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2014-10-02Set appearance refresh to false by default.Justin Clark-Casey (justincc)1-1/+1
2014-09-28Improve on the last commit to InventoryArchiver: put back the original constr...Diva Canto4-12/+25
2014-09-27When a prim is bought through BuySellModule, the click action is not changed ...AliciaRaven1-0/+1
2014-09-27Move expired objects cleaning trigger to the maintenance thread of a region r...Justin Clark-Casey (justincc)1-20/+23
2014-09-26Fix recent regression with llRegionSayTo() started sending messages twice.Justin Clark-Casey (justincc)1-8/+2
2014-09-26Make "generate map" console command also trigger upload to maptiles as well a...Justin Clark-Casey (justincc)3-50/+118
2014-09-24Add "debug lludp data out" console command for logging outgoing data just bef...Justin Clark-Casey (justincc)2-1/+52
2014-09-24Remove an unnecessary check at the bottom of Scene.CloseAgent()Justin Clark-Casey (justincc)1-7/+2
2014-09-23Add persistent command history in consoleJak Daniels1-1/+1
2014-09-23Modifications to previous IAR commits to bring them more inline with existing...AliciaRaven4-21/+24
2014-09-23Add an event callback for loading IAR files. The callback for creating them a...AliciaRaven9-50/+159
2014-09-23Change existing IAR save to use UUID for its callback reference instead of Gu...AliciaRaven6-20/+21
2014-09-23Include same content filters for IAR file exports that already exist for OAR ...AliciaRaven2-0/+54
2014-09-17This fixes the Scene thread renaming issueBlueWall1-1/+0
2014-09-17Undo "Revert "Small changes to threading to send thread names to unmanaged th...BlueWall1-1/+3
2014-09-17Changes to be committed: modified: OpenSim/Region/Framework/Scenes/Scene.Pack...Edward2-0/+21
2014-09-17Revert "Small changes to threading to send thread names to unmanaged threads....BlueWall1-3/+1
2014-09-17Small changes to threading to send thread names to unmanaged threads. Needs M...BlueWall1-1/+3
2014-09-12When osNpcMoveToTarget() is called for a sitting avatar then silently do noth...Justin Clark-Casey (justincc)1-0/+3
2014-09-12Fix issues where setting llSetTextureAnim(FALSE... did not work properly).Justin Clark-Casey (justincc)1-11/+20
2014-09-11Fix regression from recent a02dae5 where stand positions are no longer correc...Justin Clark-Casey (justincc)1-3/+2
2014-09-05For monitoring purposes, start non-timeout tasks (which do not currently use ...Justin Clark-Casey (justincc)8-22/+26
2014-09-04Make LLUDP output queue refill thread active by default, since load tests hav...Justin Clark-Casey (justincc)2-1/+3
2014-09-04For processing outbound http requests in the XMLRPCModule, start the thread t...Justin Clark-Casey (justincc)1-5/+4
2014-09-04Start long-lived thread in IRCConnector via watchdog rather than indepedently...Justin Clark-Casey (justincc)1-13/+5
2014-09-03Don't need to check separate physics status in bulletsim update since that me...Justin Clark-Casey (justincc)1-2/+3
2014-09-03Make bulletsim thread alarm if no update for 5 seconds.Justin Clark-Casey (justincc)1-1/+4
2014-09-03minor: fix indenting from previous commit b08ab1eJustin Clark-Casey (justincc)1-7/+7
2014-09-03If BulletSim is running on its own threads, start this thread via the thread ...Justin Clark-Casey (justincc)1-3/+8
2014-09-03Don't show the ScrLPS data twice in the WebStats based statistics page.Kevin Cozens1-6/+0
2014-09-03Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars...Justin Clark-Casey (justincc)2-1/+19
2014-09-02Fix recent regression from 473c5594 where camera started to judder on moving ...Justin Clark-Casey (justincc)2-18/+28
2014-08-30As per the LL grid, if an avatar is sitting then return it's velocity relativ...Justin Clark-Casey (justincc)1-0/+5
2014-08-30As per the LL grid, for attachments make llGetObjectDetails() OBJECT_VELOCITY...Justin Clark-Casey (justincc)1-1/+15
2014-08-30minor: fix wrong indentation in previous commit 0cc3cdJustin Clark-Casey (justincc)1-1/+1
2014-08-30As per the LL grid, for attachments make llGetObjectDetails() OBJECT_ROT retu...Justin Clark-Casey (justincc)1-4/+13
2014-08-30Fix issue where moving a seated avatar would not adjust their subsequent stan...Justin Clark-Casey (justincc)1-1/+1
2014-08-29Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct...Justin Clark-Casey (justincc)5-30/+26
2014-08-29Ignore whitespace when reading serialized XML objects.Justin Clark-Casey (justincc)5-205/+193
2014-08-29Fix recent regression test TestDeserializeXmlObjectWithOtherParts() which was...Justin Clark-Casey (justincc)1-1/+1
2014-08-29Add regression test for deserializing xml objects with more than one non-root...Justin Clark-Casey (justincc)1-127/+406
2014-08-28minor: Eliminate more unnecessary code copying individual parameters for Vect...Justin Clark-Casey (justincc)1-17/+19
2014-08-28On code section that rezzes single objects and attachments, reduce CPU use by...Justin Clark-Casey (justincc)5-71/+128
2014-08-26Don't allow update timer to invoke another scene update if the previous is st...Justin Clark-Casey (justincc)1-1/+10
2014-08-26Remove race conditions from where SP.AbsolutePosition could change between th...Justin Clark-Casey (justincc)1-7/+4
2014-08-26Fix frame times when updating scene on timer.Justin Clark-Casey (justincc)1-15/+17
2014-08-26Implement experimental non-default mechanism to update scene via a timer rath...Justin Clark-Casey (justincc)4-67/+113
2014-08-21BulletSim: add new Bullet 2.82 constraint type codes and rename theRobert Adams2-7/+9
2014-08-19Extend drop command to "debug lludp drop <in|out>..." to allow drop of inboun...Justin Clark-Casey (justincc)2-8/+44
2014-08-19Add "debug lludp drop out <add|remove> <packet-name>" console command for deb...Justin Clark-Casey (justincc)2-0/+76