 use known name a group ejetee if its local clientUbitUmarov1-13/+10
2016-08-23 coment some debug messagesUbitUmarov3-6/+6
2016-08-23 replace warp3D.dll by a newer modified version. (only minor testing done :(UbitUmarov2-106/+56
2016-08-22change strange rotation in legacy MapImageModule (untested)UbitUmarov1-4/+4
2016-08-22change ODEs topcolliders code ( still bad), plus a few memory leaksUbitUmarov5-40/+34
2016-08-22workaround potencial memory leakUbitUmarov1-0/+4
2016-08-22locking issueUbitUmarov1-4/+5
2016-08-22minor locking issueUbitUmarov1-11/+11
2016-08-22remove unnecessary lockUbitUmarov1-31/+21
2016-08-22locking issueUbitUmarov1-2/+2
2016-08-22minor locking issueUbitUmarov1-13/+3
2016-08-22locking issueUbitUmarov1-18/+18
2016-08-22minor locking issueUbitUmarov1-2/+2
2016-08-22workaround potencial memory leakUbitUmarov1-0/+2
2016-08-22workaround potencial memory leaksUbitUmarov7-50/+32
2016-08-22 (re)fix avatar standup from a child prim on object deleteUbitUmarov1-1/+1
2016-08-21 add a missing lock()UbitUmarov1-1/+2
2016-08-21 remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( ↵UbitUmarov3-7/+19
scene.PacketHandlers) where it belongs
2016-08-21 in HGAssetBroker do cache all if asset id changedUbitUmarov1-5/+7
2016-08-21 limit the scan of terrain EnforceEstateLimits to the area changed.UbitUmarov1-2/+23
2016-08-21 fix llSetText utf8 string size clipingUbitUmarov1-12/+2
2016-08-21 fix terrain BMP image format on SaveStream mantis: 8001UbitUmarov1-1/+1
2016-08-21 make the case llCollisionSound("",1.0) more clear its retunring to default ↵UbitUmarov1-1/+3
sounds, ie like a prim that never had this funtion called.