Commit message (Collapse) | Author | Files | Lines | ||
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2018-04-27 | Do dispose and new Font only once when handling FontProp drawing command. | Kevin Cozens | 1 | -33/+12 | |
2018-04-19 | save a few ns | UbitUmarov | 1 | -4/+6 | |
2018-04-19 | reduce debug logs | UbitUmarov | 1 | -5/+5 | |
2018-04-19 | use seconds version of gettimestamp | UbitUmarov | 2 | -42/+14 | |
2018-04-14 | save a few ns on lsl vector rotations | UbitUmarov | 1 | -5/+7 | |
2018-04-10 | sound radius is a prim prop only set by llSetSoundRadius, fix it in case ↵ | UbitUmarov | 8 | -60/+53 | |
viewers do fix its use (ignored for now) | |||||
2018-04-10 | YEngine: apply a few fixes by Mike Rieker | UbitUmarov | 1 | -4/+9 | |
2018-04-10 | mantis 8275: fix llStopSound for llPlaySound. Code was doing as SL wiki but ↵ | UbitUmarov | 2 | -2/+5 | |
not as not real regions with FireStorm. Singularity will only stop loop sounds. None stops Trigger | |||||
2018-04-10 | mantis 8305: add osTriggerSoundLimited(..) | UbitUmarov | 3 | -0/+29 | |
2018-04-09 | some cleanup on ll sound functions | UbitUmarov | 1 | -38/+62 | |
2018-04-09 | mantis 8305: add several ossl sound funtions that accept a link number for ↵ | UbitUmarov | 3 | -0/+253 | |
the prim associated to that sound. The link number must point to a single prim | |||||
2018-04-06 | .. and yes i forgot a file.. again :( | UbitUmarov | 1 | -1/+0 | |
2018-04-04 | fix the comment about return value of osAngleBetween() its 0 to PI | UbitUmarov | 1 | -2/+2 | |
2018-04-03 | add auxiliar functions float osVecMagSquare(a), float osVecDistSquare(vector ↵ | UbitUmarov | 4 | -0/+60 | |
a), float osAngleBetween(vector a, vector b) and float osRound(ffloat value, integer ndigits) | |||||
2018-04-01 | try fix git | UbitUmarov | 1 | -0/+40 | |
2018-04-01 | coment out a debug line | UbitUmarov | 1 | -1/+1 | |
2018-04-01 | several changes to materials, add llSet*PrimtiveParams*() support for them. ↵ | UbitUmarov | 3 | -335/+951 | |
They may be very broken now :( | |||||
2018-03-28 | mantis8309 add extra try{}catch | UbitUmarov | 1 | -4/+11 | |
2018-03-27 | fix previus commit with the right source file :( | UbitUmarov | 1 | -1/+4 | |
2018-03-27 | mantis8307: avoid a null ref | UbitUmarov | 1 | -1/+0 | |
2018-03-19 | Fixed a typo | Kevin Cozens | 1 | -1/+1 | |
2018-03-10 | comment out some debug messages visible on SOP CompleteMovement | UbitUmarov | 2 | -21/+23 | |
2018-03-09 | Yengine: only retry compile if there was a object file in cache with wrong ↵ | UbitUmarov | 4 | -18/+6 | |
version or signature | |||||
2018-03-09 | remove a unnecessay file check | UbitUmarov | 1 | -2/+1 | |
2018-03-09 | Yengine temp file delete was still bad in case of script errors | UbitUmarov | 3 | -51/+53 | |
2018-03-05 | change SampleMoneyModule intialization, make it look for economymodule ↵ | UbitUmarov | 1 | -36/+46 | |
setting both in startup and economy sections; change some default settings to no cost values, since that is our default | |||||
2018-03-05 | fix some LSL functions to return type Key as they should and not string | UbitUmarov | 3 | -39/+39 | |
2018-03-05 | make more clear some magic numbers on SOP getnumberofsides(), reduce ↵ | UbitUmarov | 2 | -45/+73 | |
unnecessary calls to it on LSL api | |||||
2018-03-04 | Remove the work around for sphere number of faces since as of commit 846f35 ↵ | mewtwo0641 | 1 | -9/+1 | |
