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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-09-12
Add a timer to time out upload caps handlers that are not used.
Melanie
1
-0
/
+12
2012-09-11
Add a missing brace, remove a useless temp variable, enable charging.
Melanie
1
-6
/
+3
2012-09-11
report mesh upload costs ( fake values)
UbitUmarov
1
-2
/
+46
2012-09-11
let LLSDAssetUploadRequest include asset_resources information plus let
UbitUmarov
1
-0
/
+1
2012-09-11
Removing the variable prica handler again. It's never called, was misnamed and
Melanie
1
-332
/
+0
2012-09-11
Re-add the module and fix a typo
Melanie
1
-0
/
+332
2012-09-11
Rename NewFileAgentInventoryVariablePrice to NewAgentInventoryVariablePrice
Melanie
1
-332
/
+0
2012-09-11
Add cost calculation suppor tto the VariablePrice one as well
Melanie
2
-9
/
+44
2012-09-11
Revert "Remove the unused NewFileAgentInventoryVariablePrice module."
Melanie
1
-0
/
+296
2012-09-11
Add the option to have variable costing for uploads
Melanie
2
-9
/
+46
2012-09-11
Remove the unused NewFileAgentInventoryVariablePrice module.
Melanie
1
-296
/
+0
2012-09-11
Revamp the v3 inventory sending. Uses threads and some nifty mechanics to
Melanie
1
-81
/
+117
2012-09-10
Remove commented code
Melanie
1
-11
/
+0
2012-09-10
webFetchInventory: change control event to simple flag, adjust locking
UbitUmarov
1
-11
/
+32
2012-09-09
Reduce max concurrent endpoint connections from 50 to 6 (was 2 before)
Melanie
1
-1
/
+1
2012-09-09
Catch zero UUIDs in LSL and shout as an error. Also catch attempts to send IM
Melanie
2
-1
/
+4
2012-09-08
llClientView: try to have only one thread per client processing
UbitUmarov
1
-4
/
+49
2012-09-07
Set the maximum number of concurrent connections to a service endpoint
Melanie
1
-0
/
+2
2012-09-07
One more redundante ParcelProprieties on login
UbitUmarov
1
-0
/
+2
2012-09-07
stop sending duplicated parcelProprieties at login
UbitUmarov
1
-18
/
+39
2012-09-07
remove fireandforget call to EnableChildAgents at end on CompleteMovement,
UbitUmarov
1
-1
/
+3
2012-09-04
Make friend notifies and closing child agents async because both can
Melanie
1
-1
/
+1
2012-09-04
bug fix
UbitUmarov
1
-4
/
+6
2012-09-04
a forgotten file plus minor changes. Imp and SL viewer seem to preserve
UbitUmarov
3
-3
/
+11
2012-09-04
let avatar keep flying in tps to same region. (still bad for other
UbitUmarov
1
-0
/
+6
2012-09-04
Remove debug spam
Melanie
1
-6
/
+6
2012-09-04
Refactor avatar transfer so that the heavy (UpdateAgent) part is separated into
Melanie
3
-97
/
+113
2012-09-03
Prevent a nullref if SimStatsReporter tries to report on a sim where psysics are
Melanie
1
-14
/
+17
2012-09-01
try to reduce potencial recursive locking
UbitUmarov
1
-26
/
+51
2012-08-30
move keyframemotion.copy from sop.copy to sog.copy, where there is
UbitUmarov
3
-4
/
+8
2012-08-30
[possible still bad] make use of keyframemotion.copy on sop.copy, replacing
UbitUmarov
3
-35
/
+38
2012-08-30
Sequence inventory descendents requests to reduce inventory server load and
Melanie
2
-5
/
+56
2012-08-29
Allow llList2Key to also act on System.String
Melanie
1
-1
/
+2
2012-08-29
Fix issue with the quit packet being stuck int he queue and a one packet delay.
Melanie
1
-2
/
+8
2012-08-29
Remove Justin's addition to avoid sending incoming packets to inactive clients
Melanie
1
-9
/
+9
2012-08-29
A few more changes to keyframes
UbitUmarov
3
-64
/
+116
2012-08-29
[Potentially broken] keyframes changes.. since it's there, use timer for
UbitUmarov
1
-115
/
+165
2012-08-28
Add a queue with two priority levels. This is a drop in replacement for
Melanie
1
-2
/
+111
2012-08-28
Fix a nullref while object is being created
Melanie
1
-1
/
+2
2012-08-28
[possible still very broken] mess around keyframes. timer events
UbitUmarov
7
-114
/
+310
2012-08-26
fix incoerence btw KFM_TRANSLATION and ROTATION LSL constants and internal
UbitUmarov
1
-2
/
+2
2012-08-25
Make llCollisionSprite not throw anymore
Melanie
1
-1
/
+2
2012-08-24
Remove debug spam
Melanie
1
-2
/
+2
2012-08-24
Fix background inventory loading (Viewer 3) so it won't lag out the sim
Melanie
1
-49
/
+103
2012-08-23
Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
3
-3
/
+39
2012-08-22
Make terrain save every 1000 frames instead of every 50. Database load is a s...
Melanie
1
-1
/
+1
2012-08-21
Fix group return stuff
Melanie
1
-1
/
+1
2012-08-21
Allow updates sent for right pec to go to the client
Melanie
1
-1
/
+1
2012-08-21
Implement seeing busy status in LSL
Melanie
1
-0
/
+7
2012-08-21
Cause a persistence save if prim flags change
Melanie
1
-0
/
+2
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