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2009-10-05Ensure the specified imSessionID exists in the DroppedSession collection befo...Michael Cortez1-1/+1
2009-10-05Make sure that keys exist in arrays before trying to access them.Michael Cortez1-3/+9
2009-10-05Ensure the specified imSessionID exists in the DroppedSession collection befo...Michael Cortez1-1/+1
2009-10-05Changed the lock object, to see if this helps at all. Also switched the order...Diva Canto1-11/+15
2009-10-05* minor: tweak asset cache logging levels downwardsJustin Clark-Casey (justincc)4-12/+9
2009-10-05minor: remove mono compile warningJustin Clark-Casey (justincc)1-5/+2
2009-10-05GetRegionByPosition: use the cache, Luke.Diva Canto2-0/+28
2009-10-05Eliminate pinned Mesh data on managed heap by using IntPtrs to memory allocat...Dan Lake3-61/+120
2009-10-05Fix build breakMelanie1-1/+1
2009-10-04only cache mesh if meshing was successfuldahlia1-8/+4
2009-10-04* KeepAlive set to false in expect_user and log_off.Diva Canto1-4/+9
2009-10-04Reduced locking.Diva Canto1-8/+10
2009-10-04* MySQL data tests now pass by fixing a bad fix for a bad cast on the asset L...John Hurliman1-7/+4
2009-10-04Guarding a line that is sometimes throwing a null pointer exception.Diva Canto1-5/+6
2009-10-04Stream needs to be closed before the file can be moved...Diva Canto1-5/+6
2009-10-04Make sure to close the file streams on the FlotsamCache, even if something fa...Diva Canto1-4/+12
2009-10-04Trying to avoid the null pointer exception in J2KImage, RunUpdate.Diva Canto1-1/+9
2009-10-04flexible extrusion shape defaults to lineardahlia1-1/+1
2009-10-04disable physics actors for flexible primsdahlia1-3/+4
2009-10-04Exclude sculpt proxies from mesh cachingdahlia1-6/+23
2009-10-03Fix my build breakMelanie1-2/+2
2009-10-03Small permissions tweakMelanie1-1/+4
2009-10-02* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF...John Hurliman13-24/+24
2009-10-02* Removed code that is no longer used with Melanie's queue callback optimizationJohn Hurliman1-126/+88
2009-10-02* Removed even more unnecessary state variables from J2KImageJohn Hurliman2-182/+142
2009-10-02* Changed the flush logic to drop packets in non-transactional streams, and t...John Hurliman3-59/+19
2009-10-02reducing script engine log spamdr scofield (aka dirk husemann)1-4/+4
2009-10-02- cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)17-361/+400
2009-10-02Restore the missing image handling to the image manager. The missingMelanie3-71/+92
2009-10-01Locking the priority queue to see if it gets pass that exception.Diva Canto1-7/+28
2009-10-02Change texture sending to be driven by the queue empty event from theMelanie4-90/+60
2009-10-01Removing console debug spewJohn Hurliman1-7/+7
2009-10-02* Attempting to fix a issue with console commands & the estate module. Again.Adam Frisby1-4/+52
2009-10-01* Rewrote LLImageManager to use a real priority queue and hold minimal stateJohn Hurliman3-449/+331
2009-10-01Added messages to assertions in the failing tests, so that we know which ones...Diva Canto1-12/+19
2009-10-02Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...Melanie6-46/+27
2009-10-02Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...Melanie6-46/+28
2009-10-01Add a method to determine the count of packets in a throttleMelanie3-0/+27
2009-10-01Add OnQueueEmpty event to the packet layers. No user functinality yetMelanie3-2/+66
2009-10-01Fix a merge conflictMelanie1-1/+1
2009-10-01Fixing LLClientView memory leakJames J Greensky4-8/+29
2009-09-30Create j2k cache directory if it doesn't exist. The Meshmerizer needs it there.Diva Canto1-0/+14
2009-09-30Removed an innefficent List.Contains lookup from UpdateQueueJames J Greensky1-5/+4
2009-10-01Formatting cleanup.Jeff Ames26-37/+37
2009-09-30* Change the signature of the agent set appearance callback to prevent unnece...John Hurliman4-26/+42
2009-09-30Prevent null data being sent to the decoderMelanie1-2/+5
2009-09-30Add RebakeAvatarTexturesPacket to the client viewMelanie4-0/+22
2009-09-30Remove predecode-j2k and it's assoaciated logicMelanie2-142/+0
2009-09-30Squelch the debug noise from diva's patchMelanie1-1/+1
2009-09-30Attempting to improve the robustness of texture decoding by always ignoring L...John Hurliman5-534/+165