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2010-10-22Allow region modules to know which agents actually receive chatJustin Clark-Casey (justincc)2-8/+71
2010-10-21This fixes a delay in llSetLinkPrimitiveParamsFastAdelleF1-1/+6
Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-10-21Deleted a verbose and unneeded log message.Diva Canto1-1/+1
2010-10-21Make SImStatsReporter pick ObjectCapacity striaght out of region infoMelanie2-9/+3
2010-10-21Remove a bit of dead code relating to ObjectCapacityMelanie1-2/+0
2010-10-21Fix the OOB error (#5102). Sorry, my bad.Melanie1-1/+1
2010-10-21Skip empty strings in ParseString* functionsMelanie1-0/+6
2010-10-20fix combining of multiple physics submeshesdahlia1-3/+4
2010-10-20* remove some spurious debug infoJonathan Freedman1-0/+2
* The last 4 commits are a patch from otakup0pe that's supposed to make URLs better somehow in an effort to make it easier to do hypergrid (I think).. But as it seems that I'm the only one who was able to apply the patch.. and I looked it over and it doesn't look like it breaks anything via the diffs.. I'll sign off on it. Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2010-10-20* more url / hg cleanupJonathan Freedman2-26/+12
2010-10-20* additional serveruri cleanupJonathan Freedman3-5/+5
2010-10-20* refactor refactor refactor ServerURI 4 lyfeJonathan Freedman3-22/+9
2010-10-19Deleted verbose debug messages that are bringing sims to an halt. Increased ↵Diva Canto1-2/+2
the user cache expiration period to 33 hours.
2010-10-20* One more goofy thing. I note that the sculpt texture id is broken out of ↵Teravus Ovares (Dan Olivares)1-1/+4
the ExtraParams data in UploadObjectAsset. At this moment, if you're uploading a Sculpt, make sure to break out the Texture ID into the object data or it might not get applied appropriately.
2010-10-20* This removes an ugly extraparams hack that I used and makes ↵Teravus Ovares (Dan Olivares)1-17/+62
UploadObjectAsset into a generic linkset upload tool.
2010-10-19It looks like Vector3s also got written down in lower case at some point in ↵Diva Canto1-3/+3
time. Added code to account for that. 17:45:59 - [SceneObjectSerializer]: exception while parsing SitTargetPosition: System.Xml.XmlException: Expecting X tag from namespace , got x and instead Line 1, position 2838.
2010-10-19Another take related to the previous commit.Diva Canto1-13/+17
2010-10-19Added code to quaternion deserialization to try to cope with an exception ↵Diva Canto1-4/+15
seen in Wright Plaza related to SitTargetOrientation. 17:23:05 - [SceneObjectSerializer]: exception while parsing SitTargetOrientation: System.Xml.XmlException: Expecting X tag from namespace , got w and instead Line 1, position 30064.
2010-10-19Added TextureAnimation and ParticleSystem to serialization.Diva Canto1-0/+27
2010-10-19* This concludes UploadObjectAsset for now until the permissions and physics ↵Teravus Ovares (Dan Olivares)1-48/+76
shape are added to the message serialization. * You should now be able to upload multiple mesh collada mesh objects. They should appear in front of you (or on top of you!) when you upload them. * Once again, thanks to John Hurliman and Latif Khalifa for insight and smxy for cheering me on :D
2010-10-18* Almost complete implementation of UploadObjectAsset cap. all meshes get ↵Teravus Ovares (Dan Olivares)1-0/+301
uploaded but they're improperly positioned/oriented at the moment.
2010-10-19Stop the InventoryTransferModule logging every IM notification it receives, ↵Justin Clark-Casey (justincc)1-3/+3
even if they are nothing to do with it.
2010-10-19Pass in requesting agent ID when GetGroupMembers is called in the XMLRPC ↵Justin Clark-Casey (justincc)2-3/+6
groups module This allows the groups xmlrpc server to act appropriately if the requesting agent has permission to see all group members Not sure why this wasn't being done before...
2010-10-19Display more information when xmlrpcgroupsserver comms failsJustin Clark-Casey (justincc)2-13/+14
Improve debugging messages
2010-10-19COmmented the wrong line instead, now I commented them all to be on the safe ↵Melanie1-2/+2
side
2010-10-19Comment a spammy debug message in the serializerMelanie1-1/+1
2010-10-18remove some cruft from last commitdahlia1-8/+0
2010-10-18initial support for meshies physics. Must set ini option ↵dahlia1-43/+94
UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example.
