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My fork of OpenSim for IG and DG, called SledjChisl.
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2014-09-17
Changes to be committed: modified: OpenSim/Region/Framework/Scenes/Scene.Pack...
Edward
2
-0
/
+21
2014-09-17
Revert "Small changes to threading to send thread names to unmanaged threads....
BlueWall
1
-3
/
+1
2014-09-17
Small changes to threading to send thread names to unmanaged threads. Needs M...
BlueWall
1
-1
/
+3
2014-09-12
When osNpcMoveToTarget() is called for a sitting avatar then silently do noth...
Justin Clark-Casey (justincc)
1
-0
/
+3
2014-09-12
Fix issues where setting llSetTextureAnim(FALSE... did not work properly).
Justin Clark-Casey (justincc)
1
-11
/
+20
2014-09-11
Fix regression from recent a02dae5 where stand positions are no longer correc...
Justin Clark-Casey (justincc)
1
-3
/
+2
2014-09-05
For monitoring purposes, start non-timeout tasks (which do not currently use ...
Justin Clark-Casey (justincc)
8
-22
/
+26
2014-09-04
Make LLUDP output queue refill thread active by default, since load tests hav...
Justin Clark-Casey (justincc)
2
-1
/
+3
2014-09-04
For processing outbound http requests in the XMLRPCModule, start the thread t...
Justin Clark-Casey (justincc)
1
-5
/
+4
2014-09-04
Start long-lived thread in IRCConnector via watchdog rather than indepedently...
Justin Clark-Casey (justincc)
1
-13
/
+5
2014-09-03
Don't need to check separate physics status in bulletsim update since that me...
Justin Clark-Casey (justincc)
1
-2
/
+3
2014-09-03
Make bulletsim thread alarm if no update for 5 seconds.
Justin Clark-Casey (justincc)
1
-1
/
+4
2014-09-03
minor: fix indenting from previous commit b08ab1e
Justin Clark-Casey (justincc)
1
-7
/
+7
2014-09-03
If BulletSim is running on its own threads, start this thread via the thread ...
Justin Clark-Casey (justincc)
1
-3
/
+8
2014-09-03
Don't show the ScrLPS data twice in the WebStats based statistics page.
Kevin Cozens
1
-6
/
+0
2014-09-03
Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars...
Justin Clark-Casey (justincc)
2
-1
/
+19
2014-09-02
Fix recent regression from 473c5594 where camera started to judder on moving ...
Justin Clark-Casey (justincc)
2
-18
/
+28
2014-08-30
As per the LL grid, if an avatar is sitting then return it's velocity relativ...
Justin Clark-Casey (justincc)
1
-0
/
+5
2014-08-30
As per the LL grid, for attachments make llGetObjectDetails() OBJECT_VELOCITY...
Justin Clark-Casey (justincc)
1
-1
/
+15
2014-08-30
minor: fix wrong indentation in previous commit 0cc3cd
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-08-30
As per the LL grid, for attachments make llGetObjectDetails() OBJECT_ROT retu...
Justin Clark-Casey (justincc)
1
-4
/
+13
2014-08-30
Fix issue where moving a seated avatar would not adjust their subsequent stan...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-08-29
Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct...
Justin Clark-Casey (justincc)
5
-30
/
+26
2014-08-29
Ignore whitespace when reading serialized XML objects.
Justin Clark-Casey (justincc)
5
-205
/
+193
2014-08-29
Fix recent regression test TestDeserializeXmlObjectWithOtherParts() which was...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-08-29
Add regression test for deserializing xml objects with more than one non-root...
Justin Clark-Casey (justincc)
1
-127
/
+406
2014-08-28
minor: Eliminate more unnecessary code copying individual parameters for Vect...
Justin Clark-Casey (justincc)
1
-17
/
+19
2014-08-28
On code section that rezzes single objects and attachments, reduce CPU use by...
Justin Clark-Casey (justincc)
5
-71
/
+128
2014-08-26
Don't allow update timer to invoke another scene update if the previous is st...
Justin Clark-Casey (justincc)
1
-1
/
+10
2014-08-26
Remove race conditions from where SP.AbsolutePosition could change between th...
Justin Clark-Casey (justincc)
1
-7
/
+4
2014-08-26
Fix frame times when updating scene on timer.
Justin Clark-Casey (justincc)
1
-15
/
+17
2014-08-26
Implement experimental non-default mechanism to update scene via a timer rath...
Justin Clark-Casey (justincc)
4
-67
/
+113
2014-08-19
Extend drop command to "debug lludp drop <in|out>..." to allow drop of inboun...
Justin Clark-Casey (justincc)
2
-8
/
+44
2014-08-19
Add "debug lludp drop out <add|remove> <packet-name>" console command for deb...
Justin Clark-Casey (justincc)
2
-0
/
+76
2014-08-19
Add clientstack.<scene>.OQRERequestsWaiting stat
Justin Clark-Casey (justincc)
1
-0
/
+19
2014-08-19
Add experimental OutgoingQueueRefillEngine to handle queue refill processing ...
Justin Clark-Casey (justincc)
3
-5
/
+288
2014-08-19
Make LLUDPServer.Scene publicly gettable/privately settable instead of protec...
Justin Clark-Casey (justincc)
3
-49
/
+55
2014-08-18
Prevent exception if inventory item in llGiveInventory() call doesn't exist.
Kevin Cozens
1
-0
/
+1
2014-08-15
If a user moves back in sight of a child region before the agent has been clo...
Justin Clark-Casey (justincc)
2
-7
/
+4
2014-08-15
On teleport to a region that already has a child agent established (e.g. a ne...
Justin Clark-Casey (justincc)
5
-37
/
+48
2014-08-14
Added RestrictEmail to make llEmail only send to avatars email address if true.
Kevin Cozens
1
-0
/
+34
2014-08-14
Make RootTerseUpdatePeriod and ChildTerseUpdatePeriod configurable in [Intere...
Justin Clark-Casey (justincc)
1
-0
/
+3
2014-08-14
Make some existing reprioritization values changeable outside the scene for t...
Justin Clark-Casey (justincc)
1
-15
/
+18
2014-08-13
On entity transfer of scene presence, replace polling sleep in SP.WaitForUpda...
Justin Clark-Casey (justincc)
1
-14
/
+13
2014-08-13
Remove redundant origin region lock in SP.CompleteMovement()
Justin Clark-Casey (justincc)
1
-6
/
+1
2014-08-13
Only set up the UnackedMethod for an outgoing message if that message is actu...
Justin Clark-Casey (justincc)
1
-1
/
+3
2014-08-12
Avination's Dynamic Floater Module. This works with Singularity viewer only.
Melanie Thielker
2
-0
/
+290
2014-08-09
Move the inventory request lock introduced in git master a58152bd to HGInvent...
Justin Clark-Casey (justincc)
1
-20
/
+43
2014-08-08
Change RootRotationUpdateTolerance from 0.01 to 0.1 in code as well.
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-08-08
Change MaxPoolThreads default in code as well from 15 to 300
Justin Clark-Casey (justincc)
1
-1
/
+1
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