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2019-05-19Better sim startup console notification.onefang1-2/+6
2019-05-19ProfileServiceURL not ProfileURLonefang1-1/+1
2019-05-19Various IRC fixes.onefang1-16/+23
2019-05-19Merge Warp3DCachedImageModule from Christopher Latza.onefang1-45/+180
Plus some of my own tweaks. Minus some of his.
2019-05-19Remove silly 4096 sim TP check for a client bug that was fixed long ago.onefang1-47/+0
2019-05-19White space --onefang1-4/+4
2019-05-19Various logging fix ups.onefang4-14/+12
Mostly removing console spam. Default to INFO on the console and DEBUG in the log files. More time stamp resolution.
2019-05-19Update version number stuff, and hack it into the money display.onefang1-2/+2
2019-05-19Remove useless executable bit that Windows adds.onefang43-0/+0
2019-05-19Move cache, config, logs out of tree, and various related clean ups.onefang6-10/+9
2019-05-19Move db directory out of tree.onefang1-2/+2
2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang636-33622/+75345
2016-12-09Various little clean ups.David Walter Seikel1-1/+2
2016-11-22Don't throw exceptions on threat level checks and a few other script ↵David Walter Seikel3-96/+105
function errors. Instead, just complain quickly and return without doing the function.
2016-11-22Actually tell us what the problem object is with sculpties in map generation.David Walter Seikel1-4/+15
2016-11-22Reduce various console spam.David Walter Seikel2-5/+7
2016-11-22Remove zero length XML blob spam.David Walter Seikel3-15/+23
2016-11-22Various random white space clean ups.David Walter Seikel4-41/+41
2016-11-08A bit more sanity in the IRC bridge.David Walter Seikel1-16/+23
2016-11-07Fix file execute permissions, coz Windows.David Walter Seikel43-0/+0
2016-11-07Adjust OS script functions threat levels, and don't bother wasting time ↵David Walter Seikel1-139/+39
checking those with no threat level. Some went up, some went down. Should be more sane now.
2016-11-07Remove silly rezzing distance limits. They just make scripters work around ↵David Walter Seikel3-11/+1
them.
2016-11-07Excess white space removal.David Walter Seikel1-9/+9
2016-11-05More config path fixes.David Walter Seikel1-3/+2
2016-11-05Sleep is for the weak. No wonder the standard script engines are so slow.David Walter Seikel2-170/+0
2016-11-04Attempt to move everything writable, and the configs, out of the bin directory.David Walter Seikel5-6/+6
Log configs are still in the bin directory.
2016-11-03Even OpenSim removed the silly IAR avatar presence check. Purge it with fire.David Walter Seikel1-139/+70
2016-11-03Remove a bunch of spammy console messages.David Walter Seikel2-31/+0
2016-11-03No, we don't need to enshrine viewer bugs in the server, we need to fix the ↵David Walter Seikel1-45/+0
viewer, which is half done. Less to delete this time.
2016-11-03Usual IG version number in money hack.David Walter Seikel1-1/+1
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel601-62704/+83764
2013-09-10Comment out NPC spam.David Walter Seikel1-0/+2
2013-09-10Bump build number.David Walter Seikel1-1/+1
2013-02-24Rejig version number.David Walter Seikel1-1/+1
2013-02-23No, we don't need to enshrine viewer bugs in the server, we need to fix the ↵David Walter Seikel1-46/+0
viewer, which is half done.
2013-02-23Crude hack for simplified economy.David Walter Seikel1-1/+1
2013-02-08If a component of a coalesced object fails to deserialization, do not add a ↵Justin Clark-Casey (justincc)1-4/+18
null where the object should be. This prevents a later load IAR failure. This code is currently only used by IAR loading.
2013-02-08On IAR loading, if loading of a coaleseced item entirely fails, then ↵Justin Clark-Casey (justincc)1-0/+18
continue with the IAR load rather than failing completely.
2013-02-08* the root prim was being given an OffsetPosition in addition to setting the ↵teravus1-1/+1
position when creating the root prim. The offset position caused the positioning code to re-move the root prim when you selected it and released it.
2013-02-08Try to fix uploaded mesh rotations - code from Avination code base.Melanie1-12/+27
2013-02-08Added option for UUID as command parameters. This lets the command handle ↵Dan Lake1-0/+4
the UUID parsing and type checking before the command is executed.
2013-02-08minor: Tidy up disabled logging on AssetTransactionModule for future use. ↵Justin Clark-Casey (justincc)1-8/+10
Make it clear that transaction parameter to HandleUDPUploadRequest is an ID.
2013-02-08minor: remove some mono compile warnings in XEngine.csJustin Clark-Casey (justincc)1-2/+0
2013-02-08Prevent items being destroyed by rename operations. Renaming of a wearable alsoMelanie2-6/+8
sends an asset transaciton but it is empty. So we can't ignore name data when a transaction is present and can't treat every transaction as valid. Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
2013-02-08Fix issue where the "set terrain texture" console command did not tell the ↵Justin Clark-Casey (justincc)1-1/+1
viewers that textures had updated (hence they did not display the changes). Addresses http://opensimulator.org/mantis/view.php?id=6513
2013-02-08Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParamsTalun1-3/+10
Correction so that scripts can turn Flexi off as well as on.
2013-02-08Assign the SmartThreadPool name in the constructorOren Hurvitz1-2/+2
This is required because some threads are created in the constructor, so assigning the name afterwards would be too late.
2013-02-08Mantis 6507 keys returned by llGetAgentList incorrect for llList2KeyTalun1-2/+2
The type of the keys returned by llGetAgentList corrected to LSL_Key
2013-01-26minor: Fix full scene part console report to show proper Light* names rather ↵0.7.5-rc2Justin Clark-Casey (justincc)1-5/+5
than all wrongly FlexiDrag
2013-01-26minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to ↵Justin Clark-Casey (justincc)1-0/+2
disable any enabled logging from previous tests