aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region (unfollow)
Commit message (Expand)AuthorFilesLines
2012-03-29refactor: Stop passing both IClientAPI and agentID to friend event listeners,...Justin Clark-Casey (justincc)4-27/+58
2012-03-29Allow the map tile module to be enabled without also eabling refreshMelanie1-8/+11
2012-03-29Allow llTeleportAgent to work in attachmentsMelanie1-0/+10
2012-03-29Add simple regression test for logging in with offline friends. Don't expect...Justin Clark-Casey (justincc)1-1/+46
2012-03-29Add back parts of reverted changes that were not concerned with child agent c...Justin Clark-Casey (justincc)6-6/+14
2012-03-29Also add OSS header to interfaceMelanie1-1/+28
2012-03-29Change namespace on CallingCardModule and correct interface file placemant. A...Melanie2-2/+42
2012-03-29Revert "Simplify friends caching by only doing this for root agents - no func...Justin Clark-Casey (justincc)7-29/+53
2012-03-29Revert "Add comment about setting client.SceneAgent in AddNewClient()"Justin Clark-Casey (justincc)1-3/+0
2012-03-29Committing the Avination calling card moduleMelanie1-0/+286
2012-03-29Pushing the Avination Calling card hooks. Module to follow.Melanie1-4/+17
2012-03-29Add comment about setting client.SceneAgent in AddNewClient()Justin Clark-Casey (justincc)1-0/+3
2012-03-28Simplify friends caching by only doing this for root agents - no functions re...Justin Clark-Casey (justincc)7-53/+29
2012-03-28HG 2.0 Suitcase inventory: proof of concept now working properly with the hea...Diva Canto1-10/+11
2012-03-28HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hac...Diva Canto2-23/+61
2012-03-28Committing the Avination calling card moduleMelanie1-0/+286
2012-03-27More on switching the root folder from under the viewer. More experiments.Diva Canto2-15/+18
2012-03-28Typo fixMelanie1-1/+1
2012-03-27HG: Switch root folders from under the viewer. Towards HG 2.0. This is guarde...Diva Canto2-14/+55
2012-03-28Fix typosMelanie1-2/+2
2012-03-28Add "friends show cache <first-name> <last-name>" command for debugging purpo...Justin Clark-Casey (justincc)3-2/+120
2012-03-28Start on Bulk inventory update via CAPS. Not functional yet. HG v2Melanie1-0/+48
2012-03-28Add a corresponding method for items. HG v2Melanie1-0/+38
2012-03-28Add SendRemoveInventoryFolders which allows to remove one or moreMelanie1-1/+40
2012-03-28Typo fixMelanie1-1/+1
2012-03-28minor: Add some documentation to OnNewClient and OnClientClosed eventsJustin Clark-Casey (justincc)1-2/+10
2012-03-28Add SendRemoveInventoryFolders which allows to remove one or moreMelanie1-1/+40
2012-03-27Let grided simulators retrieve the user's inventory skeletonDiva Canto1-1/+1
2012-03-27minor: clean up some code formatting in VivoxVoiceModule.csJustin Clark-Casey (justincc)1-54/+25
2012-03-27Two new scripting functions osInviteToGroup(userID) and osEjectFromGroup(user...Snoopy Pfeffer5-23/+183
2012-03-27User level based restrictions for HyperGrid teleports, asset uploads, group c...Snoopy Pfeffer6-23/+117
2012-03-27When loading objects from DB, first add to scene, then call TriggerOnSceneObj...Dan Lake1-1/+1
2012-03-27HG: beginning of a more restrictive inventory access procedure (optional). Ex...Diva Canto3-3/+37
2012-03-27In TerrainModule.cs, the command terrain save-tile is modified to remove an u...Garmin Kawaguichi1-2/+0
2012-03-26BulletSim: make avatar animations update properly.Robert Adams3-9/+48
2012-03-26Add some more overloads to allow registering overloaded methods and listsMelanie2-4/+16
2012-03-26BulletSim: fix typo introducted by previous checkins (git merge sometimes mak...Robert Adams1-3/+0
2012-03-26Add a hust UUID to the script invocationsMelanie5-9/+25
2012-03-25Fix compile error in ScriptModuelComms and add some debugging into the modInvokeMic Bowman1-2/+12
2012-03-26Fix the omission on the interface declarationMelanie1-1/+1
2012-03-26Fix the omission on the interface declarationMelanie1-1/+1
2012-03-26Fix TypoMelanie1-1/+1
2012-03-26Further simplify ScriptCommsMelanie1-1/+3
2012-03-26Dynamically create the delegate type to reduce complexity in the callerMelanie2-2/+23
2012-03-26Correct the design error I introduced into ScriptComms. Untested but about toMelanie2-18/+25
2012-03-26Dynamically create the delegate type to reduce complexity in the callerMelanie2-2/+23
2012-03-26Correct the design error I introduced into ScriptComms. Untested but about toMelanie2-18/+25
2012-03-25Simplify the module invocation registration. The types and method nameMelanie2-3/+20
2012-03-24Add support for key, vector, rotation and list types for bothMic Bowman4-74/+237
2012-03-24 UbitOde let caller try to build meshs like done in chode. Changing this was ...UbitUmarov2-3885/+3959