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2016-11-05It looks, that attachments show console command incorrectly returns Item ID. ...Mandarinka Tasty1-14/+9
2016-11-04by design HUD objects are privateUbitUmarov1-12/+13
2016-11-04Implementation of new LSL function: list llGetAttachedList(key avatar); It al...Mandarinka Tasty3-0/+32
2016-11-03XEngine: make calls to gc.collect on region startup scripts loading a configu...UbitUmarov1-6/+6
2016-11-02ubOde: if a mesh does not contain data for shape type PRIM, dont collide as c...UbitUmarov1-1/+6
2016-11-02only add a prim to physics in PhysicsShapeType if changing from type none. wh...UbitUmarov3-57/+43
2016-10-25ignore prims with shape type none on max size check for physicsUbitUmarov1-6/+5
2016-10-25mantis 8041: check target user password on save/load IARUbitUmarov1-3/+0
2016-10-24viewer crash bug fix: fis the udp packets split of SendEstateList() large lis...UbitUmarov2-276/+380
2016-10-17ignore prims with shape type none on max size check for physicsUbitUmarov1-8/+12
2016-10-15bug fix: let ALL avatar controls have a repeat rate controled by viewer (so a...UbitUmarov1-1/+1
2016-10-15bug fix: We can't filter out any of the avatar controls relative to movement,...UbitUmarov1-4/+5
2016-10-11 change math on GetParcelMaxPrimCount and GetSimulatorMaxPrimCount to reduce ...UbitUmarov2-9/+20
2016-10-05 remove attachment to event OnPreAgentUpdate that is doing nothingUbitUmarov1-5/+0
2016-10-05dont let ignored AgentUpdates change their throttles. Apply respective moveme...UbitUmarov2-60/+76
2016-10-03BulletSim: zero velocity target when setting velocity through theRobert Adams2-2/+12
2016-10-02minor cleanupUbitUmarov1-4/+5
2016-10-02 change avatar and attachments priority (downgraded) in priritizer option Sim...UbitUmarov1-35/+30
2016-09-30BulletSim: fix problem with avatar velocity going to zero when flying acrossRobert Adams3-59/+58
2016-09-27save oar: simplify confusing successefull assets saving messageUbitUmarov1-3/+8
2016-09-27exclude invalid collision sound (used as collision type flag) from assets UU...UbitUmarov1-2/+4
2016-09-27load oar; activate area cliping if bounding-origin option is given. as help saysUbitUmarov1-2/+12
2016-09-24fix linknumbers when unlink the root primUbitUmarov2-70/+157
2016-09-24remove a redundant and potencially dangerous child.AbsolutePosition = child.A...UbitUmarov1-1/+2
2016-09-23mute a debug message to mute jak danielsUbitUmarov1-1/+1
2016-09-23make sendRegionInfoPacketToAll really send to all ( inc child agents) thx Jak...UbitUmarov1-1/+2
2016-09-23fix caching of wind and cloud packets in the case of several regions on a ins...UbitUmarov2-46/+46
2016-09-23make clouds a bit diferent on regions running on same instance.. well should ...UbitUmarov1-1/+5
2016-09-23do the same for legacy clouds (still visible on older viewer ie singu 1.8.7)....UbitUmarov3-27/+84
2016-09-23cache wind compressed data so cpu burning compression is only done after a ch...UbitUmarov2-46/+49
2016-09-23add a version tag to wind and cloud data updates to iclientUbitUmarov5-10/+13
2016-09-23move wind generation out of heartbeat to a pool job. Use that to send to all ...UbitUmarov4-59/+56
2016-09-22bug fix: add a missing return; add some error messagesUbitUmarov1-2/+7
2016-09-22no need to send wind on avatar arrival when it is sent periodiclyUbitUmarov1-4/+4
2016-09-22mantis 8027: let osMessageAttachments also send to attachments child prims.. ...UbitUmarov1-93/+65
2016-09-22mantis 8027: allow messages to be sent to attachments child prims in llRegion...UbitUmarov1-2/+5
2016-09-21 check for null target, minor cleanupUbitUmarov1-12/+13
2016-09-19avoid a null refUbitUmarov1-1/+1
2016-09-19change CreatorIdentification set codeUbitUmarov1-22/+18
2016-09-19fix GetUserUUIUbitUmarov1-0/+1
2016-09-17 add rest of wiring for terrain bake persistent store (mantis 8024 but notUbitUmarov3-16/+64
2016-09-17 add load baked terrain methods. missing fileUbitUmarov1-0/+1
2016-09-17 add load baked terrain methodsUbitUmarov1-1/+2
2016-09-17 add to databases a table to store baked terrain.UbitUmarov2-2/+17
2016-09-17 stop using legacy storeterrain in scene.csUbitUmarov1-3/+3
2016-09-16change spinobject math, and a few minor thingsUbitUmarov3-37/+14
2016-09-16move SpinObject funtions from Scenegraph to PacketHandlers, close to grab han...UbitUmarov3-44/+64
2016-09-16pass touch_end as other touchs, make blockgrab work on nonphysical alsoUbitUmarov3-63/+54
2016-09-15Minor. Remove unused integer arrays from TerrainModuleAliciaRaven1-2/+0
2016-09-15Minor. Make email module log message format consistent with other modulesAliciaRaven1-6/+6