| Commit message (Collapse) | Author | Files | Lines |
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allow later conversion to new style
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used, but made for a very mispleading read of the code in the callers.
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nonworking ownership assignment in SOG, which messed things up before.
No longer trust the client to send the ID of the person something is copied
as, since it allows to run a script with someone else's permissions. Properly
adjust inventory ownership and perms.
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Preserve "Anyone can move" flag in most cases.
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created.
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"AllowLightshareFunctions".
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the scene, if exceptNoCopy = true.
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objects to be retained when the scene is cleared.
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isn't present in the presence dictionary
the code to do this was there but was being circumvented by newmap[agentID] before the check actually took place
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out things just because they're "not yet used". Grrrr.
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in saved IMs
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so messages get saved
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can fail if no land is loaded
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before it can be updated
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ignores collision filter. Physics collisions are still dodgy, so we
don't get the events we should be getting.
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before it can be updated
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reference in the case of an avatar sitting on a child prim. This fixes various camera issues and fixes mantis #0000059.
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prevents avatars being "lost in the void" until they stand up when a child prim is moved that they're sitting on.
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and rotations to match SL.
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