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2017-07-28partial mantis 8219; on creating or updating items (animationsets, wearables)...UbitUmarov2-56/+79
2017-07-27mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match ...UbitUmarov1-1/+1
2017-07-26 display remaining pass time in hours, mins or seconds acording to valueUbitUmarov1-1/+9
2017-07-26 change buypass insuficent funds to make clear that its on that region money ...UbitUmarov1-2/+3
2017-07-26 add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, Money...UbitUmarov2-6/+14
2017-07-26add comments to make that more clearUbitUmarov2-0/+2
2017-07-26do not allow setting land passes on group owned land, because currently we ca...UbitUmarov1-1/+1
2017-07-26only allow pass renovation on the last quarter of parcel pass time. go back t...UbitUmarov1-5/+8
2017-07-26avoid leasing issues on lsl_list on domain crossings. This will make their us...UbitUmarov1-1/+1
2017-07-25lets try using older EventManager.TriggerMoneyTransfer to pay parcel passesUbitUmarov1-1/+5
2017-07-25add a few more...UbitUmarov1-2/+11
2017-07-25add missing session ID verificationUbitUmarov1-0/+3
2017-07-25fix lsl group role powers to change parcel passesUbitUmarov1-2/+2
2017-07-25allow pass recharge with no loss of current time up to 1/4 of parcel pass time.UbitUmarov1-9/+9
2017-07-25Ooops.. pay to land owner, not grid. group owned parcel not suported for now....UbitUmarov1-1/+7
2017-07-25add first code to process parcel buy pass. Still testing, and still no kick o...UbitUmarov1-1/+89
2017-07-24only hide parcel info from banned avatarsUbitUmarov1-1/+1
2017-07-23add a rudimentary version control to ubOde meshs cacheUbitUmarov1-90/+90
2017-07-22ubOde: let small spheres still be spheresUbitUmarov1-1/+1
2017-07-22ubOde: remove some dead codeUbitUmarov1-84/+1
2017-07-22ubOde: represent small objects as a box. A object is small is all scale dimen...UbitUmarov2-13/+25
2017-07-22ubOde remove ols pseudo convex for sculptsUbitUmarov1-10/+1
2017-07-21shape convex should not trigger complex cost (LI) aloneUbitUmarov1-1/+1
2017-07-21ubOde suport convex shapes on all normal prims and sculpts. Since code is exp...UbitUmarov1-18/+115
2017-07-20fix merge issuesUbitUmarov1-30/+5
2017-07-18fix object updates throttle for scripts doing motion by direct change of posi...UbitUmarov1-14/+17
2017-07-17KFM: changes on update method implies other changes. Still not that good. Not...UbitUmarov1-13/+25
2017-07-16fix placement of xml ReadEndElement()UbitUmarov1-2/+1
2017-07-16test scenes do not set IsRunningUbitUmarov1-3/+0
2017-07-16store kfm on inventory. this may still be a bit confusing on rezUbitUmarov5-11/+42
2017-07-16ode does not like null refsUbitUmarov1-1/+2
2017-07-16don't start moving KFM things on region start that where stopped on last shut...UbitUmarov1-2/+2
2017-07-16trigger moving_end also KFM stop and pauseUbitUmarov1-0/+2
2017-07-16make KFM use scheduled terse updates. This may increase some rubber band, but...UbitUmarov1-12/+14
2017-07-15OoopsssUbitUmarov1-44/+47
2017-07-15fixes and changes on TreePopulatorModule. Please read OpenSimDefaults.iniUbitUmarov1-273/+412
2017-07-13add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; s...UbitUmarov3-46/+96
2017-07-13replace the wrong libOMV user modifiable Utils.EnUSCulture by our own no User...UbitUmarov3-49/+49
2017-07-13fix wrong testUbitUmarov1-1/+1
2017-07-13add more missing en-us culture on scene serializer writesUbitUmarov2-31/+32
2017-07-12rename SOG.UpdatePrimFlags as just UpdateFlags since this is relative to the ...UbitUmarov3-76/+59
2017-07-12 osSetParcelDetails: add more land update codeUbitUmarov2-5/+29
2017-07-12 osSetParcelDetails: make seeAVs send updates. This is a temporary patch, thi...UbitUmarov1-0/+15
2017-07-12 osSetParcelDetails: allow parcel group to be cleared alsoUbitUmarov1-7/+15
2017-07-12 osSetParcelDetails: place hard restrictions on change owner,claimdate (both ...UbitUmarov3-19/+103
2017-07-11remove wrong comment on lsl object rez. we can't add delays on async processUbitUmarov1-3/+1
2017-07-11do lsl object rez checks on script thread before wasting time possible creati...UbitUmarov1-19/+21
2017-07-10SimpleAngularDistance update prioritization scheme ameks no sense without ord...UbitUmarov1-4/+26
2017-07-10a few more changes on entities updatesUbitUmarov3-57/+52
2017-07-10on entities updates throttles vectors needed to be compared as vectors, not j...UbitUmarov2-32/+116