Commit message (Collapse) | Author | Files | Lines | ||
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2010-09-03 | Fix an issue with rezzing scripted objects. | Melanie Thielker | 1 | -2/+2 | |
2010-09-03 | Fix an issue with rezzing scripted objects. | Melanie Thielker | 1 | -2/+2 | |
2010-09-02 | Fixes to JUMP system. | Kitto Flora | 3 | -56/+168 | |
2010-09-02 | Remove commented code and the comment, as the change has proven out | Melanie Thielker | 1 | -3/+0 | |
2010-09-02 | Experimentally comment the sending of unbaked avatars | Melanie Thielker | 1 | -1/+3 | |
2010-09-02 | Show when appearance is sent to an avatar to help track down failure | Melanie Thielker | 1 | -0/+1 | |
\to display avatars | |||||
2010-09-02 | Remove commented code and the comment, as the change has proven out | Melanie Thielker | 1 | -3/+0 | |
2010-09-02 | Experimentally comment the sending of unbaked avatars | Melanie Thielker | 1 | -1/+3 | |
2010-09-02 | Show when appearance is sent to an avatar to help track down failure | Melanie Thielker | 1 | -0/+1 | |
\to display avatars | |||||
2010-09-02 | Remove the annoying "Script saved" popups when saving scripts in task | Melanie Thielker | 1 | -13/+1 | |
inventory. They cause spam when using recompile scripts in selection and are redundant because that message is also shown in the script window message pane. These popups were a legacy from when we couldn't drive the message pane and their finest hour has now come. | |||||
2010-09-01 | Prevent Meta7 plants from being treated like dropped attachments and removed | Melanie Thielker | 1 | -1/+1 | |
from the sim. | |||||
2010-09-01 | Improve sim health reporting. Output error message if heartbeat thread is ↵ | Melanie Thielker | 1 | -1/+2 | |
restarted by scene. This may help to find out why this recovery mechanism isn't working. | |||||
2010-09-01 | refactor: move SOG.AttachToAgent() into AttachmentsModule | Justin Clark-Casey (justincc) | 2 | -78/+74 | |
2010-08-31 | Adjust the "Magic numbers" we use because we can't reference the actual | Melanie Thielker | 4 | -4/+4 | |
script state enum to reflect recent changes. | |||||
2010-08-31 | refactor: change AttachmentsModule.AttachObject to use sp.GetAttachments ↵ | Justin Clark-Casey (justincc) | 1 | -9/+5 | |
rather than filter sp.Attachments list directly | |||||
2010-08-31 | Add ScenePresence.GetAttachments(uint attachmentPoint) | Justin Clark-Casey (justincc) | 1 | -0/+21 | |
2010-08-31 | Adjust the "Magic numbers" we use because we can't reference the actual | Melanie Thielker | 4 | -4/+4 | |
script state enum to reflect recent changes. | |||||
2010-08-31 | reinsert functionality to debug log more levels of incoming and outgoing ↵ | Justin Clark-Casey (justincc) | 3 | -11/+50 | |
client protocol packets These levels correspond to packets that one isn't usually interested in when debugging (e.g. regular outgoing SimStats packets) This is equivalent to what we had a year ago before it was removed. It's extremely crude since it doesn't allow one to pick individual clients or packets. However, it can still be useful when debugging packet race conditions. | |||||
2010-08-30 | Report exception message as well as stack trace if a region fails to ↵ | Justin Clark-Casey (justincc) | 1 | -1/+3 | |
register with the grid service in grid mode | |||||
2010-08-30 | Kick the user from the region in the circumstance that the TP home failed - ↵ | meta7 | 5 | -18/+42 | |
ONLY if it was triggered by an estate ban. This makes baby jesus cry, and should be fixed to search for alternative regions if the home region is unavailable. | |||||
2010-08-30 | Remove CRLF endings | Melanie | 1 | -1045/+1045 | |
2010-08-30 | Implements parcel media setting persistence and packet / CAPS handling | Jonathan Freedman | 7 | -187/+166 | |
properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-08-30 | local commit with parcel media bits | Jonathan Freedman | 7 | -187/+166 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-08-28 | Replace hardcoded 0 with KickFlags provided by the client. | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
This finally completes http://opensimulator.org/mantis/view.php?id=4356 where this change had been accidentally removed. Thanks Revolution. | |||||
