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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-06-01
Add option native step frame ms stat
Justin Clark-Casey (justincc)
1
-9
/
+21
2012-06-01
Add total ODE frame time optional stat, as a sanity check on the main scene p...
Justin Clark-Casey (justincc)
1
-7
/
+21
2012-06-01
Break down native ODE collision frame time stat into native space collision a...
Justin Clark-Casey (justincc)
1
-4
/
+22
2012-06-01
Rename new collision stats to 'contacts' - there are/can be multiple contacts...
Justin Clark-Casey (justincc)
1
-6
/
+6
2012-06-01
Stop adding an unnecessary duplicate _perloopcontact if the avatar is standin...
Justin Clark-Casey (justincc)
1
-9
/
+4
2012-06-01
minor: comment out currently unused OdeScene.sCollisionData
Justin Clark-Casey (justincc)
1
-9
/
+9
2012-06-01
Add ODE avatar and prim collision numbers if extra stats collection is enabled.
Justin Clark-Casey (justincc)
1
-5
/
+34
2012-06-01
Fix OdeScene.GetTopColliders() to return the top 25 colliders rather than the...
Justin Clark-Casey (justincc)
1
-19
/
+13
2012-06-01
Remove the kill record. Core has removed it long ago and it really does more ...
Melanie
1
-19
/
+19
2012-05-31
Add an optional mechanism for physics modules to collect and return arbitrary...
Justin Clark-Casey (justincc)
5
-60
/
+252
2012-05-30
ubitode prim: if makebody() is called already having a body, do a full destru...
UbitUmarov
1
-3
/
+4
2012-05-30
Guard setting the building flag
Melanie
1
-0
/
+4
2012-05-30
Whitespace fix
Melanie
1
-1
/
+1
2012-05-30
Prevent multiple requests to go physical from reaching the physics plugin
Melanie
1
-0
/
+4
2012-05-30
Fix the log standing attach-from-world bug.
Melanie
2
-42
/
+59
2012-05-29
Add console command "teleport user" to allow teleport from the region console
Justin Clark-Casey (justincc)
1
-0
/
+189
2012-05-29
fix physics not reporting collisions only with terrain
UbitUmarov
1
-0
/
+1
2012-05-29
Fix collision filtering. The filter should be checked on the receiving part!
Melanie
1
-9
/
+9
2012-05-29
Add advanced collision processing into ScenePresence
Melanie
1
-162
/
+162
2012-05-29
Re-add script collisions that were lost in a merge
Melanie
1
-0
/
+2
2012-05-29
Fix collision filtering
Melanie
1
-10
/
+10
2012-05-28
refactor: factor out entity transfer state machine into a separate class to m...
Justin Clark-Casey (justincc)
3
-239
/
+330
2012-05-28
fix avatars collisions on sim crossings and other few cases where freemove()...
UbitUmarov
1
-2
/
+1
2012-05-28
If handling the failure of teleport, move agent state to CleaningUp when we s...
Justin Clark-Casey (justincc)
1
-3
/
+6
2012-05-28
a bit cleaner code (?) on sculpts/meshs meshing checking
UbitUmarov
1
-7
/
+6
2012-05-28
let meshs work indenpendently of mesh_sculpted_prim config option
UbitUmarov
1
-29
/
+25
2012-05-28
disable collision sounds for now
UbitUmarov
1
-2
/
+8
2012-05-28
revert making sculpts phanton if sculpt meshing option is off
UbitUmarov
1
-2
/
+0
2012-05-28
Place the return back into collision sounds.
Melanie
1
-0
/
+4
2012-05-28
Modify SceneManeger to use a DoubleDictionary and work without locks.
Melanie
1
-176
/
+90
2012-05-27
Let OOB information usable outside ubitode
UbitUmarov
3
-29
/
+33
2012-05-26
minor: code formatting from 0b72f773
Justin Clark-Casey (justincc)
1
-12
/
+11
2012-05-26
Mantis 6025 llRequestPermissions auto grant for NPCs.
Talun
1
-1
/
+23
2012-05-26
If restating a region, clean up the physics scene after the main scene has be...
Justin Clark-Casey (justincc)
1
-4
/
+4
2012-05-26
One can now get hyoergrid region co-ordinates with llRequestSimulatorData
Blake.Bourque
1
-5
/
+21
2012-05-26
Use GetInventoryItem() in LSL_Api.InventoryKey(string name, int type).
Justin Clark-Casey (justincc)
1
-17
/
+7
2012-05-26
Use SceneObjectPartInventory.GetInventoryItem() in OSSL.AvatarStopAnimation i...
Justin Clark-Casey (justincc)
1
-14
/
+12
2012-05-26
refactor: replace LSL_Api.InventoryKey(string) largely with SceneObjectPartIn...
Justin Clark-Casey (justincc)
3
-45
/
+42
2012-05-25
Mantis 6028 osAvatarStopAnimation not stopping animations via UUID
Talun
1
-7
/
+11
2012-05-25
Resolve some mono compiler warnings.
Justin Clark-Casey (justincc)
9
-26
/
+33
2012-05-25
on agent cross, remove from physics scene after its been placed in transit, n...
Justin Clark-Casey (justincc)
1
-3
/
+7
2012-05-25
refactor: make ETM.CrossAgentToNewRegionAsync neighbourRegion == null check r...
Justin Clark-Casey (justincc)
1
-90
/
+92
2012-05-25
Remove a call stack debugging line accidentally left in from a few days ago a...
Justin Clark-Casey (justincc)
1
-2
/
+0
2012-05-25
Fix bug where a failed QueryAccess to a remove region would always have the r...
Justin Clark-Casey (justincc)
1
-2
/
+1
2012-05-25
Stop it being possible for an agent to teleport back to its source region bef...
Justin Clark-Casey (justincc)
3
-28
/
+169
2012-05-24
Don't actually proceed on a within-region teleport if another is already taki...
Justin Clark-Casey (justincc)
1
-0
/
+2
2012-05-24
On inter-region teleport, only stand the avatar up if the QueryAccess call to...
Justin Clark-Casey (justincc)
1
-7
/
+7
2012-05-24
Now that the EntityTransferModule is per-region, fetch the event queue module...
Justin Clark-Casey (justincc)
1
-18
/
+22
2012-05-24
Fix issue where a dns resolution failure on the final destination might leave...
Justin Clark-Casey (justincc)
1
-192
/
+200
2012-05-24
Comment out accidentally left in log line that was printing out the control f...
Justin Clark-Casey (justincc)
1
-3
/
+3
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