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2015-08-24try to implement core load oar optionsUbitUmarov8-206/+535
2015-08-24 rename ImapTileModule as IMAPImageUploadModule to match coreUbitUmarov3-6/+6
2015-08-24 turn off KeepAliveUbitUmarov2-5/+5
2015-08-23add missing culture format on lslvector toStringUbitUmarov1-3/+3
2015-08-23more on world mapUbitUmarov1-2/+19
2015-08-23 more fixes on mapUbitUmarov3-6/+11
2015-08-22Warp3D map now seems to workUbitUmarov3-15/+51
2015-08-22update MapSearchModuleUbitUmarov3-17/+44
2015-08-22fix worldMapModuleUbitUmarov2-49/+124
2015-08-22delay terrain sending if land queue is 2 busyUbitUmarov5-2/+41
2015-08-21"uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera orUbitUmarov1-28/+71
avatar position
2015-08-21dont use SendTerrainUpdatesByViewDistance option, code executes as true.UbitUmarov1-45/+19
the option will have other use
2015-08-21 remove the noise part on the PinHeadIsland. why to want something thatUbitUmarov1-1/+2
does not compress well on island?
2015-08-21 remove a 256m checkUbitUmarov1-4/+13
2015-08-20 send regions size on map blocksUbitUmarov1-0/+2
2015-08-20ubitode a bit more friendly for megas (still disabled)UbitUmarov1-171/+49
2015-08-20make basic ode work with var regions for contribution back to CORE. ( avnUbitUmarov2-152/+147
partial compatibility code needs to be reverted). Cant fully test.
2015-08-20 make it compatible with avn, no point making avn compatible with itUbitUmarov3-6/+30
2015-08-20 update old git to os core versionUbitUmarov4-60/+55
2015-08-19 put back entities remove from updates on SendKillObject.UbitUmarov1-1/+11
2015-08-19another funny bug (mine this time)UbitUmarov1-2/+2
2015-08-19funny bugUbitUmarov1-1/+1
2015-08-19find sending of initial terrain using PushTerrain as os coreUbitUmarov2-2/+14
2015-08-19minor changeUbitUmarov1-7/+11
2015-08-19ubitode varsize ( Mega disabled till better checks )UbitUmarov1-54/+101
2015-08-19fixes on warp3DUbitUmarov2-32/+73
2015-08-19 add missing regionExtent setup and Scene physicsscene configuration ( notUbitUmarov3-10/+13
exactly as core)
2015-08-19add a Retry-After response header to the 503 sent when we are 2 busy to doUbitUmarov1-0/+5
the request. just 503 could mean server down (?)
2015-08-19Fix adding a scalar to the end of a listMelanie Thielker1-2/+5
2015-08-18do keepalive on mesh and texture GET. Dont use reusecontext any where.UbitUmarov2-5/+5
setting of keepalive is wrong, it should follow the requested one ( or always as http1.1) only deny if needed (errors). KeepAlive may increase stress on number of avaiable file descritors.
2015-08-15Track selected objects per clientMelanie Thielker3-0/+10
2015-06-12Maybe reduce incidence of ghost avatarsMelanie Thielker1-1/+10
2015-05-26Add WhiteCore's LL Json functionsMelanie Thielker4-0/+279
2015-03-29varregion: update MapImageServiceModule to upload multiple map tiles for ↵Robert Adams1-17/+65
large regions.
2015-03-29varregion: update MapImageModule and ShadedMapTimeRenderer for variable ↵Robert Adams2-29/+43
sized regions.
2015-03-29varregion: update LandManagementModule and LandObject for variable sized ↵Robert Adams2-106/+133
regions.
2015-03-29varregion: any conversions of use of Constants.RegionSize converted intoRobert Adams35-139/+186
Util.cs routines to convert region coords to and from world coords or handles.
2015-03-28varregion: add varregion and TerrainData use in LLClientView.Robert Adams2-109/+1112
Add sending multiple parcel patches and sending patches by avatar view distance.
2015-03-28varregion: remove use of Constants.RegionSize is various places.Robert Adams1-4/+5
More use of the Util routines for conversion of region handles into addresses.
2015-03-27varregion: refactor use of 'double heightmap[,]' into references to new ↵Robert Adams7-209/+675
class TerrainData and push the implementation from Scene into the database readers and writers.
2015-03-27varregion: restore checkAgentAccessToRegion routine in EntityTransferModule.Robert Adams1-2/+31
2015-03-25Comment spammy XMLRPC router message - we don't need to know every time aMelanie Thielker1-1/+1
script does something that wil fail anyway.
2015-03-24Make attachment rezzing async again for NPC. Doing that sync causes a deadlockMelanie Thielker1-1/+6
with the script thread.
2015-03-23Allow re-setting the region restart timer. Also move restart notifications toMelanie Thielker1-2/+6
upper right corner again.
2015-03-23Make the scripted dialogs and restart message appear in the top right cornerMelanie Thielker1-2/+2
again. Viewers have been busy making these notifications all into toasts but we believe there are message that are important enough to make the user acknowledge them.
2015-03-23Taking a reference to the value collection is not thread safe. Change thisMelanie Thielker1-3/+3
to create a shallow copy instead and then iterate it's values to avoid the "out of sync" error.
2015-03-22Varregion: first cut at removing Border class checks for region crossings.Robert Adams8-1098/+500
Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work. Many changes made to EntityTransferModule to accomodate new crossing sense logic.
2015-03-10Allow setting the size of the wearables array from config, for core ↵Melanie Thielker1-0/+1
compatibility
2015-02-13fix axis locking AmotorUbitUmarov1-6/+6
2014-11-27change/fix rez position and rotation on llRezObject and llRezAtRootUbitUmarov1-2/+49