it initially has the correct number of faces and the workaround returns 2 more than the correct number of faces. | |||||
2018-02-25 | Yengine: change filename extentions on scripts state (better delete contents ↵ | UbitUmarov | 6 | -376/+374 | |
of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore ) | |||||
2018-02-25 | Y(xmr)engine cosmetics... | UbitUmarov | 19 | -3776/+2058 | |
2018-02-23 | Yengine replace xmr by yeng on console comands | UbitUmarov | 2 | -19/+19 | |
2018-02-23 | rename XMREngine as Yengine (still not all done), big mess source formating ↵ | UbitUmarov | 53 | -32086/+36949 | |
changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit | |||||
2018-02-22 | a few more changes on tortured prims number of sides/faces | UbitUmarov | 1 | -53/+68 | |
2018-02-21 | fix a old issue on some tortured prims number of sides, and so textures set | UbitUmarov | 1 | -4/+4 | |
2018-02-18 | COmment out relocation of tmp cs source file during compilation. This seems ↵ | UbitUmarov | 1 | -2/+3 | |
to cause issues on same win servers, and is only usefull on deep scripts debug (Xengine compiler) | |||||
2018-02-18 | COmment out relocation of tmp cs source file during compilation. This seems ↵ | UbitUmarov | 1 | -2/+6 | |
to cause issues on same win servers, and is only usefull on deep scripts debug (Xengine compiler) | |||||
2018-02-11 | Oops... don't leave script source out of compilation in same cases | UbitUmarov | 1 | -2/+5 | |
2018-02-07 | try to fix xmr on multiregions per instance. Ugly spargetti ...; remove ↵ | UbitUmarov | 8 | -435/+332 | |
fixes for 2 llparcel functions that should not be needed; remove xmr own API, it has no business having one. | |||||
2018-02-07 | some more code from mrieker for system threads, give up of all the other ↵ | UbitUmarov | 7 | -1383/+872 | |
mono dependent theading models only availble for linux (and possible not all platforms). This only has impact on micro-threading switching, and this only happens on long events and only every 60ms, aditionally we do remove a totally extra set of threads (that could grow in a uncontroled way on win) and their hanshake with main ones. This may of course be even more broken now :P | |||||
2018-02-05 | add mrieker fresh optimization on heap tracker | UbitUmarov | 5 | -62/+151 | |
2018-02-04 | mantis 8287: applied modified patch by hand, thx watcher64 | UbitUmarov | 1 | -0/+2 | |
2018-02-03 | some new code got in ahead of its time | UbitUmarov | 1 | -2/+4 | |
2018-02-03 | pesty warnings | UbitUmarov | 2 | -15/+24 | |
2018-02-03 | just DIE damm thread (recent monos issue) | UbitUmarov | 2 | -12/+23 | |
2018-02-03 | XMR: there is no need for a slice thread, it also causes timing issues; ↵ | UbitUmarov | 6 | -237/+353 | |
BelowNormal mb 2 Below on win; cosmetics | |||||
2018-02-02 | add experimental script engine XMRengine donated by mrieker (DreamNation) ↵ | UbitUmarov | 39 | -13/+41913 | |
And our Melanie. ***DANGER*** ***TESTONLY*** ***disable HG*** dont leave running when not looking... tp/crossing to Xengine will reset scripts. i do see a few issues but should be testable, so we can decide if we should invest more on it. | |||||
2018-02-02 | do not timeout floatsam assets caching thread | UbitUmarov | 1 | -2/+2 | |
2018-02-02 | let ossl have its own config section | UbitUmarov | 1 | -5/+10 | |
2018-01-31 | remove cap FetchLib2 suport code | UbitUmarov | 1 | -35/+0 | |