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2010-02-04Revert "change position of OnAttach event firing so that this also happens ↵Melanie2-17/+15
when a user teleports into a region" The behavior introduced here is not compatible with SL This reverts commit b6bee4999c9d238a052022f105069ea4eb85f8f4.
2010-02-04Line endings cleanupMelanie1-36/+36
2010-02-03minor: remove one mono compiler warningJustin Clark-Casey (justincc)1-3/+1
2010-02-03minor: remove one mono compiler warningJustin Clark-Casey (justincc)1-10/+8
2010-02-03minor: add a smidgen of EventManager docJustin Clark-Casey (justincc)2-6/+6
2010-02-03For each delegate added to events in the EventManager, catch and log but do ↵Justin Clark-Casey (justincc)1-314/+1128
not propogate any exceptions that come back This stops exceptions thrown by modules from disrupting the kernel and still allows other delegates to be executed normally
2010-02-03add an IsRoot property to sopJustin Clark-Casey (justincc)2-1/+24
2010-02-03minor: comment out a log line in ScenePresenceJustin Clark-Casey (justincc)1-2/+1
2010-02-03minor: remove a couple of mono warningsJustin Clark-Casey (justincc)2-4/+1
2010-02-03change position of OnAttach event firing so that this also happens when a ↵Justin Clark-Casey (justincc)2-15/+17
user teleports into a region
2010-02-03allow terrain collision events after regular collision checkradams11-3/+3
Signed-off-by: Melanie <melanie@t-data.com>
2010-02-02refactor: move world comm message queueing into its own methodJustin Clark-Casey (justincc)1-23/+13
2010-02-02minor: copy some method doc from the WorldComm implementation to the interfaceJustin Clark-Casey (justincc)1-0/+39
2010-02-02minor: add method doc to sop.SetScriptEvents()Justin Clark-Casey (justincc)1-0/+5
2010-02-02minor: add some documentation to EventManager.OnObjectGrabJustin Clark-Casey (justincc)1-15/+8
2010-02-02minor: add reminder to lock SOG.Children before using it directly in order ↵Justin Clark-Casey (justincc)1-2/+5
to avoid threading issues
2010-02-02Revert "improve locking of m_items in SceneObjectPartInventory"Melanie1-133/+85
This reverts commit 968b9e160d70568fbdea5b190d1386e9431316e3.
2010-02-01minor: rename GetScriptPrimType() to GetPrimType()Justin Clark-Casey (justincc)2-4/+4
2010-02-01move hollow sphere faces bug back up to LSL_Api.csJustin Clark-Casey (justincc)2-37/+52
2010-02-01remove now duplicated shape code from LSL_Api.csJustin Clark-Casey (justincc)2-194/+49
2010-02-01Copy prim face color setting code from LSL_Api down into SOP so that non-LSL ↵Justin Clark-Casey (justincc)2-1/+192
callers can use it
2010-02-01Actually make EventManager.OnAttach() fire when an object is attached. ↵Justin Clark-Casey (justincc)2-2/+6
Previously, only detach was firing!
2010-02-01Don't try to start attachment scripts or send updates if the attachment ↵Justin Clark-Casey (justincc)2-27/+64
itself has been unsuccessful
2010-01-30apply http://opensimulator.org/mantis/view.php?id=4486Justin Clark-Casey (justincc)1-1/+1
fix compilation of mrm scripts using microthreaded parmeter Thanks ziah
2010-01-29Apply http://opensimulator.org/mantis/view.php?id=3334Justin Clark-Casey (justincc)4-1/+58
Send continuous touch() events if the left mouse button is held down while moving over an object This conforms with Linden Lab practice Thanks Revolution
2010-01-29Apply http://opensimulator.org/mantis/view.php?id=4548Justin Clark-Casey (justincc)1-1/+1
Fix command params check on fcache expire <datetime> Thanks coyled
2010-01-29use common sop2 setup for TestMergeOarV0_2()Justin Clark-Casey (justincc)1-16/+12
2010-01-29make TestSaveOarV0_2() use a common part2 constructionJustin Clark-Casey (justincc)1-18/+14
2010-01-29use common part1 createio nin TestMergeOarV0_2()Justin Clark-Casey (justincc)1-16/+5
2010-01-29minor: swap which part uses the automatically set up scene in TestMergeOarV0_2()Justin Clark-Casey (justincc)1-25/+13
2010-01-29use common part1 creation in ArchiverTests.TestLoadOarV0_2()Justin Clark-Casey (justincc)1-30/+28
2010-01-29refactor out scene object 1 creation n ArchiverTetssJustin Clark-Casey (justincc)1-44/+22
2010-01-29factor out scene setup in ArchiverTestsJustin Clark-Casey (justincc)1-40/+53
2010-01-29improve locking of m_items in SceneObjectPartInventoryJustin Clark-Casey (justincc)1-85/+133
2010-01-29Add method to get all items with the same name from a particular primJustin Clark-Casey (justincc)3-7/+41
Extend load oar test to check loading of a sound item
2010-01-29Small fix for a spurious exceptionMelanie1-1/+1
2010-01-29Prevent empty ObjectProperties packets being sentMelanie1-0/+3
2010-01-29Resolve one more conflict I overlookedMelanie1-14/+0
2010-01-29Resolve one more conflict I overlookedMelanie1-14/+0
2010-01-29Revert "Updates all IRegionModules to the new style region modules."Melanie73-1780/+861
This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
2010-01-29Revert "Updates all IRegionModules to the new style region modules."Melanie73-1780/+861
This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
2010-01-28Fixes inconsistencies in the permissions module. Adds a region_manager_is_godMelanie1-4/+7
configurable. Previously, estate managers could enter god mode, but would not have any powers. Now estate managers can enter god mode only if this option is true, and then will have real god powers.
2010-01-28Fixes terrain editing. Changes ThrottleOutPacketType to task instead of land.Revolution1-1/+1
2010-01-28Changes WorldCommModule to ISharedRegionModule.Revolution1-1/+5
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-26* A few other endlines...Teravus Ovares (Dan Olivares)1-9/+9
2010-01-26* Fix Endlines in IRCClientView.csTeravus Ovares (Dan Olivares)1-9/+9
2010-01-26* Fix Endlines in MyNpcCharacter.csTeravus Ovares (Dan Olivares)1-9/+9
2010-01-26Some merge fixupsMelanie4-22/+11
2010-01-26Replace dome tabs with spacesMelanie1-3/+3
2010-01-25Fix a problem where llDie() calls were sometimes leaving dead objects behind.Justin Clark-Casey (justincc)8-19/+73
When an object was deleted, the remove script instance call was aggregating the scripting events as normal. This would queue a full update of the prim before the viewer was notifed of the deletion of that prim (QuitPacket) On some occasions, the QuitPacket would be sent before the full update was dequeued and sent. In principle, you would think that a viewer would ignore updates for deleted prims. But it appears that in the Linden viewer (1.23.5), a prim update that arrives after the prim was deleted instead makes the deleted prim persist in the viewer. Such prims have no properties and cannot be removed from the viewer except by a relog. This change stops the prim event aggregation call if it's being deleted anyway, hence removing the spurious viewer-confusing update.