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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
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2014-02-02
Add "--no-objects" parameter to 'load oar'.
Robert Adams
3
-1
/
+9
2014-02-02
Really add the old parameter names to load oar to keep downward compatibiliy
Robert Adams
1
-0
/
+2
2014-02-02
Change new 'load oar' parameters to be hyphenated to be consistant with
Robert Adams
3
-18
/
+18
2014-02-02
Implement terrain merging in TerrainChannel.
Robert Adams
6
-54
/
+129
2014-02-01
Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this ...
dahlia
3
-3
/
+64
2014-02-01
In UuidGatherer, gather materials referenced in the prim's TextureEntry
Oren Hurvitz
1
-2
/
+15
2014-01-31
Make sure Web streams are disposed after use
Oren Hurvitz
4
-48
/
+40
2014-01-31
Made error messages more consistent
David Rowe
1
-15
/
+15
2014-01-31
Replaced throwing exceptions with calls to Error()
David Rowe
1
-7
/
+9
2014-01-31
Replaced llSay()ing LSL errors with calls Error()
David Rowe
1
-9
/
+8
2014-01-31
Replaced LSLError() calls with calls to Error()
David Rowe
1
-15
/
+10
2014-01-31
Updated "deprecated" LSL errors to use Deprecrated()
David Rowe
1
-19
/
+11
2014-01-31
Updated "not implemented" LSL errors to use NotImplemented()
David Rowe
1
-4
/
+3
2014-01-31
Updated ShoutError() calls to use new LSL error methods
David Rowe
1
-38
/
+27
2014-01-31
Updated methods for handling LSL script errors, deprecated, and not implemented
David Rowe
1
-7
/
+58
2014-01-29
BulletSim: default physical terrain implementation to heightmap.
Robert Adams
2
-1
/
+9
2014-01-28
One more run at fixing the sun module. Parameter setting fixed to
Mic Bowman
1
-52
/
+52
2014-01-28
Restore brush tests with correct values and adjustments for new terrain height
Robert Adams
1
-17
/
+17
2014-01-28
Temporarily disable brush test. It will come back when tuning is complete.
Robert Adams
1
-0
/
+2
2014-01-28
Change area of brush test to account for rounding errors in terrain implement...
Robert Adams
1
-2
/
+2
2014-01-28
Increase the strength of brushes in brush test in an attempt to overcome roun...
Robert Adams
1
-2
/
+2
2014-01-28
Actually make the parameter updates change the behavior of
Mic Bowman
1
-0
/
+4
2014-01-28
clear land tainting when tested. Then testing, pass scene to LandObject as no...
Robert Adams
1
-1
/
+1
2014-01-28
Fix terrain tests by properly initializing low detail terrain to zero height.
Robert Adams
2
-5
/
+4
2014-01-28
Some major surgery on the sun module. Updates to the client were gated
Mic Bowman
1
-51
/
+46
2014-01-28
varregion: fix for teleporting by double clicking on a map location.
Robert Adams
1
-0
/
+13
2014-01-28
Added osGetRegionSize(), which returns the region size in meters and recogniz...
Oren Hurvitz
3
-0
/
+29
2014-01-28
Convert tabs to spaces from previous commit 8c2b41b01
Justin Clark-Casey (justincc)
1
-27
/
+27
2014-01-27
Make inidirectory files supercede distro files
Dev Random
1
-27
/
+49
2014-01-27
Reinsert attachments list taking code in SP.MakeRootAgent()
Justin Clark-Casey (justincc)
1
-14
/
+30
2014-01-27
refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which occu...
Justin Clark-Casey (justincc)
1
-2
/
+1
2014-01-27
Re-enabled NPCModuleTests.TestCreate()
Justin Clark-Casey (justincc)
1
-3
/
+1
2014-01-26
varregion: enable teleporting to a varregion by clicking on the map and
Robert Adams
3
-82
/
+168
2014-01-26
varregion: modify MapImageModule structure so it will better merge
Robert Adams
1
-263
/
+271
2014-01-24
minor: remove long unused state queue from "show queues" console reports
Justin Clark-Casey (justincc)
1
-5
/
+3
2014-01-24
minor: correct the usage statement on the "show image queues" console command...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-01-24
Skip IClientAPIs that don't implement IStatsCollector (such as NPCAvatar) fro...
Justin Clark-Casey (justincc)
1
-15
/
+15
2014-01-24
Properly dispose of drawing objects to reduce/stop memory leakage on generati...
Justin Clark-Casey (justincc)
4
-319
/
+343
2014-01-23
Add "generate map" console command to allow manual regeneration and storage o...
Justin Clark-Casey (justincc)
2
-1
/
+19
2014-01-20
Adds a configuration option to cannibalize bandwidth from the
Mic Bowman
2
-0
/
+20
2014-01-20
Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAt...
dahlia
1
-0
/
+73
2014-01-20
rather than converting existing materials to assets, just retrieve them and m...
dahlia
1
-32
/
+12
2014-01-20
add null texture entry face check before converting legacy materials
dahlia
1
-2
/
+2
2014-01-20
Clean up orphaned json stores. This can happen when an object is
Mic Bowman
4
-3
/
+281
2014-01-20
Stop exceptions being generated on agent connection if a telehub object has b...
Justin Clark-Casey (justincc)
4
-19
/
+160
2014-01-20
force SOG update when converting legacy materials to ensure changes are persi...
dahlia
1
-0
/
+2
2014-01-20
delay texture entry parsing until absolutely necessary while converting legac...
dahlia
1
-4
/
+4
2014-01-20
Add code to convert legacy materials stored in DynAttrs to new asset format a...
dahlia
1
-20
/
+102
2014-01-20
Check agent permissions before modifying an object's materials. Also, when cr...
Oren Hurvitz
1
-10
/
+21
2014-01-20
When asked to change the Material for one face, change only that face; not th...
Oren Hurvitz
1
-18
/
+5
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