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My fork of OpenSim for IG and DG, called SledjChisl.
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2013-11-13
Fix bug where removing a physical linkset would only decrement the Active Obj...
Justin Clark-Casey (justincc)
2
-2
/
+73
2013-11-09
Add initial test for checking that specifying a parameter in LSL state_entry(...
Justin Clark-Casey (justincc)
1
-0
/
+64
2013-11-05
add support for particle glow LSL functions
dahlia
1
-0
/
+12
2013-11-05
add support for particle blending LSL functions
dahlia
1
-1
/
+15
2013-11-06
Added sending (for now hard-coded) sim isze in SendMapBlockSplit()
Latif Khalifa
1
-0
/
+6
2013-11-06
Add IncomingPacketsResentCount clientstack statistics
Justin Clark-Casey (justincc)
1
-0
/
+23
2013-11-02
If the LSL state_entry() event definition contains any parameters, then gener...
Justin Clark-Casey (justincc)
4
-7471
/
+7692
2013-11-01
add null check for jpeg2000 sculpt image decode failure. Note: the j2kDecodeC...
dahlia
1
-0
/
+9
2013-11-01
discard alpha in 4-plane sculpt textures before generating physics proxy mesh
dahlia
1
-12
/
+7
2013-10-31
add new particle system blending rule enumerations
dahlia
1
-1
/
+5
2013-10-31
Start counting resent packets in the places that I missed when the stat was f...
Justin Clark-Casey (justincc)
2
-0
/
+8
2013-10-31
minor: remove mono compiler warnings in AvatarPickerSearchModule and UploadBa...
Justin Clark-Casey (justincc)
2
-7
/
+3
2013-10-31
Add OutgoingPacketsResentCount clientstack stat.
Justin Clark-Casey (justincc)
2
-1
/
+32
2013-10-31
add new LSL constants associated with new "ribbon", "glow", and "blend" parti...
dahlia
1
-0
/
+13
2013-10-30
Make "fcache status" command also display information on disk/mem cache hit r...
Justin Clark-Casey (justincc)
1
-18
/
+38
2013-10-30
Put fcache commands output to console, not log
Justin Clark-Casey (justincc)
1
-28
/
+25
2013-10-28
Remove legacy sqlite lines added internally by OpenSimulator to the [Startup]...
Justin Clark-Casey (justincc)
1
-3
/
+0
2013-10-26
BulletSim: update collision flags to make sure they fit in the shorts provided.
Robert Adams
1
-7
/
+7
2013-10-24
minor: Add commented out code for apparent passing of texture IDs in ObjectPr...
Justin Clark-Casey (justincc)
1
-0
/
+26
2013-10-24
Show texture ids for full object/part info console commmds
Justin Clark-Casey (justincc)
1
-1
/
+16
2013-10-24
Comment out LLUDPServer.BroadcastPacket() to reduce code complexity. Appears...
Justin Clark-Casey (justincc)
1
-38
/
+38
2013-10-24
Only set the data present event if we actually queued an outoing packet (not ...
Justin Clark-Casey (justincc)
1
-4
/
+17
2013-10-23
BulletSim: change collision flags for groundplane to not interact with static...
Robert Adams
4
-7
/
+13
2013-10-18
Call ScriptSleep() instead of llSleep() in routine for llEmail.
Kevin Cozens
1
-1
/
+1
2013-10-17
After finishing to edit an attachment, let other avatars see the changes. (Th...
Oren Hurvitz
2
-8
/
+4
2013-10-15
BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disables
Robert Adams
1
-0
/
+12
2013-10-15
Fixed rezzing coalesced objects from a prim's inventory
Oren Hurvitz
5
-134
/
+188
2013-10-15
Added support for attachments to group notices when using Flotsam groups.
Kevin Cozens
1
-50
/
+122
2013-10-15
Made terrain uploads thread-safe
Oren Hurvitz
4
-22
/
+45
2013-10-11
BulletSim: Fix snap back from edge of region problem. Mantis 6794.
Robert Adams
1
-2
/
+13
2013-10-07
* Refactor
teravus
2
-4
/
+4
2013-10-07
* Added a Basic DOS protection container/base object for the most common HTTP...
teravus
2
-3
/
+30
2013-10-04
Added SimulatorFeatures/OpenSimExtras: say-range, whisper-range, shout-range,...
Diva Canto
1
-0
/
+37
2013-10-04
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
Justin Clark-Casey (justincc)
19
-19
/
+19
2013-10-04
Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow regi...
Justin Clark-Casey (justincc)
1
-6
/
+21
2013-09-27
minor: Disable logging left active on regression test TestSameSimulatorIsolat...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-27
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...
Justin Clark-Casey (justincc)
9
-17
/
+18
2013-09-27
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
15
-48
/
+36
2013-09-26
minor code formatting for the sake of consistency and readability
dahlia
1
-18
/
+36
2013-09-26
minor: correct attachment spelling mistake in log message in HGEntityTransfer...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-26
minor: Comment out windlight log message about sending scene data for now.
Justin Clark-Casey (justincc)
1
-1
/
+2
2013-09-26
minor: Add scene name to baked textures in cache log message
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-26
minor: log MaxOutgoingTransferVersion at EntityTransferModule startup
Justin Clark-Casey (justincc)
1
-0
/
+4
2013-09-25
minor: correct spelling of Initialized in LSC connector version message
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-25
Move adding UUID.Zero -> Unknown User binding to UMM.Init() so that it's also...
Justin Clark-Casey (justincc)
1
-2
/
+1
2013-09-25
Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementInto...
Justin Clark-Casey (justincc)
2
-11
/
+29
2013-09-25
Reinsert 200ms sleep accidentally removed in commit 7dbc93c (Wed Sep 18 21:41...
Justin Clark-Casey (justincc)
1
-2
/
+2
2013-09-25
Instead of swallowing any socket begin/end receive exceptions, log them for d...
Justin Clark-Casey (justincc)
1
-7
/
+32
2013-09-22
Preserve attachment point & position when attachment is rezzed in world
Aleric Inglewood
7
-1
/
+52
2013-09-21
minor: Recomment out log message uncommented in previous cbdfe969
Justin Clark-Casey (justincc)
1
-4
/
+4
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