| Commit message (Expand) | Author | Files | Lines |
2012-08-18 | Implementing operators & constructors for Quaternion | SignpostMarv | 1 | -0/+18 |
2012-08-18 | Fix the whitespace formatting error introduced by the last patch | Melanie | 1 | -2/+2 |
2012-08-18 | refactoring for Vector3 operator & constructor tweaks | SignpostMarv | 9 | -125/+119 |
2012-08-17 | adding null return to fix building | SignpostMarv | 1 | -1/+1 |
2012-08-17 | fixing bug that get/set the wrong property for prim types other than sphere &... | SignpostMarv | 2 | -3/+6 |
2012-08-17 | implemented | SignpostMarv | 3 | -0/+64 |
2012-08-17 | attempt to handle InvalidCastException in a manner similar to Second Life | SignpostMarv | 2 | -2/+17 |
2012-08-17 | BulletSim: Properly regenerate hulls when objects made physical. | Robert Adams | 2 | -17/+33 |
2012-08-17 | minor: Make xengine debug message on script load a scripting loading message ... | Justin Clark-Casey (justincc) | 1 | -7/+9 |
2012-08-17 | BulletSim: restore most of the Detail logging statements. Will have | Robert Adams | 4 | -40/+51 |
2012-08-17 | Modify order of code so SOP doesn't set the physics actor flying | Robert Adams | 1 | -7/+12 |
2012-08-17 | BulletSim: add parameters and functionality to specify the mesh | Robert Adams | 3 | -48/+34 |
2012-08-17 | BulletSim: comments and parameter changes in dynamics engine. | Robert Adams | 2 | -26/+30 |
2012-08-17 | BulletSim: in BSDynamics, merge 'flags' and 'hoverFlags' as they are defined ... | Robert Adams | 1 | -158/+20 |
2012-08-17 | adding a clip method to handle Vector3 objects to enable a minor amount of re... | SignpostMarv | 1 | -6/+5 |
2012-08-16 | Do a proper null check to avoid the overloaded operator == trap | Melanie | 1 | -1/+1 |
2012-08-15 | Correct an exception report in SceneObjectPart so it outputs the stack. | Robert Adams | 1 | -1/+1 |
2012-08-15 | BulletSim: make it so objects in a linkset do not generate collisions with ea... | Robert Adams | 3 | -2/+27 |
2012-08-15 | enables configurable minimum sizes for physical & non-physical prims | SignpostMarv | 5 | -40/+101 |
2012-08-15 | Implementing PRIM_LINK_TARGET in a non-recursive fashion | SignpostMarv | 1 | -49/+74 |
2012-08-15 | Don't enable the thread watchdog until all regions are ready. | Justin Clark-Casey (justincc) | 1 | -2/+7 |
2012-08-15 | adding ATTACH_*_PEC constants | SignpostMarv | 1 | -0/+2 |
2012-08-15 | BulletSim: add hinge constraint. | Robert Adams | 3 | -6/+126 |
2012-08-15 | BulletSim: add locking to constraintCollection and rename some of the public ... | Robert Adams | 2 | -147/+197 |
2012-08-15 | BulletSim: clean up detail logging by adding many more debug log statements a... | Robert Adams | 5 | -34/+44 |
2012-08-15 | BulletSim: don't recreate mesh unless it needs it when rebuilding the hull. M... | Robert Adams | 1 | -15/+15 |
2012-08-15 | BulletSim: fix problem of a null reference exception on shutdown if there wer... | Robert Adams | 1 | -12/+13 |
2012-08-15 | BulletSim: Refactor BSConstraintCollection to add a new RemoveAndDestroyConst... | Robert Adams | 1 | -4/+12 |
2012-08-15 | BulletSim: add BSConstraint.RecomputConstraintVariables for the recomputation... | Robert Adams | 1 | -0/+17 |
2012-08-15 | BulletSim: Add the class BSCharacter to the DetailLog output | Robert Adams | 1 | -6/+10 |
2012-08-15 | BulletSim: rework physics FPS calculation to make a more realistic number. | Robert Adams | 1 | -3/+8 |
2012-08-15 | Let the temp attachment module add a command to allow attaching without permi... | Melanie | 2 | -34/+77 |
2012-08-15 | Add support for the extra params to scene and the event manager | Melanie | 2 | -0/+62 |
2012-08-15 | Add a skeleton for a name value storage associated with regions | Melanie | 3 | -0/+15 |
2012-08-14 | Actually add the module | Melanie | 1 | -0/+234 |
2012-08-14 | Allow the use of the region debug console found in recent viewers. This console | Melanie | 1 | -0/+39 |
2012-08-14 | Prevent race conditions when one thread removes an NPC SP before another thre... | Justin Clark-Casey (justincc) | 2 | -39/+50 |
2012-08-14 | Perform ownership transfer and permission propagation as well as needed | Melanie | 1 | -0/+28 |
2012-08-14 | Move inititalization to RegionLoaded to avoid a module loading order issue | Melanie | 1 | -8/+8 |
2012-08-14 | Implement the temp attachments. UNTESTED | Melanie | 1 | -0/+44 |
2012-08-14 | As per lindn spec, disable detach and drop for temp attachments | Melanie | 1 | -0/+8 |
2012-08-14 | Add the skeleton for the temp attachments module | Melanie | 1 | -0/+82 |
2012-08-14 | Lay some groundwork for temp attachments. Decouple attachments from inventory. | Melanie | 5 | -20/+33 |
2012-08-13 | attempt at replicating behaviour of llList2thing functions in SL | SignpostMarv | 1 | -7/+69 |
2012-08-10 | BulletSim: many, many detailed logging messages for physical linkset | Robert Adams | 7 | -44/+78 |
2012-08-10 | BulletSim: Add module names to DetailLog output. Fix some problems with links... | Robert Adams | 3 | -63/+71 |
2012-08-09 | BulletSim: add an identifier to the TaintObject call so exceptions that happe... | Robert Adams | 4 | -52/+57 |
2012-08-09 | BulletSim: separate out the constraints by type. The linksets use | Robert Adams | 6 | -94/+146 |
2012-08-08 | BulletSim: add avatar code to keep avatars from ending up trapped under the t... | Robert Adams | 4 | -53/+46 |
2012-08-07 | BulletSim: Added avatar capsule scaling for size of avatar. | Robert Adams | 4 | -14/+47 |