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2008-10-14* Make KillObjectPackets reliableJustin Clarke Casey2-1/+7
* This may help http://opensimulator.org/mantis/view.php?id=2377 where large linksets do not always correctly delete - since a lost kill packet to the client could result in the symptoms described
2008-10-14- convert comments into documentationMike Mazur1-38/+40
- minor formatting adjustments - remove some trailing whitespace
2008-10-14- move comment about assetID and 'attached' in inventory where it belongsMike Mazur2-18/+15
- objectGroup isn't needed here, just use the passed in argument
2008-10-14* Adding CrytoGridAssetClient support - allows encrypting assets that are ↵Adam Frisby1-0/+10
stored on a potentially hostile grid. This is not DRM, not should be relied on until after it's been security audited. I'll write a blog post on this explaining how/why/when you should use this, and what it does.
2008-10-14* Cleaned up tons of code duplication in ODEPrim Teravus Ovares2-313/+235
* Re-enabled the native ODE prim types when possible * Fixed several invalid assumptions in the prim recycle process. * Added better message for 'reused a disposed physicsactor' * Added a way to recover from errors during collision_optimized * Added a way to recover from an error condition where prim_geom wasn't reset properly
2008-10-13Committing more work towards implementing vertex normals. Also added some ↵Dahlia Trimble2-63/+174
(hopefully) helpful messages for identifying corrupt prims and some fixup code for corrupt profile cut data.
2008-10-13* Apply http://opensimulator.org/mantis/view.php?id=2249Justin Clarke Casey1-2/+15
* Calculate an agents height in LLGetAgentSize() from apperance parameters rather than physics avatar numbers * Another good looking patch from idb - thanks!
2008-10-13* Remove warnings, including one which pointed out a bugJustin Clarke Casey2-2/+1
2008-10-13* Based on user reports, it looks like the OS specific settings have been ↵Teravus Ovares1-4/+4
unified as far as tuning (thank heavens). * If you're experiencing knee bendiness try the windows settings, as the *nix settings seem to now be incorrect. (this update does that, but you may have your own opensim.ini settings active.
2008-10-12* This updates ODE to the most up-to-date version as of today. 1558Teravus Ovares1-0/+1
* Mac users, pray to chi11ken to make you a .dylib version * This is semi-tuned and post teravus hack. (Though I didn't apply the terrain pitting fix hack. I'm still deciding if it's necessary as there was a lot of work over the past several months on the heightfield collider. * Please use '--enable-shared --disable-demos --disable-asserts' if you are building your own libode in the configure step. Asserts are pretty much useless for use with .NET * This also updates ODE.NET as, there were some API changes in May that were just added to ODE.NET today.
2008-10-12Add a configuration section for groups modulesMelanie Thielker1-0/+20
2008-10-12Fix linking phantom and nonphantom prims. Make the error message more friendlyMelanie Thielker1-1/+1
when estate_settings.xml is empty or missing
2008-10-12Add EventInfoRequest and EventInfoReply packets.Homer Horwitz3-1/+44
Note: New file, run prebuild.
2008-10-12removed some more extraneous hidden faces Dahlia Trimble1-9/+23
2008-10-12Fixed a missing face on a profile cutDahlia Trimble1-4/+23
2008-10-12Optimization: calculation of profile vertex normals is now disabled as default.Dahlia Trimble1-14/+102
2008-10-12Update svn properties, minor formatting cleanup.Jeff Ames3-17/+20
2008-10-12* Small fix for when PacketPool is disabled to prevent it from crashing ↵Adam Frisby1-1/+1
immedietly.
2008-10-12Fix LSL bitwise OrMelanie Thielker1-0/+6
2008-10-12LLUDP Client ViewAdam Frisby1-0/+1
* Experimenting with the PacketPool mechanism. * It's still disabled in the code, however there's now a flag to enable it. * Converted to use Generic Collections vs Hashtables, also now uses a list of 'OK to pool' packets, starting with the high volume PacketAck packet.
2008-10-12* Fixed two major unhandled exceptions discovered during the Pub Quiz on friday.Adam Frisby2-6/+39
2008-10-11Fix the fix. Child prims were failing to load.Melanie Thielker1-7/+10
2008-10-11Fix llSetPos to handle child prims correctly. This will fix linked Melanie Thielker2-1/+19
sliding doors
2008-10-11The "About Landmark" code with the fake parcelIDs had a serious bug.Homer Horwitz1-13/+52
- Fix that bug. It will work with OSSearch now, too - Add some caching to reduce inter-region requests.
