aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region (unfollow)
Commit message (Collapse)AuthorFilesLines
2017-01-16 fix EffectiveGroupOrEveryOnePerms C&T == 0 caseUbitUmarov1-5/+27
2017-01-16 avoid lastOwner beeing the groupUbitUmarov3-4/+11
2017-01-16 chance new effective permissions code to ease aggregation on demand( ie on ↵UbitUmarov4-149/+121
changes). But still doing full aggregation on checks, so still heavy
2017-01-16Remove the last instance of the legacy slam but being setMelanie Thielker3-7/+9
New objects now get only the real slam bit.
2017-01-15add code for fixing effective permitions. This is a test, and currently too ↵UbitUmarov4-15/+252
slow for prodution. just finding our way home
2017-01-14bad move.. revertUbitUmarov1-11/+5
2017-01-14permissions GenerateClientFlags() also needs group GetEffectivePermissions() ↵UbitUmarov1-5/+11
for the everyone case. Current naive uncached GetEffectivePermissions() must be improved since its now a lot more used.
2017-01-14fix incoerent definition of Slam bit (bits 3 and 4 used in diferentUbitUmarov3-8/+8
places.) this may still be wrong on other places; Do not loose folded permitions, WARNING MASTER IS NOW UNSTABLE. permissions are still broken"
2017-01-14fix: send viewers the Everyone permitions of items inside other objectsUbitUmarov1-1/+1
2017-01-13Fix the new permissions error introduced with the inventory fixMelanie Thielker2-17/+46
The fix to allow setting perms in inventory accidentally caused folded permissions to be used as a mask for the next owner perms. The current solution isn't optimal but better than anything else we have had. Legacy objects may experience a net loss of permissions if trying to set their perms in inventory, this is deemed preferable to the prior privilege escalation possibility. New items will handle properly.
2017-01-12Add permission CanChangeSelectedState replacing 2 calls to check Move and ↵UbitUmarov2-4/+16
Modify/edit. As those calls did, this controls changes to objects selected state for edition (simulation hold etc).
2017-01-12GenerateClientFlags: consider locked state, change object group; ↵UbitUmarov1-45/+52
CanRezObject: remove odd elses and group roles are only for group owned land
2017-01-11stop using a GetPermissionClass() in GenerateClientFlags since it is not ↵UbitUmarov1-97/+116
good enough, just process the several cases inline
2017-01-11don't let object lastowner be its groupUbitUmarov1-1/+2
2017-01-11more changes to GenerateClientFlags(), use already cached presence group ↵UbitUmarov2-10/+62
information, let it be aware of groups roles. (not exactly as the other grid)
2017-01-11change GenerateClientFlags(...) to work with a scenepresence; make use of ↵UbitUmarov3-19/+53
the new IsGod to check its God rights; remove the non standard estate manager right to move other ppl prims i added on last commits; coment out a test method i added sometime ago
2017-01-10remove obsolete PrimFlags.ObjectYouOfficer; rearrange ↵UbitUmarov2-62/+52
GenerateClientFlags(...) with changes: allow estatemanager to move other ppl objects to help solve placement disputes; exclude attachments on that and from same group members
2017-01-08try to improve option automatic_gods processingUbitUmarov1-9/+11
2017-01-08restore argument name material_bitsUbitUmarov2-3/+3
2017-01-08mantis 8117: fix llSetPhysicsMaterial, using proper LSL_float typeUbitUmarov3-6/+6
2017-01-07Revert "Allow OSSL scripts to softfail"Melanie Thielker2-23/+20
This reverts commit e5244fe70830d6c9ece23d26039d5cbabe9ce9ff. Conflicts: OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2017-01-07Fix a compile issue and reintroduce the "GOD" script optionMelanie Thielker2-23/+32
2017-01-07Allow OSSL scripts to softfailMelanie Thielker2-1/+4
2017-01-07rename OSSL enable option GOD as ACTIVE_GOD so its use is more clearUbitUmarov1-2/+2
2017-01-07change OSSL enable option GOD to use IsGod, so it means a active god, as my ↵UbitUmarov1-6/+9
original idea
2017-01-07use new IsGod on CheckAndAdjustLandingPoint_SL so it can be by current ↵UbitUmarov1-1/+1
viewer god, acording to config
2017-01-07Correct casing on isGod and isViewerUIGodMelanie Thielker10-51/+51
2017-01-07Change improperly named isNPC to be IsNPC as a property should be uppercaseMelanie Thielker10-25/+25
2017-01-07ignore teleport flag GodLike. Perform checks acording to agent staticUbitUmarov1-5/+7
local or grid rights
2017-01-07missing changed fileUbitUmarov1-4/+4
2017-01-07rename same more variables to make their meaning more clearUbitUmarov2-5/+5
2017-01-07replace godlevel compares by the new faster bool isViewerUIGodUbitUmarov8-13/+13
2017-01-07rename same variables to make their meaning more clearUbitUmarov2-57/+56
2017-01-07update permissions module with the new optionsUbitUmarov1-13/+24
2017-01-07prevent gods kick wars using the new god level variableUbitUmarov1-4/+4
2017-01-07more changes to god level control. Not that this is work in progress, for ↵UbitUmarov2-224/+234
now it still works mainly as with option implicit_gods = true. speed up some regions child updates, some cleanup
2017-01-07try to work around some broken viewers math on handlesUbitUmarov1-4/+9
2017-01-07coment out a flodding debug messageUbitUmarov1-2/+2
2017-01-07Fix custom dialogs working when bin/ is read-onlyMelanie Thielker1-1/+1
2017-01-07Fix grid godsMelanie Thielker1-0/+1
2017-01-07Squelch noisy debug message that happens on every single rezMelanie Thielker1-1/+1
2017-01-07During login cancel, don't error out here on a null client.Melanie Thielker1-0/+3
2017-01-07Squelch red ink for login cancel by the user during circuit setupMelanie Thielker2-3/+22
2017-01-07Remove a red ink error on shutdown. Harmless message since shutting down anywayMelanie Thielker1-1/+7
2017-01-07Queue all events for a script that is waiting to compileMelanie Thielker1-13/+56
This fixes CHANGED_OWNER the right way. It also vastly improves link message handling during object rez, which was iffy before. Now no messages are lost anymore.
2017-01-06Fix a slew of event like CHANGED_OWNER, attach() etc not working.Melanie Thielker1-1/+8
Optimization can ba taken too far. Compile scripts synchronously for interactive rezzing because otherwise all events relating to rezzing/ wearing are lost.
2017-01-06Fix an artefact introduced by git's revert merging logicMelanie Thielker1-9/+6
2017-01-06add a missing god_date transmitionUbitUmarov1-2/+6
2017-01-06Fix the long-standing bug that object permissions set in inventory were lostMelanie Thielker3-10/+21
NOTE: Items rezzed by users using 0.8 or older will still exhibit broken behaviour. Until 0.8 becomes end of life, this fix will not produce dependable results on grids with mixed versions. Grids based on 0.9 will now work properly.
2017-01-06Remove parcel_owner_is_god option. It is conceptually wrong and withUbitUmarov2-17/+2
limited use. Relevant parcel owners can just be made estate managers with better regions management logic