aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region (unfollow)
Commit message (Expand)AuthorFilesLines
2012-06-07Record the fact that child agents can have asset transactions.Justin Clark-Casey (justincc)4-32/+26
2012-06-07Don't send kill object messages to clients when a child agent is closed.Justin Clark-Casey (justincc)1-18/+21
2012-06-07Implement playing of the real collision sounds, change scaling for avatarMelanie1-133/+57
2012-06-07Fix not sending TransferInfo when an asset is not found. This clogsMelanie1-4/+29
2012-06-07Make not_at_target stop when the target is reached even if the scriptMelanie1-1/+2
2012-06-07Typo correctionMelanie1-1/+1
2012-06-07Disable default collision sounds until they can be uploaded, but enable custo...Melanie1-55/+56
2012-06-07Set collision sound type so custom sound types are recognizedMelanie1-0/+2
2012-06-07Make the "delay restart" button delay restart for 1 hour rather than abortingMelanie3-31/+61
2012-06-07Log warning if we try to remove a UDP client that has already been removed.Justin Clark-Casey (justincc)1-0/+6
2012-06-07Allow the thread watchdog to accept an alarm method that is invoked if the ti...Justin Clark-Casey (justincc)2-8/+71
2012-06-07Make timed bans / timed passes work as expected. Prevent transmission of mediaMelanie2-2/+34
2012-06-07Prevent a null ref when getting the velocity of an avatar during login orMelanie1-2/+3
2012-06-06Remove a null ref when an avatar's attachment gets the avatar velocityMelanie1-4/+3
2012-06-06Remove two causes of recursive locking. Merge artefact cleanup.Melanie1-7/+5
2012-06-06Reverse the logic of a conditional. Clears up a merge artefact.Melanie1-1/+1
2012-06-06Fix not sending TransferInfo when an asset is not found. This clogsMelanie1-4/+29
2012-06-06minor: Change log messages on Warp3DImageModule to show they are from this mo...Justin Clark-Casey (justincc)1-7/+9
2012-06-06Rename MapImageModule for Warp3D to Warp3DImageModule to match its class name...Justin Clark-Casey (justincc)1-0/+0
2012-06-06Actively dispose of Bitmaps in Warp3D image module and world map module once ...Justin Clark-Casey (justincc)3-215/+248
2012-06-06enabling all corners of a sim to be set in one callSignpostMarv1-1/+11
2012-06-06Ensure closure of bitmap and memory stream with using() statements in WorldVi...Justin Clark-Casey (justincc)1-7/+8
2012-06-05Stop accidentally reading 4 Int16s instead of 2 in SIZE section of Terragen f...Justin Clark-Casey (justincc)1-2/+0
2012-06-05fix the real cause of double velocityUbitUmarov1-1/+0
2012-06-05 revert last bad commit but fix recoil directionUbitUmarov1-4/+4
2012-06-05 Stop llRezAtRoot() from applying velocity setting impulse in World.RezObject...UbitUmarov1-2/+3
2012-06-05minor: Add user feedback when executing fix-phantomsJustin Clark-Casey (justincc)1-0/+2
2012-06-05Allow fix-phantoms command to appear even if CombineContiguousRegions = false...Justin Clark-Casey (justincc)1-13/+11
2012-06-05Mantis 4597 AgentPaused packet is ignored.Talun1-3/+15
2012-06-05Fix land collisions to work like SL.Melanie1-6/+16
2012-06-05Remove unused ScenePresence list structure in llGetAgentList()Justin Clark-Casey (justincc)1-1/+0
2012-06-05Scale down per frame MS stats to match scaled simulator FPS stat.Justin Clark-Casey (justincc)1-1/+1
2012-06-05Start sending spare frame time MS viewer stat. Make frame time correctly dis...Justin Clark-Casey (justincc)2-78/+124
2012-06-04Properly show per frame millisecond statistics per frame, not as amount of ti...Justin Clark-Casey (justincc)1-22/+41
2012-06-04Add replaceable region modules to the "show modules" commandBlueWall1-29/+49
2012-06-04Actually trigger land collisions in the root even when a child collidesMelanie1-1/+1
2012-06-04 fix addforce/impulse.UbitUmarov1-3/+3
2012-06-04Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi...Melanie5-9/+27
2012-06-04Correct the delegate specification in EventManager.TriggerTerrainTainted. Loo...Robert Adams1-1/+1
2012-06-04Remove the "Profile" config as it's covered by the replaceable interfaceMelanie1-8/+0
2012-06-01Fix LSL animation state reporting and animation state transitions on crossingMelanie2-8/+34
2012-06-01Instead of updating sim stats root agent, child, objects and scripts accounts...Justin Clark-Casey (justincc)2-33/+14
2012-06-01Add optional total avatars, total prims and active prims stats to ODE plugin.Justin Clark-Casey (justincc)1-0/+21
2012-06-01If OdeScene.Near() returns no collision contacts, then exit as early as possi...Justin Clark-Casey (justincc)1-0/+4
2012-06-01Add optional stat for the other collision time per frame not spent in ODE nat...Justin Clark-Casey (justincc)1-1/+16
2012-06-01Add avatar forces calculation, prim force and raycasting per frame millisecon...Justin Clark-Casey (justincc)1-7/+46
2012-06-01Collection optional avatar and prim taint frame millisecond timesJustin Clark-Casey (justincc)1-7/+36
2012-06-01Remove recent optional native collision frame milliseconds statJustin Clark-Casey (justincc)1-13/+1
2012-06-01Add optional stat that records milliseconds spent notifying collision listene...Justin Clark-Casey (justincc)1-0/+14
2012-06-01Add avatar and prim update milliseconds per frame optional statsJustin Clark-Casey (justincc)1-7/+31