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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-11-09
One more module converted: Vegetation.
Diva Canto
2
-5
/
+22
2012-11-10
Uncomment SceneObjectBasicTests.TestDeleteSceneObjectAsyncToUserInventory() a...
Justin Clark-Casey (justincc)
2
-35
/
+70
2012-11-09
Minor improvement in the MapSearchModule. Stop blocking the client thread if ...
Diva Canto
1
-19
/
+55
2012-11-09
MapSearchModule also converted to new region module interface (37 to go).
Diva Canto
2
-5
/
+23
2012-11-09
Converted the WindModule to the new region module interface (38 to go). Also ...
Diva Canto
4
-95
/
+107
2012-11-09
Converted the SunModule to the new region module interface. (39 to go...)
Diva Canto
2
-20
/
+28
2012-11-09
llSetLinkCamera implementation
PixelTomsen
3
-0
/
+36
2012-11-09
marking IRegionModule interface as obsolete via System.ObsoleteAttribute, int...
SignpostMarv
1
-0
/
+2
2012-11-08
ODECharacter overrides TargetVelocity. No change to existing behavior
Dan Lake
1
-1
/
+15
2012-11-07
BulletSim: add skeleton classes for shape objectification. This will eventual...
Robert Adams
1
-0
/
+213
2012-11-07
BulletSim: add classes for physics motors. Eventually these will replace the ...
Robert Adams
1
-0
/
+104
2012-11-06
BulletSim: many changes to tune vehicles for BulletSim.
Robert Adams
1
-63
/
+161
2012-11-06
BulletSim: Add ZeroAngularMotion method to physical objects. Add inTaint flag...
Robert Adams
4
-28
/
+82
2012-11-06
BulletSim: remove limit on taints that can happen before a step. Remove some ...
Robert Adams
1
-12
/
+16
2012-11-06
BulletSim: recalculate the compound shape bounding box when built.
Robert Adams
1
-0
/
+2
2012-11-06
BulletSim: only compute linkset mass when membership changes rather than ever...
Robert Adams
1
-2
/
+6
2012-11-06
BulletSim: Add separate linear and angular damping function calls. Add functi...
Robert Adams
1
-0
/
+9
2012-11-06
To keep things consistent allowing an UnregisterModuleInterface... Force the...
teravus
1
-5
/
+13
2012-11-05
Change user message on TeskInventoryAccepted to let the viewer format it
Melanie
1
-5
/
+5
2012-11-04
Prevent IMs being sent to prims when avies decline inventory offers from them.
Diva Canto
1
-9
/
+12
2012-11-04
Add a method to query all registered script constants to allow non-XEngine
Melanie
2
-0
/
+18
2012-11-03
BulletSim: fix compound linkset crash by not freeing shape of child prims.
Robert Adams
6
-17
/
+25
2012-11-03
BulletSim: search the mesh and hull lists to find shapes if type is not known...
Robert Adams
4
-20
/
+96
2012-11-03
BulletSim: Move construction of compound linkset from ShapeCollection
Robert Adams
3
-61
/
+120
2012-11-03
BulletSim: parameterize selection of linkset implementation
Robert Adams
3
-10
/
+24
2012-11-03
BulletSim: debugging of compound shape implementation of linksets.
Robert Adams
10
-132
/
+274
2012-11-03
BulletSim: Add RawPosition and RawOrientation to BSPhysObject and rename Mass...
Robert Adams
5
-17
/
+39
2012-11-03
BulletSim: Remove use of shapeData in ShapeCollection and rely on the availab...
Robert Adams
7
-266
/
+256
2012-11-03
BulletSim: rename BSBody and BSShape to PhysBody and PhysShape. Add skeleton ...
Robert Adams
9
-176
/
+328
2012-11-03
BulletSim: vehicle tweeking.
Robert Adams
3
-93
/
+90
2012-11-03
BulletSim: remove center-of-mass setting for linksets because it causes the c...
Robert Adams
5
-54
/
+33
2012-11-03
BulletSim: Use the PostTaints operation to build the linkset once before the ...
Robert Adams
2
-124
/
+68
2012-11-03
BulletSim: Add gravity force to vehicle. Some debugging additions.
Robert Adams
1
-2
/
+6
2012-11-03
BulletSim: fix problem with multiple linksets stepping on each other if they ...
Robert Adams
1
-3
/
+4
2012-11-03
BulletSim: add definitions for linkset collision mask
Robert Adams
1
-0
/
+3
2012-11-03
BulletSim: code rearrangement
Robert Adams
2
-8
/
+6
2012-11-03
BulletSim: Use Refresh/PostTaints to cause recomputing of constraint variable...
Robert Adams
1
-29
/
+36
2012-11-03
BulletSim: add post taint taints and post step taints. The post taints operat...
Robert Adams
1
-16
/
+122
2012-11-03
BulletSim: remove unneeded parameter from Refresh().
Robert Adams
1
-1
/
+1
2012-11-03
BulletSim: centralize mass/inertia computation with UpdatePhysicalMassPropert...
Robert Adams
3
-18
/
+38
2012-11-03
BulletSim: rename constraint classes so they show up together alphabetically.
Robert Adams
3
-6
/
+6
2012-11-03
BulletSim: many small changes for vehicles simulation.
Robert Adams
1
-31
/
+40
2012-11-03
BulletSim: add ForEachMember(action) call for linkset.
Robert Adams
1
-8
/
+28
2012-11-03
BulletSim: Add activations after vehicle properties change. Problem was the v...
Robert Adams
1
-12
/
+62
2012-11-03
BulletSim: correct spelling of Bullet call. It's 'swept' not 'sweep'.
Robert Adams
3
-3
/
+7
2012-11-03
BulletSim: Add banking and other new code to vechile dynamics. Add third part...
Robert Adams
11
-188
/
+323
2012-11-02
HG: flip all configs to HG2.0. PLEASE CHECK YOUR EXISTING HG CONFIGS AGAINST ...
Diva Canto
2
-3
/
+5
2012-11-02
Change to earlier commit for TargetVelocity to support distributed physics.
Dan Lake
1
-3
/
+3
2012-11-01
Comment out checks not to overwrite existing IAR/OAR files for now on "save i...
Justin Clark-Casey (justincc)
2
-4
/
+6
2012-10-31
Add TargetVelocity to PhysicsActor interface to support distributed physics. ...
Dan Lake
2
-1
/
+7
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