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My fork of OpenSim for IG and DG, called SledjChisl.
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2013-05-22
Let the event queue do lees work - expire every 40s as per Teravus instead of...
Melanie
1
-1
/
+1
2013-05-22
Implement llSetSoundQueueing().
Justin Clark-Casey (justincc)
4
-6
/
+33
2013-05-21
Revert "BulletSim: add code to experimentally use asset hull data."
Robert Adams
2
-54
/
+4
2013-05-21
BulletSim: add code to experimentally use asset hull data.
Robert Adams
2
-4
/
+54
2013-05-21
BulletSim: add gImpact shape type. Add logic to use gImpact shape
Robert Adams
7
-14
/
+167
2013-05-21
To further help with tracking down the apperance of too much "Unknown User" i...
Justin Clark-Casey (justincc)
3
-5
/
+5
2013-05-21
Fix compile failure from recent git master 434c3cf
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-05-21
Make "show name" command display HomeURL like "show names"
Justin Clark-Casey (justincc)
1
-4
/
+11
2013-05-21
minor: Change "show names" command to use consistent console display table
Justin Clark-Casey (justincc)
1
-15
/
+9
2013-05-21
Add "show name" console command to make it possible to show a single binding ...
Justin Clark-Casey (justincc)
1
-0
/
+34
2013-05-21
Log when "Unknown User" is sent to a user because the UMM had no binding for ...
Justin Clark-Casey (justincc)
1
-17
/
+32
2013-05-21
Lock m_UserCache whilst iterating over it in UserManagementModule.GetUserData...
Justin Clark-Casey (justincc)
1
-4
/
+9
2013-05-20
Add comment
Diva Canto
1
-0
/
+2
2013-05-18
fix error in hull point indexing
dahlia
1
-1
/
+1
2013-05-18
remove duplicate hull scaling
dahlia
1
-3
/
+3
2013-05-18
add prototype code to decode convex hulls from mesh assets. Please do not use...
dahlia
1
-21
/
+110
2013-05-17
BulletSim: fix BulletSim crashing if there is no [BulletSim] section
Robert Adams
2
-8
/
+12
2013-05-16
minor: remove long commented out scene cache clearing code in EntityTransferM...
Justin Clark-Casey (justincc)
1
-9
/
+0
2013-05-16
minor: Remove completely unused IClientAPI.RequestClientInfo() call from Enti...
Justin Clark-Casey (justincc)
1
-3
/
+0
2013-05-16
Where this is not already happening, trigger asychoronous calls to CloseChild...
Justin Clark-Casey (justincc)
2
-1
/
+2
2013-05-16
On closing child agents, send separate asynchronous requests to each neighbou...
Justin Clark-Casey (justincc)
3
-9
/
+5
2013-05-16
On logout, send close child agent requests to neighbours asynchronously, so u...
Justin Clark-Casey (justincc)
1
-6
/
+3
2013-05-15
fall back to using a display mesh for physics proxy if no physics_mesh entry ...
dahlia
1
-0
/
+4
2013-05-15
Fix issue where osMakeNotecard() would fail if given a list containing vector...
Justin Clark-Casey (justincc)
1
-30
/
+30
2013-05-14
* This fixes the avatar stuck in objects on login and teleport by gently appl...
teravus
1
-0
/
+12
2013-05-14
* Tweaks the hard cut to apply to collisions of Greater then Normal Z 0.95. ...
teravus
1
-1
/
+27
2013-05-14
Eliminate race condition where SimStatsReporter starts reporting
Robert Adams
1
-0
/
+3
2013-05-14
Comment out log message about looking for asset data in remove asset service ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-05-14
Comment out some debugging item permission messages since these are highly no...
Justin Clark-Casey (justincc)
1
-3
/
+3
2013-05-14
Second take at HGTP-mesh bug: delay sending the initial data only for agents ...
Diva Canto
2
-1
/
+8
2013-05-14
BulletSim: Fix for mantis 6487, also minor adjustment to fix flying while you...
Vegaslon
1
-2
/
+5
2013-05-14
Revert "HGTP-mesh bug: the mesh download requests were going to the departing...
Diva Canto
2
-3
/
+3
2013-05-14
HGTP-mesh bug: the mesh download requests were going to the departing sims fo...
Diva Canto
2
-3
/
+3
2013-05-13
BulletSim: add a lock to try and catch a native shape creation/destruction
Robert Adams
1
-2
/
+7
2013-05-13
BulletSim: add adjustment for avatar capsule height scaling. Makes
Robert Adams
2
-4
/
+32
2013-05-13
BulletSim: use heightmap terrain when using BulletXNA.
Robert Adams
2
-1
/
+5
2013-05-13
Explicitly zero avatar velocity on sit
Melanie
1
-0
/
+4
2013-05-13
Small adjustments to the floater module
Melanie
2
-2
/
+5
2013-05-11
Finalize the logic for SetHome. See comments in Land/LandManagementModule.cs ...
Diva Canto
3
-54
/
+19
2013-05-11
Guard against trying to access terrain heights out of bounds. Clamp to sim.
Melanie
1
-1
/
+9
2013-05-11
Refactor to get closer to core
Melanie
2
-3
/
+3
2013-05-11
Handle SetHome properly
Diva Canto
1
-0
/
+59
2013-05-11
Send up the part missing from the Avination Estate commit.
Melanie
2
-2
/
+12
2013-05-10
BulletSim: fix CPU loop that occurs when any 'degenerate' sculptie
Robert Adams
1
-2
/
+6
2013-05-10
Delete debug message
Diva Canto
1
-1
/
+0
2013-05-09
Don't send BulkUpdateInventory at the end up of UpdateInventoryItemAsset().
Justin Clark-Casey (justincc)
1
-1
/
+4
2013-05-09
Only send one kill object to the deleter when they derez an object rather tha...
Justin Clark-Casey (justincc)
2
-17
/
+12
2013-05-09
remove pointless region handle paramter from IClientAPI.SendKillObject()
Justin Clark-Casey (justincc)
6
-9
/
+9
2013-05-09
Fix issue where objects removed via llDie() would not disappear for users loo...
Justin Clark-Casey (justincc)
5
-21
/
+93
2013-05-09
minor: Simplify test setup in SceneObjectDeRezTests since permissions module ...
Justin Clark-Casey (justincc)
1
-10
/
+4
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