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My fork of OpenSim for IG and DG, called SledjChisl.
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2013-03-25
BulletSim: small tweaks and formatting in the parameter fetching code.
Robert Adams
1
-5
/
+16
2013-03-25
BulletSim: fix possible race condition where an prim's asset can be requested...
Robert Adams
3
-11
/
+24
2013-03-25
BulletSim: parameterize C# HACD hull creation. Add feature of reducing max hu...
Robert Adams
2
-14
/
+74
2013-03-25
Start recording inter-region teleport attempts, aborts, cancels and failures ...
Justin Clark-Casey (justincc)
1
-10
/
+109
2013-03-24
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
Melanie
20
-17
/
+40
2013-03-23
Make sharing errors not spew and let the cache retry the files
Melanie Thielker
1
-1
/
+15
2013-03-23
Fix teleporting into the non-SW 256x256 corner of a megaregion, though curren...
Justin Clark-Casey (justincc)
1
-0
/
+7
2013-03-23
Add "show borders" command to show the borders of a region.
Justin Clark-Casey (justincc)
6
-11
/
+54
2013-03-22
Following on from 476a7d3e (which wasn't enough), make chat across regions on...
Justin Clark-Casey (justincc)
1
-56
/
+31
2013-03-22
Take out a testing sleep I accidentally left in the teleport code from last c...
Justin Clark-Casey (justincc)
1
-2
/
+0
2013-03-22
At strategic points in the teleport process, if the client has simultaneously...
Justin Clark-Casey (justincc)
2
-10
/
+69
2013-03-22
Implement chat across region borders since we can tell if avatars in neighbou...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-03-21
minor: On teleport, signal a child agent before we send the viewer TeleportFi...
Justin Clark-Casey (justincc)
1
-5
/
+5
2013-03-21
On a teleport, lock m_agentsInTransit whilst we grab the value to check for c...
Justin Clark-Casey (justincc)
2
-5
/
+12
2013-03-21
Fix SceneManager to use the new automatic property throughout.
Melanie
1
-3
/
+2
2013-03-20
minor: disable logging on regression TestCrossOnSameSimulator() that I accide...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-03-20
minor: don't bother with the pause before rezzing attachments if we are runni...
Justin Clark-Casey (justincc)
1
-1
/
+15
2013-03-20
On the later forms of teleport failure, tell the user if this was because vie...
Justin Clark-Casey (justincc)
4
-40
/
+150
2013-03-20
Insert a short delay on the simulator side rezzing of attachments in order to...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-03-20
Fix "show attachments" command probably broken in commit addab12 (Wed Jan 2 2...
Justin Clark-Casey (justincc)
1
-10
/
+7
2013-03-20
Force a viewer object update for attachments at the end of the final Scene.Co...
Justin Clark-Casey (justincc)
1
-0
/
+9
2013-03-19
BulletSim: change 'degenerate mesh' message from Error to Debug because there
Robert Adams
1
-1
/
+1
2013-03-19
Prevent multiple instances of the same item ID being appended to an AvatarApp...
Justin Clark-Casey (justincc)
2
-4
/
+12
2013-03-19
For those people collecting and comparing logfiles from servers scattered
Robert Adams
1
-1
/
+1
2013-03-19
BulletSim: code to generate a higher resolution terrain mesh. Parameter
Robert Adams
4
-18
/
+189
2013-03-19
BulletSim: add terrain contact processing threshold parameter. Initialize con...
Robert Adams
4
-1
/
+23
2013-03-19
Fix merge artefacts
Melanie
2
-6
/
+6
2013-03-19
Process default attachment point in AttachObjectInternal before we check whet...
Justin Clark-Casey (justincc)
1
-27
/
+27
2013-03-18
Fix tests for multiattach
Melanie
2
-6
/
+6
2013-03-18
Limit each attachment point to 5 items as per spec
Melanie
1
-3
/
+13
2013-03-18
Multiattach, part 1
Melanie
6
-38
/
+36
2013-03-18
Improve rejection of any attempt to reattach an object that is already attached.
Justin Clark-Casey (justincc)
2
-31
/
+194
2013-03-18
Fix recent regression where an item worn to an attachment point that was alre...
Justin Clark-Casey (justincc)
2
-89
/
+153
2013-03-16
BulletSim: add INI parameter for angular banking timescale fudge parameter.
Robert Adams
2
-7
/
+12
2013-03-16
BulletSim: Working Implementation of Angular Banking for Vehicles (Not SL Gra...
Vegaslon
1
-16
/
+17
2013-03-16
* Ignores VolumeDetect enabled prim in the camera raycast call. Note: The ...
teravus
1
-11
/
+36
2013-03-16
Fix case where the string member of a LSL_String in a list is null
root
1
-1
/
+1
2013-03-15
Make the LSL memory functions virtual so script engines can override them if ...
Melanie
1
-3
/
+3
2013-03-15
BulletSim: Tweak vertical angular attraction to remove double VehicleOrientat...
Vegaslon
1
-1
/
+1
2013-03-15
Fix server statistics always reporting zero for total network bytes in/out.
Robert Adams
2
-34
/
+58
2013-03-15
Add example code to DOExampleModule to pull data from that previously saved b...
Justin Clark-Casey (justincc)
2
-5
/
+29
2013-03-15
Add ParentGroup.HasGroupChanged = true setting to DAExampleModule as this is ...
Justin Clark-Casey (justincc)
1
-0
/
+2
2013-03-15
refactor: make llGetLinkName() and llGetLinkKey() use a common GetLinkEntity(...
Justin Clark-Casey (justincc)
1
-84
/
+80
2013-03-14
minor: remove mono compiler warnings in LSL_Api.cs
Justin Clark-Casey (justincc)
1
-3
/
+3
2013-03-14
Log same environment information to Robust log as is already done for simulat...
Justin Clark-Casey (justincc)
2
-4
/
+1
2013-03-14
refactor: minor cleanup in osGetAvatarList()
Justin Clark-Casey (justincc)
1
-2
/
+1
2013-03-14
Fix bug in osCauseHealing() if called with an avatar ID for an avatar that is...
Justin Clark-Casey (justincc)
1
-13
/
+9
2013-03-14
minor: Use more compact libomv primitive constructors in osNpcGetPos() and os...
Justin Clark-Casey (justincc)
1
-6
/
+3
2013-03-14
Fix minor race conditions in OSSL_Api functions where a parcel could be misid...
Justin Clark-Casey (justincc)
1
-6
/
+4
2013-03-14
refactor: Use LSL_Vector(Vector3) constructor in llCastRay()
Justin Clark-Casey (justincc)
1
-1
/
+1
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