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2012-01-26refactor: change RezScriptFromAgentInventory(), RezNewScript() and ↵Justin Clark-Casey (justincc)2-31/+34
AddInventoryItem() to accept an agent id rather than a full IClientAPI. This stops some code having to make spurious client == null checks and reduces regression test complexity.
2012-01-25refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), ↵Justin Clark-Casey (justincc)2-80/+97
RezNewScript() and rename one RezScript() to RezScriptFromPrim()
2012-01-25Update save oar and save iar help responses to reflect new -h|--homenebadon2-4/+4
switches which replace -p|--profile ie: "save oar --home=http://hg.osgrid.org:80 region.oar"
2012-01-25Update BulletSim.dll with some interface changes and tuning (see ↵Robert Adams2-6/+31
opensim-libs). Change BSScene to use new interface.
2012-01-25llGetParcelMusicURL implementation ↵Pixel Tomsen4-1/+28
http://wiki.secondlife.com/wiki/LlGetParcelMusicURL Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-01-25minor: stop the WebStatsModule logging UPDATE or INSERT every time it ↵Justin Clark-Casey (justincc)1-3/+3
updates bin/LocalUserStatistics.db
2012-01-25Serialize calls to ODE Collide() function across OdeScene instances to ↵Justin Clark-Casey (justincc)2-1/+32
prevent ODE crashes on simulators running more than one region. It turns out that calls to Collide() are not thread-safe even for objects in different ODE physics worlds due to ODE static caches. For simulators running multiple regions, not serializing calls from different scene loops will sooner or later cause OpenSim to crash with a native stack trace referencing OBBCollider. This affects the default OPCODE collider but not GIMPACT. However, GIMPACT fails for other reasons under some current simulator loads. ODE provides a thread local storage option, but as of ODE r1755 (and r1840) DLLs compiled with this crash OpenSim immediately.
2012-01-25Change the WorldMapModule to use SOG rather than SOP for the telehub ansMelanie1-13/+15
cover a potential nullref
2012-01-25Typo fixMelanie1-1/+1
2012-01-25Spin off starting scripts in rezzed objects into a thread to avoid a recursionMelanie1-1/+4
into the script engine if the script was suspended inside an event.
2012-01-24Telehub map items displayedBlueWall1-3/+51
2012-01-24Removed unused delegates in SceneGraph: ObjectDuplicateDelegate, ↵Dan Lake1-6/+0
ObjectCreateDelegate, ObjectDeleteDelegate
2012-01-24Make errors reported by OpenSim when it halts because it can't find certain ↵Justin Clark-Casey (justincc)2-16/+9
config sections or files a bit more user friendly.
2012-01-24Put Telehubs on the mapBlueWall1-0/+18
2012-01-24Fix "Abnormal client thread terminations" stat in period CONNECTION ↵Justin Clark-Casey (justincc)1-0/+1
STATISTICS to count the number of times clients are disconnected due to ack timeouts. This has been broken for a long period and would only ever show 0.
2012-01-24Removed unused events in SceneGraph: OnObjectCreate, OnObjectRemove, ↵Dan Lake1-13/+0
OnObjectDuplicate
2012-01-24minor: correct text and usage for "image queues show" reigon console command.Justin Clark-Casey (justincc)1-2/+2
2012-01-24Restrict accessible of ODECharacter Shell and Body. Add method doc and some ↵Justin Clark-Casey (justincc)2-12/+27
error log lines.
2012-01-24Teleport routing, part 1Melanie1-0/+53
2012-01-24Simplify and streamline telehub editing code. Verify rotations and fixMelanie2-58/+30
spwan point positioning on rotated telehubs.
2012-01-24Add handling bans properlyMelanie1-1/+1
2012-01-24Add teleport routing, first partMelanie1-0/+59
2012-01-24Reverse the spawn point distance vectorMelanie1-1/+1
2012-01-24Correct a coordinate to make the viewer like itMelanie1-1/+1
2012-01-24Simplify and streamline telehub editing code. Verify rotations and fixMelanie2-58/+30
spwan point positioning on rotated telehubs.
2012-01-24Reverse the spawn point distance vectorMelanie1-1/+1
2012-01-24Correct a coordinate to make the viewer like itMelanie1-1/+1
2012-01-24Change Telehubs to store only the data that is really needed and notMelanie2-83/+65
additional redundant information.
2012-01-23Add update to Telehub position and rotation before adding SpawnPointsBlueWall1-4/+11
2012-01-23Cleanup BlueWall1-3/+6
2012-01-23Cleanup unused parts, add some error handlingBlueWall1-53/+52
2012-01-23Fix llLookAt the right wayMelanie1-19/+24
2012-01-22Move Telehub tables and data from EstateSettings to RegionSettings.Melanie2-30/+28
This is damage control es EstateSettings is not the place this can be put. EstateSettings is nt unique to a region and therefore would introduce a hard limit of one telehub per estate, completely shutting off the option of having SL style telehubs, e.g. one per region. Whole estate teleport routing can still be implemented id desiresd, this way all options are open while the other way most options get closed off.
2012-01-21Telehub Support:BlueWall3-70/+105
Telehub settings now persist to the database and are saved across sim restarts. So-far this only works on MySQL. this is a work in progress, teleport routing is not yet implemented.
2012-01-20Telehub Support:BlueWall5-4/+241
Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing.
2012-01-19Allow a viewer UDP image request retry to trigger another asset fetch if an ↵Justin Clark-Casey (justincc)2-6/+32
existing fetch hasn't responded before a timeout. This is to stop a high priority image/texture request from blocking the entire download queue if its asset fetch got dropped for some reason.
2012-01-19Add image not in database test for LLImageManagerJustin Clark-Casey (justincc)3-13/+52
2012-01-19refactor: separate out common parts of LLImageManagerTestsJustin Clark-Casey (justincc)1-48/+40
2012-01-19Add LLImageManager regression test for discard caseJustin Clark-Casey (justincc)1-0/+53
2012-01-19Add "image queues clear <first-name> <last-name>" console commandJustin Clark-Casey (justincc)2-15/+80
This allows a way to manually clear pending image queue requests for debug purposes
2012-01-19Add osGetGridHomeURI functionBlueWall3-0/+28
Add osGetHomeURI function to the family of osGetGrid* functions. Returns the SRV_HomeURI setting from the [LoginService] configuration.
2012-01-19Add basic request and send image regression tests for LLImageManagerJustin Clark-Casey (justincc)5-7/+99
2012-01-18RegionReady:BlueWall2-1/+7
Back out some of the oar monitoring for the time being. Need to find a better way to get feedback. Will re-visit this soon.
2012-01-17Add function osGetGridCustomBlueWall3-1/+34
Add function osGetGridCustom to take an argument for the GridInfo kpv to retrieve from the GridInfoService
2012-01-17Update osGetGrid**** functionsBlueWall1-3/+69
The osGetGrid**** functions will now get the grid settings from the GridInfoService. Set the GridInfoURI in your ./bin/config-include/GridCommon.ini [GridInfo] section.
2012-01-17Add some loggingMelanie1-0/+41
2012-01-17Fix prim calculations so that > 32767 prims are supportedMelanie2-3/+5
2012-01-17Spin off NPC deletion into a thread to avoid it being done on a scriptMelanie1-1/+3
microthread. A stab at fixing exceptions.
2012-01-16Allow retrival of multiple user records in one operation, analog to presenceMelanie2-0/+9
2012-01-16Comment out noisy log lines I accidentally included in the nant build target ↵Justin Clark-Casey (justincc)2-7/+7
adjustment commit. Left in the method doc.