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2010-02-08add some method doc to IDynamicTextureManagerJustin Clark-Casey (justincc)1-2/+59
2010-02-08refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in ↵Justin Clark-Casey (justincc)2-5/+12
Scene.AddSceneObject since this wraps a check that is much less clear
2010-02-08Add EventManager.OnIncomingSceneObject event which is triggered by an ↵Justin Clark-Casey (justincc)4-17/+58
incoming scene object Add a read-only Attachments property to ScenePresence
2010-02-06endline fix 2Teravus Ovares (Dan Olivares)1-6/+6
2010-02-06Endline fixTeravus Ovares (Dan Olivares)1-12/+12
2010-02-05minor: log what kind of wearable cannot be foundJustin Clark-Casey (justincc)2-5/+6
2010-02-05Revert "Old OpenSim installations may have no AssetCaching setting in ↵Justin Clark-Casey (justincc)1-3/+1
config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)" This will be replaced by a better solution where an enabled baking module will fail if no cache is in place (same for dynamic texture modules) This reverts commit 7058a4c2597a2b76704e906b73ae7077ff805b16.
2010-02-05Old OpenSim installations may have no AssetCaching setting in ↵Justin Clark-Casey (justincc)1-1/+3
config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all) If this is the case, this patch makes CenomeAssetCache the default cache (which matches that selected in StandaloneCommon.ini.example) Not having an asset cache may lead to a continual loop of appearance baking failures and cause dynamic textures not to work, among other effects
2010-02-05Fix two inconsistencies with LightShareCasperW2-2/+7
2010-02-04refactor: chain two ScenePresence constructors together to eliminate common ↵Justin Clark-Casey (justincc)2-16/+14
code. No functional changes
2010-02-04minor: one method docJustin Clark-Casey (justincc)2-3/+8
2010-02-04Applying patch #4534 by Misterblue to fix ODE physics stickinessJohn Hurliman1-0/+2
2010-02-04Revert "change position of OnAttach event firing so that this also happens ↵Melanie2-17/+15
when a user teleports into a region" The behavior introduced here is not compatible with SL This reverts commit b6bee4999c9d238a052022f105069ea4eb85f8f4.
2010-02-04Line endings cleanupMelanie1-36/+36
2010-02-03Motor angular decay fix.Kitto Flora1-4/+7
2010-02-03minor: remove one mono compiler warningJustin Clark-Casey (justincc)1-3/+1
2010-02-03minor: remove one mono compiler warningJustin Clark-Casey (justincc)1-10/+8
2010-02-03minor: add a smidgen of EventManager docJustin Clark-Casey (justincc)2-6/+6
2010-02-03For each delegate added to events in the EventManager, catch and log but do ↵Justin Clark-Casey (justincc)1-314/+1128
not propogate any exceptions that come back This stops exceptions thrown by modules from disrupting the kernel and still allows other delegates to be executed normally
2010-02-03add an IsRoot property to sopJustin Clark-Casey (justincc)2-1/+24
2010-02-03minor: comment out a log line in ScenePresenceJustin Clark-Casey (justincc)1-2/+1
2010-02-03minor: remove a couple of mono warningsJustin Clark-Casey (justincc)2-4/+1
2010-02-03change position of OnAttach event firing so that this also happens when a ↵Justin Clark-Casey (justincc)2-15/+17
user teleports into a region
2010-02-03allow terrain collision events after regular collision checkradams11-3/+3
Signed-off-by: Melanie <melanie@t-data.com>
2010-02-02refactor: move world comm message queueing into its own methodJustin Clark-Casey (justincc)1-23/+13
2010-02-02minor: copy some method doc from the WorldComm implementation to the interfaceJustin Clark-Casey (justincc)1-0/+39
2010-02-02minor: add method doc to sop.SetScriptEvents()Justin Clark-Casey (justincc)1-0/+5
2010-02-02AngMotor update 1Kitto Flora2-79/+143
2010-02-02minor: add some documentation to EventManager.OnObjectGrabJustin Clark-Casey (justincc)1-15/+8
2010-02-02minor: add reminder to lock SOG.Children before using it directly in order ↵Justin Clark-Casey (justincc)1-2/+5
to avoid threading issues
2010-02-02Revert "improve locking of m_items in SceneObjectPartInventory"Melanie1-133/+85
This reverts commit 968b9e160d70568fbdea5b190d1386e9431316e3.
2010-02-01minor: rename GetScriptPrimType() to GetPrimType()Justin Clark-Casey (justincc)2-4/+4
2010-02-01move hollow sphere faces bug back up to LSL_Api.csJustin Clark-Casey (justincc)2-37/+52
2010-02-01remove now duplicated shape code from LSL_Api.csJustin Clark-Casey (justincc)2-194/+49
2010-02-01Copy prim face color setting code from LSL_Api down into SOP so that non-LSL ↵Justin Clark-Casey (justincc)2-1/+192
callers can use it
2010-02-01Actually make EventManager.OnAttach() fire when an object is attached. ↵Justin Clark-Casey (justincc)2-2/+6
Previously, only detach was firing!
2010-02-01Don't try to start attachment scripts or send updates if the attachment ↵Justin Clark-Casey (justincc)2-27/+64
itself has been unsuccessful
2010-01-30apply http://opensimulator.org/mantis/view.php?id=4486Justin Clark-Casey (justincc)1-1/+1
fix compilation of mrm scripts using microthreaded parmeter Thanks ziah
2010-01-29Apply http://opensimulator.org/mantis/view.php?id=3334Justin Clark-Casey (justincc)4-1/+58
Send continuous touch() events if the left mouse button is held down while moving over an object This conforms with Linden Lab practice Thanks Revolution
2010-01-29Apply http://opensimulator.org/mantis/view.php?id=4548Justin Clark-Casey (justincc)1-1/+1
Fix command params check on fcache expire <datetime> Thanks coyled
2010-01-29use common sop2 setup for TestMergeOarV0_2()Justin Clark-Casey (justincc)1-16/+12
2010-01-29make TestSaveOarV0_2() use a common part2 constructionJustin Clark-Casey (justincc)1-18/+14
2010-01-29use common part1 createio nin TestMergeOarV0_2()Justin Clark-Casey (justincc)1-16/+5
2010-01-29minor: swap which part uses the automatically set up scene in TestMergeOarV0_2()Justin Clark-Casey (justincc)1-25/+13
2010-01-29use common part1 creation in ArchiverTests.TestLoadOarV0_2()Justin Clark-Casey (justincc)1-30/+28
2010-01-29refactor out scene object 1 creation n ArchiverTetssJustin Clark-Casey (justincc)1-44/+22
2010-01-29factor out scene setup in ArchiverTestsJustin Clark-Casey (justincc)1-40/+53
2010-01-29improve locking of m_items in SceneObjectPartInventoryJustin Clark-Casey (justincc)1-85/+133
2010-01-29Add method to get all items with the same name from a particular primJustin Clark-Casey (justincc)3-7/+41
Extend load oar test to check loading of a sound item
2010-01-29Small fix for a spurious exceptionMelanie1-1/+1