2008-10-11Implement the hook needed for the CanTeleport checkMelanie Thielker1-0/+3
2008-10-11* Change permission check for llParcelMediaCommandList to use the permissionsHomer Horwitz1-4/+5
module, thus including estate owners and gods.
2008-10-11Fix a path issue i caused in a prior commitMelanie Thielker1-8/+5
2008-10-11Add a "inimaster" switch to OpenSim.ini. It will load a master ini fileMelanie Thielker2-3/+15
and then the OpenSim.ini only needs to contain instance specific data
2008-10-11Add logging in case of a SOG without rootpartHomer Horwitz1-0/+5
2008-10-11Add shift operator overloads to LSLInteger. If you get error messages whenMelanie Thielker1-0/+10
using << and >> in scripts, this will fix it. rm bin/*.dll ; rm bin/ScriptEngines/*.dll ; rm bin/ScriptEngines/*/*.dll then rebuild and reinstall
2008-10-11- Patching a symptom of the failed WP start. We really need to find the reasonHomer Horwitz1-1/+8
for that...
2008-10-112nd stab at that prim loading nastyMelanie Thielker2-4/+7
2008-10-11Fix Nebadon's WP crash (invalid root part from database null-ref)Melanie Thielker1-0/+3
2008-10-11* Rework llParcelMediaCommandListHomer Horwitz3-56/+185
* Add missing PARCEL_MEDIA_COMMAND_* constants * Fix a copy/paste error in SendParcelMediaUpdate llParcelMediaCommandList should work now
2008-10-11Add a + operator to LSLString, otherwise you will end up with CIL strings ifHomer Horwitz1-0/+5
you have expressions with strings.
2008-10-11* Removed Heartbeat timerTeravus Ovares1-127/+148
* Implemented a proper update thread * Removed the UpdateLock Mutex as it's no longer needed because updates can only happen one at a time now. * This should actually improve performance significantly.. But, see the warning on the next line! * Warning: If there are deadlocks that the threadpool timer method was hiding, this will expose them for all the nastiness they are.
2008-10-11Plumb the remaining search packets and replies.Melanie Thielker3-7/+303
2008-10-11Thanks cmickyb for a patch that enhances the IRC module.Dahlia Trimble2-29/+115
See mantis #2379 for some useful scripts that work with this. Note that I added another configuration parameter in addition to the patch to allow for legacy behavior in the absence of new configuration settings.
2008-10-11Remove a UUID fudge that broke "Abandon Land"Melanie Thielker1-2/+2
2008-10-11Commit Diva's new patch for the DataSnapshot. Comment the defaultMelanie Thielker2-141/+157
metaverseink search provider to prevent accidental data exposure.
2008-10-11Eliminate some unnecessary polygonsDahlia Trimble1-10/+25
2008-10-10Fix an exception handling issue in XEngineMelanie Thielker1-1/+1
2008-10-10* minor: remove warningsJustin Clarke Casey2-25/+25
2008-10-10* minor: Remove highly experimental tags from oar loading and saving functionsJustin Clarke Casey1-6/+0
2008-10-10Committing diva's LandSnapshot update patch. Also included is a smallMelanie Thielker2-131/+135
fix for the LandManagementModule. I changed LandSnapshot to use CachedUserInfo to take a load off the user server. Also, missing owner profiles are legit, warning removed.
2008-10-10added a list of SurfaceTouchEventArgs to the IClientAPI.OnGrab event, for ↵MW4-6/+21
the new surface touch parameters in 1.21 viewers.
2008-10-10added a list of SurfaceTouchEventArgs to the IClientAPI.OnGrabUpdate event, ↵MW3-3/+18
for the new surface touch parameters in 1.21 viewers. TODO: add the touch args to OnGrabObject and OnDeGrabObject.
2008-10-10very tiny change MW1-3/+4
XmlIgnored the SceneObjectPart.SitTargetAvatar property, as (afaik) this is only used to indicate that a avatar is sitting (or about to sit) on the prim. And there are situations where it might not be cleared, like if a client crashes while sitting on the prim. Which results in that avatar's id getting stored in any xml backup or taking the prim into inventory. And then its always classed as a avatar is sitting on that prim.
2008-10-10* Added NullReference check to EventQueueGetModule.Adam Frisby1-2/+8
2008-10-10* Fixed a potential threading issue with EventQueueGet leading to ↵Adam Frisby1-5/+12
spontaneous crashes.