2010-08-28 | very minor log message and var name tweaking for iar saving | Justin Clark-Casey (justincc) | 2 | -5/+8 | |
2010-08-27 | Addresses mantis #4991 -- HG between two regions with the same map ↵ | Diva Canto | 1 | -0/+9 | |
coordinates fails with no warning | |||||
2010-08-28 | Improve liveness by operating on list copies of SOG.Children where appropriate | Justin Clark-Casey (justincc) | 9 | -371/+384 | |
2010-08-27 | minor: reduce log chattiness of "load iar" for IARs with lots of folders | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2010-08-27 | allow inventory path specified in "load iar" to start with a / (e.g. ↵ | Justin Clark-Casey (justincc) | 2 | -1/+33 | |
/Objects is now valid where it wasn't before) | |||||
2010-08-27 | refactor: Make IAR tests set up standard iar for loading | Justin Clark-Casey (justincc) | 1 | -44/+60 | |
2010-08-26 | Send a null result search packet when no results are passsed in | Melanie | 1 | -1/+4 | |
2010-08-26 | More on mantis #4985 | Diva Canto | 1 | -6/+14 | |
2010-08-26 | Addresses mantis #4985 -- exceptions in DataSnapshot | Diva Canto | 1 | -7/+23 | |
2010-08-26 | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 1 | -3/+4 | |
2010-08-26 | refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module ↵ | Justin Clark-Casey (justincc) | 2 | -49/+58 | |
since this appears to relate solely to attachments | |||||
2010-08-26 | refactor: break out attachment position change code in ↵ | Justin Clark-Casey (justincc) | 3 | -25/+41 | |
Scene.UpdatePrimPosition() and move into AttachmentsModule This allows region modules to change attachment positions. | |||||
2010-08-26 | minor: change log message from info to debug | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2010-08-26 | Addresses mantis #4984 -- Datasnapshot exceptions. | Diva Canto | 1 | -3/+12 | |
2010-08-26 | Remove mono compiler warnings | Justin Clark-Casey (justincc) | 7 | -36/+7 | |
2010-08-26 | Reinstate kill record check that prevents an entity update being sent to a ↵ | Justin Clark-Casey (justincc) | 1 | -1/+19 | |
client after it has been told that the entity has been deleted. On Linden Lab clients and some derivatives, receiving an entity update after an entity deletion notice results in an undeleteable prim that disappears upon client relog. This check was dropped in 0.7 for unknown reasons but renewed testing demonstrates that queued updates can still be present after a scene object has been deleted. | |||||
2010-08-26 | Use SOP.ParentGroup in Prioritizer instead of Scene.GetGroupByPrim() | Justin Clark-Casey (justincc) | 1 | -2/+16 | |
By the time a scheduled update is triggered, a sog may have been removed from the scene. This change prevents NullReferenceExceptions in these situations. | |||||
2010-08-26 | replace m_parts.Count linknum with 0 in CopyRootPart since m_parts.Count is ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
always 0 (and any other number would cause an error anyway) | |||||
2010-08-26 | Improve consistency of locking for SOG.m_parts in order to avoid race ↵ | Justin Clark-Casey (justincc) | 19 | -586/+739 | |
conditions in linking and unlinking | |||||
2010-08-26 | Fix a horrible bug in SG, where iteration of scene objects is carried | Melanie Thielker | 1 | -2/+4 | |
out in a fashion that causes the delegate to be invoked once per child prim for a given group. | |||||
2010-08-26 | Correct whitespace | Melanie Thielker | 1 | -510/+0 | |
2010-08-25 | Make scene object directories more robust and prevent deleted SOP's from | Melanie Thielker | 2 | -18/+29 | |
sticking around | |||||
2010-08-25 | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 1 | -3/+1 | |
2010-08-25 | If setting SOG.UUID, update the SOG.m_parts index as well as the root part UUID | Justin Clark-Casey (justincc) | 1 | -1/+10 | |
Being able to change a SOG.UUID is useful for region modules that want to supply their own UUID, before the object is rezzed | |||||
2010-08-25 | refactor: Push item retrieval and fixing part of Scene.RezObject() down into ↵ | Justin Clark-Casey (justincc) | 3 | -55/+82 | |
SceneObjectPartInventory | |||||
2010-08-25 | Change object cleanup again. Make scene object directories more robust and | Melanie Thielker | 2 | -19/+30 | |
prevent deleted SOP's from sticking around |