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2017-03-31Allow short-circuiting region restart delays of there are no users leftMelanie Thielker1-0/+43
2017-03-31Set a startup marker to let external scripts know the scene is up.Melanie Thielker1-0/+22
2017-03-31Change a misleading message that could lead users to believe a grid is downMelanie Thielker1-1/+3
2017-03-31Add the option to link a scene object with a monitoring objectMelanie Thielker2-0/+15
For debugging purposes.
2017-03-31A god is a god is a god. Let gods access scripts and NCsMelanie Thielker1-0/+8
Support staff are not of much help if they can't see the script a user has issues with.
2017-03-31Squelch an error that happens when the asset cache was mounted RO.Melanie Thielker1-0/+3
Nothing we can do about that, blame Docker.
2017-02-02Fix an error that would cause a rebake loop on HG gridsMelanie Thielker1-1/+1
2017-02-01Correct whimsical spelling on a log messageMelanie Thielker1-1/+1
2017-02-01Refactor part IIMelanie Thielker1-9/+4
2017-02-01Refactor asset handling as per Ubit's suggestionMelanie Thielker8-72/+50
2017-02-01Secure sim stats with an (optional) password.Melanie Thielker2-0/+3
There is way too much in these stats to expose them to the world, at least for some of us.
2017-01-30Make negative asset caching actually workMelanie Thielker9-33/+97
Also fixes some merge artefacts in HGAssetBroker where cached assets were requested but not actually used and completely squelch a materials debug message because there is nothing the user can do to fix it anyway.
2017-01-30Comment two very spammy debug messages that the usr can't do anything aboutMelanie Thielker2-3/+4
Make a third one conditional.
2017-01-26Make it possible to override the URL moduleMelanie Thielker1-12/+12
2017-01-23Comment some more debug and squelch another module not running msg.Melanie Thielker1-4/+4
Modules whould not require that their .ini key is present. If the user chooses to not use that module, they should not be required to retain the config key for it.
2017-01-23Disable spam in profiles module. Modules should not say they're disabled.Melanie Thielker1-1/+1
2017-01-23Activate the new Offline IM module code instead of the old codeMelanie Thielker1-20/+4
As most have gone to OfflineMessaging V2, this change will not affect existing users but will benefit future grids.
2017-01-16Remove the last instance of the legacy slam but being setMelanie Thielker3-7/+9
New objects now get only the real slam bit.
2017-01-14bad move.. revertUbitUmarov1-11/+5
2017-01-14permissions GenerateClientFlags() also needs group GetEffectivePermissions() ↵UbitUmarov1-5/+11
for the everyone case. Current naive uncached GetEffectivePermissions() must be improved since its now a lot more used.
2017-01-14fix incoerent definition of Slam bit (bits 3 and 4 used in diferentUbitUmarov3-8/+8
places.) this may still be wrong on other places; Do not loose folded permitions, WARNING MASTER IS NOW UNSTABLE. permissions are still broken"
2017-01-14fix: send viewers the Everyone permitions of items inside other objectsUbitUmarov1-1/+1
2017-01-13Fix the new permissions error introduced with the inventory fixMelanie Thielker2-17/+46
The fix to allow setting perms in inventory accidentally caused folded permissions to be used as a mask for the next owner perms. The current solution isn't optimal but better than anything else we have had. Legacy objects may experience a net loss of permissions if trying to set their perms in inventory, this is deemed preferable to the prior privilege escalation possibility. New items will handle properly.
2017-01-12Add permission CanChangeSelectedState replacing 2 calls to check Move and ↵UbitUmarov2-4/+16
Modify/edit. As those calls did, this controls changes to objects selected state for edition (simulation hold etc).
2017-01-12GenerateClientFlags: consider locked state, change object group; ↵UbitUmarov1-45/+52
CanRezObject: remove odd elses and group roles are only for group owned land
2017-01-11stop using a GetPermissionClass() in GenerateClientFlags since it is not ↵UbitUmarov1-97/+116
good enough, just process the several cases inline
2017-01-11don't let object lastowner be its groupUbitUmarov1-1/+2
2017-01-11more changes to GenerateClientFlags(), use already cached presence group ↵UbitUmarov2-10/+62
information, let it be aware of groups roles. (not exactly as the other grid)
2017-01-11change GenerateClientFlags(...) to work with a scenepresence; make use of ↵UbitUmarov3-19/+53
the new IsGod to check its God rights; remove the non standard estate manager right to move other ppl prims i added on last commits; coment out a test method i added sometime ago
2017-01-10remove obsolete PrimFlags.ObjectYouOfficer; rearrange ↵UbitUmarov2-62/+52
GenerateClientFlags(...) with changes: allow estatemanager to move other ppl objects to help solve placement disputes; exclude attachments on that and from same group members
2017-01-08try to improve option automatic_gods processingUbitUmarov1-9/+11
2017-01-08restore argument name material_bitsUbitUmarov2-3/+3
2017-01-08mantis 8117: fix llSetPhysicsMaterial, using proper LSL_float typeUbitUmarov3-6/+6
2017-01-07Revert "Allow OSSL scripts to softfail"Melanie Thielker2-23/+20
This reverts commit e5244fe70830d6c9ece23d26039d5cbabe9ce9ff. Conflicts: OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2017-01-07Fix a compile issue and reintroduce the "GOD" script optionMelanie Thielker2-23/+32
2017-01-07Allow OSSL scripts to softfailMelanie Thielker2-1/+4
2017-01-07rename OSSL enable option GOD as ACTIVE_GOD so its use is more clearUbitUmarov1-2/+2
2017-01-07change OSSL enable option GOD to use IsGod, so it means a active god, as my ↵UbitUmarov1-6/+9
original idea
2017-01-07use new IsGod on CheckAndAdjustLandingPoint_SL so it can be by current ↵UbitUmarov1-1/+1
viewer god, acording to config
2017-01-07Correct casing on isGod and isViewerUIGodMelanie Thielker10-51/+51
2017-01-07Change improperly named isNPC to be IsNPC as a property should be uppercaseMelanie Thielker10-25/+25
2017-01-07ignore teleport flag GodLike. Perform checks acording to agent staticUbitUmarov1-5/+7
local or grid rights
2017-01-07missing changed fileUbitUmarov1-4/+4
2017-01-07rename same more variables to make their meaning more clearUbitUmarov2-5/+5
2017-01-07replace godlevel compares by the new faster bool isViewerUIGodUbitUmarov8-13/+13
2017-01-07rename same variables to make their meaning more clearUbitUmarov2-57/+56
2017-01-07update permissions module with the new optionsUbitUmarov1-13/+24
2017-01-07prevent gods kick wars using the new god level variableUbitUmarov1-4/+4
2017-01-07more changes to god level control. Not that this is work in progress, for ↵UbitUmarov2-224/+234
now it still works mainly as with option implicit_gods = true. speed up some regions child updates, some cleanup
2017-01-07try to work around some broken viewers math on handlesUbitUmarov1-4/+9