| Commit message (Collapse) | Author | Files | Lines |
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currently not avaiable
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fix because TriggerOnAttach will not be trigger on attachment from inventory, (for now only Xengine connects to it on core).
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prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing
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on sits AToffset for some reason ATaxis got in there (needs testing)
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Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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osCollisionSound(..). allows defualt sounds with volume
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physics single caps message per selection request
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use (possible cant even be used)
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temporary Fix, entire Object select code needs to be changed
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option (default one)
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scene.PacketHandlers) where it belongs
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sounds, ie like a prim that never had this funtion called.
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