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My fork of OpenSim for IG and DG, called SledjChisl.
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2016-11-03
XEngine: make calls to gc.collect on region startup scripts loading a configu...
UbitUmarov
1
-6
/
+6
2016-11-02
ubOde: if a mesh does not contain data for shape type PRIM, dont collide as c...
UbitUmarov
1
-1
/
+6
2016-11-02
only add a prim to physics in PhysicsShapeType if changing from type none. wh...
UbitUmarov
3
-57
/
+43
2016-10-25
ignore prims with shape type none on max size check for physics
UbitUmarov
1
-6
/
+5
2016-10-25
mantis 8041: check target user password on save/load IAR
UbitUmarov
1
-3
/
+0
2016-10-24
viewer crash bug fix: fis the udp packets split of SendEstateList() large lis...
UbitUmarov
2
-276
/
+380
2016-10-17
ignore prims with shape type none on max size check for physics
UbitUmarov
1
-8
/
+12
2016-10-15
bug fix: let ALL avatar controls have a repeat rate controled by viewer (so a...
UbitUmarov
1
-1
/
+1
2016-10-15
bug fix: We can't filter out any of the avatar controls relative to movement,...
UbitUmarov
1
-4
/
+5
2016-10-11
change math on GetParcelMaxPrimCount and GetSimulatorMaxPrimCount to reduce ...
UbitUmarov
2
-9
/
+20
2016-10-05
remove attachment to event OnPreAgentUpdate that is doing nothing
UbitUmarov
1
-5
/
+0
2016-10-05
dont let ignored AgentUpdates change their throttles. Apply respective moveme...
UbitUmarov
2
-60
/
+76
2016-10-03
BulletSim: zero velocity target when setting velocity through the
Robert Adams
2
-2
/
+12
2016-10-02
minor cleanup
UbitUmarov
1
-4
/
+5
2016-10-02
change avatar and attachments priority (downgraded) in priritizer option Sim...
UbitUmarov
1
-35
/
+30
2016-09-30
BulletSim: fix problem with avatar velocity going to zero when flying across
Robert Adams
3
-59
/
+58
2016-09-27
save oar: simplify confusing successefull assets saving message
UbitUmarov
1
-3
/
+8
2016-09-27
exclude invalid collision sound (used as collision type flag) from assets UU...
UbitUmarov
1
-2
/
+4
2016-09-27
load oar; activate area cliping if bounding-origin option is given. as help says
UbitUmarov
1
-2
/
+12
2016-09-24
fix linknumbers when unlink the root prim
UbitUmarov
2
-70
/
+157
2016-09-24
remove a redundant and potencially dangerous child.AbsolutePosition = child.A...
UbitUmarov
1
-1
/
+2
2016-09-23
mute a debug message to mute jak daniels
UbitUmarov
1
-1
/
+1
2016-09-23
make sendRegionInfoPacketToAll really send to all ( inc child agents) thx Jak...
UbitUmarov
1
-1
/
+2
2016-09-23
fix caching of wind and cloud packets in the case of several regions on a ins...
UbitUmarov
2
-46
/
+46
2016-09-23
make clouds a bit diferent on regions running on same instance.. well should ...
UbitUmarov
1
-1
/
+5
2016-09-23
do the same for legacy clouds (still visible on older viewer ie singu 1.8.7)....
UbitUmarov
3
-27
/
+84
2016-09-23
cache wind compressed data so cpu burning compression is only done after a ch...
UbitUmarov
2
-46
/
+49
2016-09-23
add a version tag to wind and cloud data updates to iclient
UbitUmarov
5
-10
/
+13
2016-09-23
move wind generation out of heartbeat to a pool job. Use that to send to all ...
UbitUmarov
4
-59
/
+56
2016-09-22
bug fix: add a missing return; add some error messages
UbitUmarov
1
-2
/
+7
2016-09-22
no need to send wind on avatar arrival when it is sent periodicly
UbitUmarov
1
-4
/
+4
2016-09-22
mantis 8027: let osMessageAttachments also send to attachments child prims.. ...
UbitUmarov
1
-93
/
+65
2016-09-22
mantis 8027: allow messages to be sent to attachments child prims in llRegion...
UbitUmarov
1
-2
/
+5
2016-09-21
check for null target, minor cleanup
UbitUmarov
1
-12
/
+13
2016-09-19
avoid a null ref
UbitUmarov
1
-1
/
+1
2016-09-19
change CreatorIdentification set code
UbitUmarov
1
-22
/
+18
2016-09-19
fix GetUserUUI
UbitUmarov
1
-0
/
+1
2016-09-17
add rest of wiring for terrain bake persistent store (mantis 8024 but not
UbitUmarov
3
-16
/
+64
2016-09-17
add load baked terrain methods. missing file
UbitUmarov
1
-0
/
+1
2016-09-17
add load baked terrain methods
UbitUmarov
1
-1
/
+2
2016-09-17
add to databases a table to store baked terrain.
UbitUmarov
2
-2
/
+17
2016-09-17
stop using legacy storeterrain in scene.cs
UbitUmarov
1
-3
/
+3
2016-09-16
change spinobject math, and a few minor things
UbitUmarov
3
-37
/
+14
2016-09-16
move SpinObject funtions from Scenegraph to PacketHandlers, close to grab han...
UbitUmarov
3
-44
/
+64
2016-09-16
pass touch_end as other touchs, make blockgrab work on nonphysical also
UbitUmarov
3
-63
/
+54
2016-09-15
Minor. Remove unused integer arrays from TerrainModule
AliciaRaven
1
-2
/
+0
2016-09-15
Minor. Make email module log message format consistent with other modules
AliciaRaven
1
-6
/
+6
2016-09-12
add skeleton on handle revoke permissions packet ( non funtional still ) ( do...
UbitUmarov
1
-1
/
+20
2016-09-12
avoid siting a avatar at 0,0,0
UbitUmarov
1
-7
/
+33
2016-09-12
put a lock back in ubOde character :(
UbitUmarov
1
-29
/
+22
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