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My fork of OpenSim for IG and DG, called SledjChisl.
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2013-03-03
Make Keyframe motion cross regions again
Melanie
2
-2
/
+4
2013-03-03
Make a viewer sent XML error prettier
Melanie
1
-0
/
+4
2013-02-27
Reinstate uploading temporary textures
Melanie
1
-4
/
+4
2013-02-27
Try to update inventory items when there is a valid asset - may fix temp text...
Melanie
1
-0
/
+5
2013-02-25
Remove osParseJSONNew because it's "object" return type is not useful for LSL
root
3
-7
/
+1
2013-02-25
Make banking no longer break sit rotations. Fix spinning avatars.
Melanie
1
-3
/
+6
2013-02-24
Revert "Output some additional data on Vivox connection errors", this logs pa...
Melanie
1
-1
/
+1
2013-02-24
Output some additional data on Vivox connection errors
Melanie
1
-1
/
+1
2013-02-24
The viewer tries to parse the error message body to LLSD - give it some.
Melanie
1
-2
/
+2
2013-02-24
Revert "Allow TeleportCancel packets to reset the transfer state machine"
Melanie
1
-6
/
+0
2013-02-18
Fix an issue where the viewer would request the seed cap before
Melanie
4
-34
/
+68
2013-02-17
Correctly remove https:// URLs from the http server.
Melanie
1
-1
/
+7
2013-02-16
Fix shape parameters sent for meshes tosupport the full number of faces
Melanie
1
-0
/
+8
2013-02-14
Add an event and some logic to allow customizing Simulator Features by avatar
Melanie
2
-5
/
+26
2013-02-14
Small fix to sim features module
Melanie
1
-0
/
+2
2013-02-12
Revert "Make keyframes use the sim's frame timer"
Melanie
1
-8
/
+15
2013-02-12
Revert "Push updates from keyframe directly to the front of the output queue ...
Melanie
4
-44
/
+9
2013-02-12
Revert "Use actual time dilation for unqueued updates"
Melanie
1
-1
/
+1
2013-02-12
Use actual time dilation for unqueued updates
Melanie
1
-1
/
+1
2013-02-12
Push updates from keyframe directly to the front of the output queue rather
Melanie
4
-9
/
+44
2013-02-11
Make keyframes use the sim's frame timer
Melanie
1
-15
/
+8
2013-02-11
Refactor KeyframeMotion to use one timer class per scene
Melanie
1
-20
/
+75
2013-02-07
Actually plumb the new values to physics.
Melanie
1
-0
/
+20
2013-02-07
Rename "Bounce" to "Restitution" in PhysicsActor as well. It appears these
Melanie
1
-1
/
+1
2013-02-07
Rename Bounciness to Restitution
Melanie
5
-10
/
+10
2013-02-06
Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SP
Melanie
4
-115
/
+79
2013-02-05
Make scripts shout a error but not stop when button count is overrun on llDialog
Melanie
1
-7
/
+9
2013-01-31
* This adds a bit more to the previous flying roll effect by adding additiona...
teravus
1
-10
/
+50
2013-01-31
* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
Melanie
2
-2
/
+84
2013-01-30
Change keyframe motion to use a single timer for all objects. This is required
Melanie
1
-236
/
+229
2013-01-29
* This Checks the asset of each wearable asynchronously and repairs if it's r...
teravus
1
-12
/
+23
2013-01-28
Change default avatar replacements to be ruth rather than urban male
Melanie
1
-13
/
+10
2013-01-27
Send moving_end event to scripts when keyframed motion ends.
Melanie
1
-0
/
+10
2013-01-27
Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
2
-7
/
+9
2013-01-26
Reinstate cleaning objects from parcel when avatars sit on them. Instead do it
Melanie
2
-2
/
+2
2013-01-26
Stop temp-on-rez object from being deleted while an avatar sits on them
Melanie
1
-1
/
+1
2013-01-26
* This update is ugly as sin, but it 'fills in the blanks' of your appearance...
teravus
1
-4
/
+259
2013-01-26
bug fix: crash when too many collisions on a ode step
UbitUmarov
1
-36
/
+40
2013-01-24
Make llGiveMoney async again. The return value is now the constant 1 to make
Melanie
1
-8
/
+10
2013-01-24
Reintroduce the return value of llGiveMoney. The grid will crash and burn wit...
Melanie
3
-12
/
+12
2013-01-24
Null check the response body to make sure we're not crashing the script engine
Melanie
1
-0
/
+6
2013-01-23
Prevent double ground collisions and prefer the physics result if there is one.
Melanie
1
-3
/
+15
2013-01-23
Fix a type (Suports => Supports). Also put the normal terrain collision check
Melanie
4
-12
/
+12
2013-01-23
Remove the return value from llGiveMoney (it was a LSL extension of OpenSim) and
Melanie
3
-31
/
+29
2013-01-23
EXPERIMENTAL - Comment out the check for the agent already being in transit
Melanie
1
-8
/
+9
2013-01-23
Guard against XMLRPC module ref being null, which will happen if it's disabled
Melanie
1
-3
/
+7
2013-01-22
* Handle a NRE with Baked Textures that may result in a failed appearance. ...
teravus
1
-3
/
+18
2013-01-21
* Fix notecard loading - If the notecard name is formatted like a UUID but is...
teravus
1
-11
/
+35
2013-01-21
Add accessors to allow serializing rot and position targets
Melanie
1
-2
/
+12
2013-01-21
Limit active at targets to 8
Melanie
1
-2
/
+6
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