| Commit message (Expand) | Author | Files | Lines |
2015-09-03 | fix a old bug i added: MaxWearables can't be changed in runtime | UbitUmarov | 1 | -1/+0 |
2015-09-03 | fix CM_api compile error | UbitUmarov | 1 | -3/+3 |
2015-09-03 | minor clean | UbitUmarov | 1 | -48/+0 |
2015-09-03 | at last we can login and see objects ( friends is dead and disable in | UbitUmarov | 10 | -85/+29 |
2015-09-02 | seems to compile ( tests comented out) | UbitUmarov | 103 | -8410/+1005 |
2015-09-01 | Moved ExtendedPhysics from OptionalModules to Bullet project, because it's ve... | Diva Canto | 5 | -627/+622 |
2015-08-31 | Deleted physics plugin classes. | Diva Canto | 8 | -534/+4 |
2015-08-31 | Physics refactoring: all unit tests pass. | Diva Canto | 6 | -19/+51 |
2015-08-31 | First commit where physics work as region module. | Diva Canto | 12 | -62/+51 |
2015-08-31 | All physics plugins are now region modules. Compiles but doesn't run. | Diva Canto | 23 | -1322/+1348 |
2015-08-31 | Fixed a namespace dependency. Also started preparing prebuild.xml for making ... | Diva Canto | 2 | -2/+2 |
2015-08-31 | Refactored Meshing modules: | Diva Canto | 10 | -60/+142 |
2015-08-31 | dont change camera on crossings | UbitUmarov | 1 | -4/+4 |
2015-08-31 | start sending terrain patchs in completmovement where we know its | UbitUmarov | 2 | -2/+8 |
2015-08-31 | fix slow moving physical objects moving without sending updates | UbitUmarov | 1 | -9/+9 |
2015-08-30 | More namespace and dll name changes. Still no functional changes. | Diva Canto | 75 | -81/+81 |
2015-08-31 | minor changes | UbitUmarov | 1 | -15/+21 |
2015-08-30 | Renamed the namespaces too | Diva Canto | 111 | -169/+169 |
2015-08-30 | Major renaming of Physics dlls / folders. No functional changes, just renames. | Diva Canto | 107 | -0/+0 |
2015-08-30 | Moved instantiation of SceneCommunicationService object to inside the scene c... | Diva Canto | 2 | -5/+2 |
2015-08-30 | more on tps and crossings | UbitUmarov | 3 | -157/+193 |
2015-08-30 | Mantis #7713: fixed bug introduced by 1st MOSES patch. | Diva Canto | 1 | -7/+9 |
2015-08-29 | improve object crossings | UbitUmarov | 1 | -37/+15 |
2015-08-29 | fix some effects ranges | UbitUmarov | 5 | -7/+7 |
2015-08-29 | fix NeighborRegions code | UbitUmarov | 2 | -55/+21 |
2015-08-28 | stop sending parcel overlays on parcels crossings since SL seems to have | UbitUmarov | 1 | -1/+2 |
2015-08-28 | send land parcels overlay in cat Land not Task, or avatar freezes | UbitUmarov | 1 | -1/+2 |
2015-08-28 | also limit terrain flood effects ( like on pait change this should have | UbitUmarov | 9 | -35/+37 |
2015-08-27 | restrict terrain PaintBrushes to the requested area | UbitUmarov | 12 | -102/+97 |
2015-08-27 | remove the rest of #justEditedTerrain, it was sending patchs non | UbitUmarov | 1 | -16/+0 |
2015-08-27 | make terrain undo non op, it is broken and can't be global but per agent | UbitUmarov | 1 | -27/+2 |
2015-08-27 | fix terrain bake for revert. just good enought fix | UbitUmarov | 1 | -11/+3 |
2015-08-27 | rename revert map as baked map, bc thats what it is | UbitUmarov | 1 | -20/+20 |
2015-08-27 | take taints check terrain out of Onframe event and add a new event for it. S... | UbitUmarov | 3 | -11/+50 |
2015-08-27 | change osd encoding of region size | UbitUmarov | 1 | -8/+8 |
2015-08-26 | NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!! | UbitUmarov | 1 | -26/+13 |
2015-08-26 | add more of the v03 checks and homeURL. Sending side only for now | UbitUmarov | 3 | -11/+36 |
2015-08-26 | change teleport version number to v0.3, without actually adding the checks | UbitUmarov | 2 | -52/+29 |
2015-08-25 | fix bug | UbitUmarov | 1 | -1/+1 |
2015-08-25 | update raw32 file reader to core one. Warning only suports square regions | UbitUmarov | 1 | -0/+11 |
2015-08-25 | change terrain internal representation to float. ushort work with legal | UbitUmarov | 2 | -30/+2 |
2015-08-25 | terrain stored as ushorts with gzip compression | UbitUmarov | 2 | -7/+48 |
2015-08-24 | change internal representation of terrain from int to ushort. This will | UbitUmarov | 1 | -2/+2 |
2015-08-24 | try to implement core load oar options | UbitUmarov | 8 | -206/+535 |
2015-08-24 | Revert "BulletSim: delay adding a scene presence to the list of presences" | Robert Adams | 3 | -33/+19 |
2015-08-24 | rename ImapTileModule as IMAPImageUploadModule to match core | UbitUmarov | 3 | -6/+6 |
2015-08-24 | turn off KeepAlive | UbitUmarov | 2 | -5/+5 |
2015-08-23 | BulletSim: delay adding a scene presence to the list of presences | Robert Adams | 3 | -19/+33 |
2015-08-23 | In ScenePresence, when removing from the physical scene, unsubscribe | Robert Adams | 1 | -1/+1 |
2015-08-24 | Add Culture.FormatProvider to String.Format, like it is done for LSLFloat | lillith xue | 1 | -3/+3 |