| Commit message (Expand) | Author | Files | Lines |
2007-08-23 | I think this fixes blob save/load issues (though I'm still not convinced this | Sean Dague | 1 | -20/+26 |
2007-08-23 | Lowered priority of script threads. Executing state_entry() event on script rez. | Tedd Hansen | 4 | -11/+2 |
2007-08-23 | Added RemovePrim method to the physics plugins interface. | MW | 7 | -13/+54 |
2007-08-23 | grouping of functions to make the overall logic easier to grasp for people, | Sean Dague | 1 | -349/+394 |
2007-08-23 | fix typo | Sean Dague | 1 | -5/+1 |
2007-08-23 | Implemented Resize Method in OdePrim. | MW | 3 | -8/+31 |
2007-08-23 | Added a PhysicsActor PhysActor member to SceneObjectPart, and made it so this... | MW | 3 | -11/+23 |
2007-08-23 | Added danx0r's physics patch, although for now have disabled the lines in Sce... | MW | 4 | -2/+50 |
2007-08-23 | More lsl functions (thanks to ldviopeng and wjordan!) | Brian McBee | 1 | -9/+40 |
2007-08-22 | setup test tables function which lets us make sure that everything | Sean Dague | 1 | -111/+28 |
2007-08-22 | Bit of refactoring of the sqlite storage code to build the | Sean Dague | 1 | -50/+187 |
2007-08-22 | Debug shows how many bytes (total) a script (assembly) uses after compile and... | Tedd Hansen | 1 | -4/+4 |
2007-08-22 | GC.GetTotalMemory(true) was blocking. | Tedd Hansen | 4 | -12/+17 |
2007-08-22 | Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of em... | Tedd Hansen | 3 | -2/+8 |
2007-08-22 | Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri... | MW | 8 | -2/+70 |
2007-08-22 | (Untested) Scripts are individually loaded into objects (on rez), and event f... | Tedd Hansen | 8 | -141/+161 |
2007-08-22 | Added Scene.GetSceneObjectPart(uint localID) | MW | 1 | -0/+17 |
2007-08-22 | Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca... | MW | 5 | -20/+32 |
2007-08-22 | A little bit of cleaning up. | MW | 3 | -6/+4 |
2007-08-22 | A case of 'while I was working someone set me up the bomb'. | lbsa71 | 1 | -1/+2 |
2007-08-22 | * Added stub OnRezScript handler with plentiful of comments | lbsa71 | 1 | -0/+11 |
2007-08-22 | added ParentPartID to TaskInventoryItem class to make it easier to store them... | MW | 1 | -4/+4 |
2007-08-22 | Fixed typo. | MW | 4 | -6/+6 |
2007-08-22 | Added forgotten file. | MW | 3 | -5/+147 |
2007-08-22 | Start of Task Inventory (ie prim's inventory). For now, you can only move scr... | MW | 7 | -57/+200 |
2007-08-21 | auto create sqlite database if it doesn't exist. This works, but needs some | Sean Dague | 1 | -85/+161 |
2007-08-21 | Added OnRezScript event to Scene.EventManager.Which the script engine should ... | MW | 7 | -2/+70 |
2007-08-21 | Hopefully fixed the problem of users avatars not always showing up when eithe... | MW | 2 | -6/+19 |
2007-08-21 | Old group is now deleted from datastore when you link groups/prims, so that t... | MW | 2 | -3/+2 |
2007-08-21 | Think linking prims should now work correctly (if its not then please someone... | MW | 1 | -1/+2 |
2007-08-21 | A bit more work on prim building related code. Think most of the building too... | MW | 2 | -8/+7 |
2007-08-21 | Shift and Drag copying should now work correctly. [This was one of those stup... | MW | 6 | -18/+60 |
2007-08-21 | Can now turn on/off server side permission checking (on prim editing etc) fro... | MW | 7 | -264/+352 |
2007-08-20 | Added Property to SceneObjectGroup to allow the UUID of the region it is in t... | MW | 1 | -0/+10 |
2007-08-20 | The regionUUID is now being passed to the datastore calls. | MW | 9 | -34/+65 |
2007-08-20 | Instant Messages between users in the same region should actually now work. | MW | 8 | -51/+34 |
2007-08-20 | Some minor changes + krinkec's updates to ll* functions. | Tedd Hansen | 3 | -11/+68 |
2007-08-19 | Added "StopScriot()" to ScriptManager. Stops Executor from executing events i... | Tedd Hansen | 2 | -34/+53 |
2007-08-19 | small clean up. | MW | 5 | -14/+39 |
2007-08-19 | Sqlite datastore should now save the textures and extraparams data (used by s... | MW | 11 | -91/+472 |
2007-08-19 | Code comments on recent changes in EventQueueManager | Tedd Hansen | 2 | -12/+48 |
2007-08-19 | Sped up EventQueueManager response time (scripts now respond quickly). Added ... | Tedd Hansen | 1 | -39/+117 |
2007-08-19 | Added event method invoke cache to Executor. "Bind once, Invoke multiple time... | Tedd Hansen | 3 | -39/+70 |
2007-08-19 | Moved script loading from ScriptManager to AppDomainManager. Now increases sc... | Tedd Hansen | 2 | -33/+36 |
2007-08-19 | More prep work for adding prims to ODE physics | Brian McBee | 4 | -33/+96 |
2007-08-18 | Did I forget to add IScript.cs? Yes I did... | Tedd Hansen | 1 | -0/+12 |
2007-08-18 | Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine... | Tedd Hansen | 8 | -137/+107 |
2007-08-18 | starting to add bits and pieces to physics prims that we will eventually need... | Brian McBee | 4 | -11/+33 |
2007-08-18 | Added (theoretical) AppDomain cleanup code. | Tedd Hansen | 1 | -17/+89 |
2007-08-18 | Scripts are working again. Scripts are now loaded into limited AppDomains (no... | Tedd Hansen | 4 | -53/+98 |