2010-10-17Deleted all [XmlIgnore] from SOP, since those are meaningless now.Diva Canto2-58/+58
2010-10-17.NET automagical serialization of SOPs replaced by manual serialization ↵Diva Canto3-62/+28
across the board.
2010-10-17Adding osFunctions for light projectionBlueWall3-0/+55
Set the projection parameters in the host prim ... osSetProjectionParam(bool Enabled, key TextureMaskUUID, float FOV, float Focus, float Ambiance); Set the projection parameters in a target prim ... osSetProjectionParam(ikey target uuid, bool Enabled, key TextureMaskUUID, float FOV, float Focus, float Ambiance); Threat Level very high Signed-off-by: Melanie <melanie@t-data.com>
2010-10-16Drop max oar loading version back to 0 from 1Justin Clark-Casey (justincc)1-1/+1
2010-10-16Rip out version option since it turns out that the changed object ↵Justin Clark-Casey (justincc)3-10/+13
serialization format can actually be loaded by older OpenSims after all This bumps the OAR version to 0.4 instead, signalling some change but with backwards compatability... for now.
2010-10-16change --old-guids switch on the save oar command line to --version=<x>Justin Clark-Casey (justincc)6-11/+33
if x is 0, then an old version 0.3 archive is saved. If it is anything else or missing, then a version 1.0 archive is saved version 1.0 archives cannot be loaded on OpenSim 0.7.0.2 and earlier also add various informational notices about what version we've saving/loading
2010-10-16Have OpenSim throw a strop if it tries to load an OAR with a major version ↵Justin Clark-Casey (justincc)2-1/+23
that is too high for it to handle
2010-10-16save oar control file first rather than in the middle so that it's the first ↵Justin Clark-Casey (justincc)3-38/+41
thing we come accross on load this exposes a weekness with using tar where we don't control the order in which files are loaded. can't be helped for now
2010-10-16Fix test break - TestSerializeXml2() still requires old-guids optionJustin Clark-Casey (justincc)1-3/+6
2010-10-15Made OARs use the new serialization procedure. (TPs/crossings still on the ↵Diva Canto10-142/+188
old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
2010-10-15A couple of more ways attachment point is sentLatif Khalifa1-0/+8
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2010-10-15one more silly line ending thing.... *If you have problems, fetch the tree ↵Teravus Ovares (Dan Olivares)1-71/+71
and rebase. Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2010-10-14one more silly line ending thing....Teravus Ovares (Dan Olivares)1-71/+71
*If you have problems, fetch the tree and rebase.
2010-10-14more work in progress on mesh physics - still non-functionaldahlia1-2/+67
2010-10-14laying some groundwork for mesh physicsdahlia1-70/+80
2010-10-14* Replacing Magic numbers with EnumsTeravus Ovares (Dan Olivares)2-4/+4
2010-10-14Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems ↵Diva Canto2-105/+164
to be generating xml's that are successfully parsed. Needs more testing.
2010-10-14Don't distroy attachments when using viewer 2.1+, strip multiple attachment dataLatif Khalifa1-0/+4
2010-10-14Kill some magic numbers in the mesh upload module and change the mesh assetMelanie1-3/+3
type from 45 to 49 to match OMV trunk
2010-10-14* A few additional cleanup elementsTeravus Ovares (Dan Olivares)2-0/+6
* At this point, I want to make sure to thank the fabulous developers of the LibOpenMetaverse library for tirelessly keeping things updated and hammering away at the protocols and providing excellent tools to figure out where things go wrong. * Special thanks to John Hurliman and Latif Khalifa for their valuable insight.
2010-10-14* Whoops, That was supposed to use the HTTP VERB 'GET' not 'POST'Teravus Ovares (Dan Olivares)1-1/+1
* At this point. Visually, Mesh works OK. Remember peeps, this is still highly experimental from the viewer side as well as the Simulator side. There are known problems with the new beta viewers and attachment breaking so be careful until that's fixed. Additionally there some new properties in the Mesh Viewer that determine physics settings that are non-functional. More work will be done on that.
2010-10-14* Tweaked the upload response and now at least uploading the mesh works.Teravus Ovares (Dan Olivares)2-16/+21
* Binary error on downloading the mesh though.. so still not yet working.