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2012-03-09fix for NPC not playing internal animationssatguru srivastava1-1/+36
2012-03-09More on inventory transfer hold ups:Diva Canto2-2/+77
2012-03-09More on HG inventory transfers. Move the FireAndForget higher up.Diva Canto2-2/+2
2012-03-09let chode and ubitode find ode.dll on windowsUbitUmarov2-0/+7
2012-03-08More on the freeze on HG inventory transfers: spawn a threadlet on the funct...Diva Canto1-1/+1
2012-03-09 more changes on undo/redo group scaling seems to work betterUbitUmarov2-14/+9
2012-03-09Simplify minimap coarse location code by just reference SP.AbsolutePositionJustin Clark-Casey (justincc)2-12/+3
2012-03-09Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...Justin Clark-Casey (justincc)1-2/+2
2012-03-09Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...Justin Clark-Casey (justincc)4-68/+32
2012-03-09refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...Justin Clark-Casey (justincc)1-15/+8
2012-03-09Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...Justin Clark-Casey (justincc)1-5/+5
2012-03-09 more changes in undo/redo. Basicly moved control to llclientview.cs. later w...UbitUmarov3-100/+187
2012-03-09FireAndForget scripted rez - port from AvinationMelanie1-41/+46
2012-03-08Hold a ref to the prim we're sat on rather than querying scene each timeMelanie1-27/+29
2012-03-08Hold a ref to the prim we're sat on rather than querying scene each timeMelanie1-27/+30
2012-03-08Move "change region" command into general categoryJustin Clark-Casey (justincc)1-1/+1
2012-03-08Uses shorter AddCommand form for "show estates"Justin Clark-Casey (justincc)1-1/+1
2012-03-08Display help commander topics in capitalized form - the commands themselves a...Justin Clark-Casey (justincc)3-45/+14
2012-03-08Change "help" to display categories/module list then "help <category/module>"...Justin Clark-Casey (justincc)26-143/+196
2012-03-07 changes on undo/redo (untested/incomplete). Think we may consider moving thi...UbitUmarov3-153/+66
2012-03-07Always zero the PhysActor on dupes to prevent side effects on the orignal primMelanie1-4/+1
2012-03-07Fix merge issueMelanie1-76/+79
2012-03-07Stop individually deleting objects at the end of each ObjectTortureTest.Justin Clark-Casey (justincc)1-28/+21
2012-03-07Add documentation to make more explicit the difference between OnRezScript an...Justin Clark-Casey (justincc)1-5/+20
2012-03-06Remove static m_MainInstance in LocalGridServiceConnector.Justin Clark-Casey (justincc)1-24/+10
2012-03-06Add sensor, dataserver requests, timer and listener counts to "xengine status...Justin Clark-Casey (justincc)8-12/+136
2012-03-06Remove unnecessary explicit ElapsedEventHandler in SimReporterJustin Clark-Casey (justincc)1-1/+1
2012-03-06Prevent scripted region crossings from crashing with prim limits enabledMelanie1-1/+7
2012-03-06Null PhysActor on SOP.Copy() to prevent clobbering the original oneMelanie1-4/+3
2012-03-06Explictly close down the StatsReporter so that we can shutdown its timerJustin Clark-Casey (justincc)2-0/+8
2012-03-06Removed some whitespace errors - don't be naughty, don't use hard tabs!Melanie1-11/+0
2012-03-06make copied parts have diferent LocalIds than original. More building control...UbitUmarov2-5/+74
2012-03-06Fix TestSyntaxError() and TestSyntaxErrorDeclaringVariableInForLoop()Justin Clark-Casey (justincc)1-8/+14
2012-03-06Get all test methods in OpenSim.Region.ScriptEngine.Tests.dll to report that ...Justin Clark-Casey (justincc)8-26/+228
2012-03-06Fix off by one error in script error reporting.Justin Clark-Casey (justincc)1-1/+1
2012-03-06Simplify NPCModuleTests code by putting the NPCModule in an instance variable...Justin Clark-Casey (justincc)1-61/+56
2012-03-06Go back to setting appearance directly in NPCModule.SetAppearance() to fix ma...Justin Clark-Casey (justincc)2-9/+57
2012-03-05Allow NPC to be removed by the owner of the parcel they're over.Melanie1-2/+9
2012-03-05Teleport users to the cornfield when they are teleported withMelanie1-3/+13
2012-03-05 update ubitOdeUbitUmarov4-78/+297
2012-03-05llListSort SL compatibility: When sorting strided list and the listMelanie1-2/+5
2012-03-05SL compatibility - return only points on segemtn, not ray in llCastRayMelanie1-0/+5
2012-03-05A stab at making llEjectFromLand work in all casesMelanie1-3/+10
2012-03-04update UbitOdeUbitUmarov5-65/+69
2012-03-04update UbitODEUbitUmarov3-36/+55
2012-03-04Zero velocity when drag-copyingMelanie1-0/+2
2012-03-02comment out "[CAPS]: ScriptTaskInventory Request" log spamJustin Clark-Casey (justincc)1-1/+1
2012-03-02Remove outdated comment about checking attachment prims in Scene.PipeEventsFo...Justin Clark-Casey (justincc)1-3/+1
2012-03-02Allow a script to receive events if its root prim is in an area where it's al...Justin Clark-Casey (justincc)1-4/+1
2012-03-02This still causes terrain artefactsMelanie1-3/+3