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2010-03-03compiler warnings revealed that public PlaySoundSlavePrims properties were ↵Justin Clark-Casey (justincc)2-4/+4
changing the wrong protected fields. correcting these may resolve the sound problems seen recently on the mailing list, though not guaranteed.
2010-03-03minor: remove some compiler warningsJustin Clark-Casey (justincc)1-7/+7
2010-03-03refactor: push sog.SendPartFullUpdate() down into sop where it better belongsJustin Clark-Casey (justincc)2-45/+43
no functional changes
2010-03-03Fix bug where approximately half the time, attachments would rez only their ↵Justin Clark-Casey (justincc)5-38/+140
root prim until right clicked (or otherwise updated). The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client. Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates. The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do.
2010-03-03* Adjusted the significant movement magic value from 0.5m to 2.0m and added ↵John Hurliman1-1/+6
an explanation of what it does
2010-03-03Removing the sLLVector3 dinosaurJohn Hurliman1-3/+3
2010-03-03* Fixed bad start position clamping in MakeRootAgent()John Hurliman1-33/+7
2010-03-03Actually make EventManager.OnAttach() fire when an object is attached. ↵Justin Clark-Casey (justincc)1-0/+3
Previously, only detach was firing!
2010-03-03remove references to OpenSim.Framework.Commuications.Tests.dll since all ↵Justin Clark-Casey (justincc)2-4/+14
relevant test code has been obsoleted this allows the tests to pass on my local system
2010-03-02Fixes Region.Framework tests. Although these tests don't fail, they need to ↵Diva Canto2-16/+17
be rewritten, because they are doing agent manipulations in the wrong way, so they're fairly meaningless.
2010-03-01Offline friendship offers now working.Diva Canto1-8/+41
2010-03-01Friends rights under control.Diva Canto2-70/+33
2010-03-01More work on GrantRights. Still not right.Diva Canto2-44/+101
2010-03-01Fix -1 checks for login caseMelanie1-1/+1
2010-03-01Small tweakMelanie1-1/+1
2010-03-01Should have things the right way around, better that wayMelanie1-1/+1
2010-03-01Change friends to handle offers as it was originally designed. This mayMelanie2-19/+2
need to be changed in SQLite & MSSQL as well
2010-02-28Implement rights changes locall (UNTESTED)Melanie1-10/+38
2010-02-28Change the signature of SendChangeUserRights, because we have to sendMelanie4-5/+5
this to both parties
2010-02-28Add missing ChangeUserRights packet senderMelanie4-0/+27
2010-02-28Initial Online friends notification seems to be working reliably now. All ↵Diva Canto9-28/+84
this needs more testing, but everything is there.
2010-02-28Friends connectors finished. Status notification working across the board. ↵Diva Canto2-58/+282
One last bug: friends online upon login are not being sent to the user.
2010-02-27Status notification (online/offline) working for same sim.Diva Canto1-18/+66
2010-02-27Update the local cache upon friendship acceptance. Logout notifications working.Diva Canto1-0/+4
2010-02-27* Finished implementation of FriendsService.DeleteDiva Canto1-1/+4
* Deny now working
2010-02-27Friends online notifications upon friendship now working (same sim only).Diva Canto2-2/+17
2010-02-27Implement the requestonlinenotification methodMelanie1-0/+23
2010-02-27Move requestonlinenotification generic message to presence moduleMelanie2-6/+30
2010-02-27Implement a handler for requestonlinenotification generic messageMelanie1-0/+6
2010-02-27Friendships established.Diva Canto1-0/+7
2010-02-26* Friendship offers starting to work in the same sim. Not quite right yet.Diva Canto2-102/+243
* Added skeleton for out Connectors/Friends/FriendsSimConnector.cs * Moved request handler to its own file
2010-02-26More flesh to FriendsModule. Still incomplete.Diva Canto1-0/+67
2010-02-26Add the client message handlers. The calling card handlers that are part ofMelanie1-0/+27
the old friends module are omitted intentionally, as I believe those should be in a calling card module, not bundled with friends.
2010-02-26Now showing friends online upon grid login.Diva Canto1-0/+6
2010-02-26fix bug where region settings loaded via an oar (water height, terrain ↵Justin Clark-Casey (justincc)1-0/+2
textures, etc.) were not being persisted to the database this meant that the loaded settings would disappear after a restart
2010-02-25Implement local online/offline notificationsMelanie1-0/+37
2010-02-25Check flags on initial loginMelanie1-1/+4
2010-02-25Implement initial online notificationsMelanie1-0/+64
2010-02-25Implement friend permsMelanie1-1/+11
2010-02-25Begin tracking users and friendsMelanie1-0/+81
2010-02-25Grab the presence module and load the friends connector into the friends moduleMelanie1-0/+33
2010-02-25Add the stream handler/listener and requisite methods to the friends moduleMelanie1-3/+103
for the friends interregion comms.
2010-02-24Fixed typo that was affecting the BasicInventoryAccessModuleDiva Canto3-4/+4
2010-02-24Remove the overlooked remnants of core profile supportMelanie1-169/+0
2010-02-23Streamlined error logging for malformed packets and fixed a bug when ↵John Hurliman1-4/+3
printing the hex dump
2010-02-23* Removed the unused GridRegion.getInternalEndPointPort() (just use ↵John Hurliman2-3/+5
InternalEndPoint.Port). This class is complex enough as it is * Changed the failed to inform neighbor message from a warning to info, since this will fire for every empty neighbor space * Made the EnableSimulator/EstablishAgentCommunication log message more verbose and more clear about what is happening
2010-02-22Changed asset CreatorID to a stringJohn Hurliman14-17/+17
2010-02-22* Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman17-32/+36
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2010-02-22Separate PhysX classes into separate files.Jeff Ames4-770/+882
2010-02-22Formatting cleanup.Jeff Ames2-5/+5